Player Matchup

King Arthur
King Arthur
Kmian1020
King Arthur
Level 14
God Stats
29W - 30L
1,317 SR
Queue Stats
62W - 71L
1,293 Elo+
Party 1
Skadi
Skadi
Sebacho2705
Skadi
Level 14
God Stats
9W - 9L
1,168 SR
Queue Stats
78W - 87L
1,257 Elo+
Party 1
Baron Samedi
Baron Samedi
alejo326489
Baron Samedi
Level 8
God Stats
5W - 5L
1,318 SR
Queue Stats
10W - 14L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
corrupt412
Nu Wa
Level 29
God Stats
5W - 2L
1,676 SR
Queue Stats
85W - 82L
1,445 Elo+
Solo
Neith
Neith
pendrabeing
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Team Averages
Level 14
1,396 SR
1,354 Elo+

VS

Team Averages
Level 18
1,431 SR
1,482 Elo+
Nemesis
Nemesis
DatboiiiUzi
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,631 Elo+
Party 3
Susano
Susano
RedReaper730
Susano
Level 8
God Stats
0W - 1L
1,153 SR
Queue Stats
20W - 35L
1,335 Elo+
Party 2
Ymir
Ymir
TristinGOAT
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
VoYdKeeshaun
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,515 Elo+
Party 2
Yemoja
Yemoja
tas5924
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kmian1020
King Arthur
20
6 / 2 / 32
16,379
1,024
25,246
31,869
39,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
19 / 6 / 21
17,663
1,104
44,802
23,793
10,663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
alejo326489
Baron Samedi
20
5 / 3 / 26
15,071
942
12,659
17,772
8,708
Nu Wa
20
9 / 3 / 28
16,605
1,038
50,609
24,244
21,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 21
14,785
924
16,257
18,923
10,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatboiiiUzi
Nemesis
19
3 / 11 / 5
13,604
850
21,241
27,588
9,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
20
9 / 11 / 6
16,197
1,012
31,468
29,739
10,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 12 / 6
14,009
876
20,568
35,929
37,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
VoYdKeeshaun
Hercules
20
1 / 6 / 7
14,114
882
11,742
32,377
28,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
tas5924
Yemoja
20
2 / 6 / 9
14,329
896
22,572
32,033
13,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
50
45
Kills
17
17
Deaths
46
128
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DatboiiiUzi
Nemesis
3
11
5
0.5
W
King Arthur
Kmian1020
King Arthur
6
2
32
11
L
Susano
9
11
6
1.09
W
19
6
21
4.92
L
2
12
6
0.42
L
Hercules
VoYdKeeshaun
Hercules
1
6
7
0.75
W
Baron Samedi
alejo326489
Baron Samedi
5
3
26
6
W
Nu Wa
9
3
28
7.67
W
6
3
21
5.5
L
Yemoja
tas5924
Yemoja
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,573
Damage
107,591
116,601
Taken
157,666
89,920
Mitigated
100,183
29,529
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DatboiiiUzi
Nemesis
21,241
8,812
0
2,371
27,588
9,920
0
11,142
16,083
0
34,190
W
King Arthur
Kmian1020
King Arthur
25,246
3,739
0
11,961
31,869
39,183
0
7,575
23,977
92
47,335
L
Susano
31,468
6,538
0
1,213
29,739
10,722
0
9,732
19,655
0
70,306
W
44,802
30,116
0
3,522
23,793
10,663
0
8,494
15,199
0
60,939
L
20,568
4,493
0
768
35,929
37,740
0
14,411
21,091
40,096
0
L
Hercules
VoYdKeeshaun
Hercules
11,742
3,053
0
5,576
32,377
28,294
0
17,034
14,948
312
56,231
W
Baron Samedi
alejo326489
Baron Samedi
12,659
786
2,978
1,623
17,772
8,708
0
7,991
9,690
22,058
0
W
Nu Wa
50,609
18,106
1,180
5,340
24,244
21,121
0
12,786
11,308
83,069
0
W
16,257
10,006
216
2,709
18,923
10,245
0
6,592
12,206
0
27,359
L
Yemoja
tas5924
Yemoja
22,572
7,626
5,709
4,314
32,033
13,507
0
11,041
20,817
57,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,503
Gold Earned
72,253
191
Minions Killed
306
4
Camps Cleared
1
1,367,097
Distance Traveled
1,311,242
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,604
850
26
2
0
231,005
3
W
King Arthur
16,379
1,024
47
3
1
338,567
0
L
Susano
16,197
1,012
72
5
1
306,323
0
W
Skadi
17,663
1,104
39
2
0
296,125
0
L
Ymir
14,009
876
33
2
0
236,448
0
L
Hercules
14,114
882
108
7
0
312,594
1
W
Baron Samedi
15,071
942
20
1
0
278,315
0
W
Nu Wa
16,605
1,038
65
4
3
213,475
0
W
Neith
14,785
924
20
1
0
240,615
0
L
Yemoja
14,329
896
67
4
0
224,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role