Player Matchup

Odin
Odin
ByrdyExclusive
Odin
Level 88
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Scylla
Scylla
Combatcorp
Scylla
Level 37
God Stats
1W - 1L
1,543 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Ne Zha
Ne Zha
TheRealEmeroids
Ne Zha
Level 66
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Chang'e
Chang'e
WillToppo
Chang'e
Level 65
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Team Averages
Level 64
1,496 SR
1,700 Elo+

VS

Team Averages
Level 135
1,492 SR
1,478 Elo+
Freya
Freya
Driise
Freya
Level 144
God Stats
2W - 0L
1,271 SR
Queue Stats
211W - 132L
1,500 Elo+
Party 1
Achilles
Achilles
Repeatokles
Achilles
Level 86
God Stats
5W - 10L
1,376 SR
Queue Stats
49W - 47L
1,446 Elo+
Solo
Medusa
Medusa
arvhimage
Medusa
Level 153
God Stats
2W - 0L
1,838 SR
Queue Stats
205W - 120L
1,675 Elo+
Party 1
Nox
Nox
marcmoi
Nox
Level 157
God Stats
22W - 10L
1,484 SR
Queue Stats
34W - 17L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,213
730
7,987
14,351
11,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Combatcorp
Scylla
16
1 / 6 / 3
10,055
718
12,050
13,245
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 6 / 2
11,116
794
7,049
17,320
16,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
WillToppo
Chang'e
16
1 / 7 / 4
10,138
724
8,883
14,961
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Driise
Freya
19
9 / 2 / 9
12,813
915
19,167
15,259
7,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Repeatokles
Achilles
17
3 / 2 / 6
11,691
835
7,446
14,826
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
arvhimage
Medusa
18
10 / 2 / 5
12,936
924
16,056
12,695
7,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
3 / 2 / 13
11,511
822
10,284
9,048
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
8
Kills
25
25
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Scylla
Combatcorp
Scylla
1
6
3
0.42
W
Freya
Driise
Freya
9
2
9
6.75
W
Achilles
Repeatokles
Achilles
3
2
6
3
L
4
6
2
0.83
L
Chang'e
WillToppo
Chang'e
1
7
4
0.43
W
Medusa
arvhimage
Medusa
10
2
5
6.25
W
Nox
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
52,953
59,877
Taken
51,828
38,087
Mitigated
35,016
14,111
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,987
1,002
0
0
14,351
11,613
0
8,132
6,056
0
26,864
L
Scylla
Combatcorp
Scylla
12,050
920
0
3,441
13,245
4,773
0
7,910
5,285
49,878
0
W
Freya
Driise
Freya
19,167
5,677
0
5,280
15,259
7,471
1,232
8,108
6,969
54,087
0
W
Achilles
Repeatokles
Achilles
7,446
1,542
0
1,336
14,826
15,923
799
4,672
10,016
402
44,438
L
7,049
1,698
401
2,125
17,320
16,558
0
7,391
9,829
100
29,184
L
Chang'e
WillToppo
Chang'e
8,883
257
3,652
4,492
14,961
5,143
0
7,351
7,535
30,474
0
W
Medusa
arvhimage
Medusa
16,056
7,735
0
750
12,695
7,850
3,106
4,772
7,688
1,497
38,987
W
Nox
10,284
562
0
0
9,048
3,772
1,657
3,401
5,589
31,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
48,951
220
Minions Killed
258
9
Camps Cleared
11
950,469
Distance Traveled
1,127,580
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,213
730
48
3
1
238,658
1
L
Scylla
10,055
718
87
6
3
232,121
0
W
Freya
12,813
915
75
5
6
290,474
0
W
Achilles
11,691
835
84
6
3
272,289
1
L
Ne Zha
11,116
794
47
3
2
252,763
0
L
Chang'e
10,138
724
38
3
3
226,927
0
W
Medusa
12,936
924
40
3
1
286,003
0
W
Nox
11,511
822
59
4
1
278,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role