Player Matchup

Ao Kuang
Ao Kuang
FoF Jr
Ao Kuang
Level 29
God Stats
151W - 97L
1,672 SR
Queue Stats
315W - 291L
1,510 Elo+
Party 3
Apollo
Apollo
HotTomatoSoup4u
Apollo
Level 119
God Stats
15W - 16L
1,500 SR
Queue Stats
927W - 914L
1,539 Elo+
Party 3
Baron Samedi
Baron Samedi
OniChan675
Baron Samedi
Level 108
God Stats
7W - 2L
1,883 SR
Queue Stats
64W - 54L
1,576 Elo+
Party 3
Ra
Ra
Sheeeshhhhhh
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 111L
1,500 Elo+
Party 3
Sobek
Sobek
sercho
Sobek
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 402L
1,420 Elo+
Solo
Team Averages
Level 60
1,611 SR
1,509 Elo+

VS

Team Averages
Level 57
1,453 SR
1,360 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ihatedeavon
Hercules
Level 46
God Stats
2W - 3L
1,124 SR
Queue Stats
112W - 146L
1,228 Elo+
Party 2
Apollo
Apollo
Jhon2852
Apollo
Level 24
God Stats
7W - 14L
1,316 SR
Queue Stats
432W - 607L
1,380 Elo+
Party 1
Izanami
Izanami
Manc-Monto
Izanami
Level 119
God Stats
13W - 22L
1,827 SR
Queue Stats
611W - 745L
1,476 Elo+
Party 1
Ares
Ares
Prince_Jordan25
Ares
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 19L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FoF Jr
Ao Kuang
11
3 / 1 / 0
6,282
571
3,404
6,176
1,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 4
6,865
624
7,328
5,928
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
OniChan675
Baron Samedi
12
3 / 0 / 4
6,747
613
4,943
5,843
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 1
5,417
492
2,242
4,952
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
sercho
Sobek
9
3 / 1 / 6
6,292
572
2,756
6,263
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 2 / 1
5,921
538
5,666
7,271
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Ihatedeavon
Hercules
12
6 / 1 / 2
6,719
611
4,612
7,104
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Jhon2852
Apollo
8
0 / 3 / 1
4,821
438
2,083
5,799
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Izanami
Manc-Monto
Izanami
10
0 / 4 / 0
5,763
524
3,580
6,773
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

6
1 / 4 / 1
4,731
430
472
6,611
1,977
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
9
9
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
1
1.25
W
Ao Kuang
FoF Jr
Ao Kuang
3
1
0
3
W
5
1
4
7
L
Hercules
Ihatedeavon
Hercules
6
1
2
7
L
Apollo
Jhon2852
Apollo
0
3
1
0.17
L
Izanami
Manc-Monto
Izanami
0
4
0
0
W
Baron Samedi
OniChan675
Baron Samedi
3
0
4
5
L
1
4
1
0.38
W
0
6
1
0.08
W
Sobek
sercho
Sobek
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,673
Damage
16,413
29,162
Taken
33,558
11,160
Mitigated
12,961
12,743
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,666
2,610
0
1,049
7,271
4,115
0
3,333
3,929
0
36,044
W
Ao Kuang
FoF Jr
Ao Kuang
3,404
1,056
0
1,274
6,176
1,789
187
0
6,126
30,504
0
W
7,328
5,528
159
3,317
5,928
1,864
558
286
5,642
0
36,390
L
Hercules
Ihatedeavon
Hercules
4,612
1,020
0
3,271
7,104
3,415
382
4,135
2,765
0
25,759
L
Apollo
Jhon2852
Apollo
2,083
1,128
0
1,272
5,799
1,245
0
636
5,163
0
16,341
L
Izanami
Manc-Monto
Izanami
3,580
2,241
0
1,343
6,773
2,209
0
3,999
2,774
0
37,328
W
Baron Samedi
OniChan675
Baron Samedi
4,943
459
777
4,099
5,843
2,926
0
0
5,843
40,150
0
L
472
100
0
0
6,611
1,977
0
1,029
5,582
8,041
0
W
2,242
699
0
0
4,952
1,419
331
0
4,727
22,341
0
W
Sobek
sercho
Sobek
2,756
479
0
3,117
6,263
3,162
374
186
6,077
9,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
27,955
262
Minions Killed
242
0
Camps Cleared
0
1,032,420
Distance Traveled
980,278
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,921
538
72
7
0
231,522
0
W
Ao Kuang
6,282
571
61
6
0
235,252
1
W
Apollo
6,865
624
71
6
0
181,101
1
L
Hercules
6,719
611
42
4
0
201,300
0
L
Apollo
4,821
438
32
3
0
201,526
0
L
Izanami
5,763
524
78
7
0
177,897
2
W
Baron Samedi
6,747
613
68
6
0
200,177
5
L
Ares
4,731
430
18
2
0
168,033
2
W
Ra
5,417
492
48
4
0
183,802
2
W
Sobek
6,292
572
14
1
0
232,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role