Player Matchup

Tyr
Tyr
FinalMeltdown
Tyr
Level 129
God Stats
11W - 13L
1,792 SR
Queue Stats
369W - 291L
1,647 Elo+
Party 1
Ares
Ares
GmoneyTunech
Ares
Level 65
God Stats
17W - 22L
1,336 SR
Queue Stats
519W - 537L
1,454 Elo+
Party 3
Hercules
Hercules
LastCrusader16
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 137L
1,643 Elo+
Party 1
Merlin
Merlin
StrawhatMarcos
Merlin
Level 96
God Stats
4W - 2L
1,429 SR
Queue Stats
175W - 121L
1,665 Elo+
Party 1
Apollo
Apollo
scylr
Apollo
Level 28
God Stats
34W - 29L
1,545 SR
Queue Stats
173W - 161L
1,563 Elo+
Party 3
Team Averages
Level 69
1,520 SR
1,594 Elo+

VS

Team Averages
Level 71
1,571 SR
1,486 Elo+
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Hntaai-
Ao Kuang
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 90L
1,562 Elo+
Party 2
Rama
Rama
MetroBoofin1201
Rama
Level 40
God Stats
7W - 6L
1,500 SR
Queue Stats
151W - 124L
1,486 Elo+
Solo
Neith
Neith
New-iTzJuan
Neith
Level 100
God Stats
2W - 1L
1,853 SR
Queue Stats
95W - 92L
1,590 Elo+
Party 2
Bacchus
Bacchus
xXRevaniteXx
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,857
686
5,573
6,374
4,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
7 / 0 / 2
6,632
663
2,359
4,960
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
10
4 / 0 / 3
6,340
634
2,500
4,218
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 5
6,513
651
5,168
2,911
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
scylr
Apollo
10
2 / 1 / 7
5,832
583
6,342
5,097
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 6 / 0
4,820
482
2,397
7,930
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Hntaai-
Ao Kuang
7
0 / 4 / 0
4,619
462
729
7,621
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,358
536
3,263
5,963
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,280
528
1,721
7,314
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
xXRevaniteXx
Bacchus
6
0 / 4 / 1
4,164
416
669
5,024
3,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
W
4
1
1
4.5
W
7
0
2
8
L
Ao Kuang
Hntaai-
Ao Kuang
0
4
0
0
W
Hercules
4
0
3
5.5
L
1
3
0
0.33
L
1
2
0
0.5
W
2
0
5
4.5
W
Apollo
scylr
Apollo
2
1
7
5.5
L
Bacchus
xXRevaniteXx
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
8,779
23,560
Taken
33,852
11,077
Mitigated
10,928
10,056
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,397
709
246
560
7,930
1,926
0
858
7,008
0
25,040
W
5,573
726
0
2,401
6,374
4,017
0
44
6,330
0
41,166
W
2,359
123
196
2,211
4,960
2,990
201
205
4,755
15,789
0
L
Ao Kuang
Hntaai-
Ao Kuang
729
55
0
1,955
7,621
2,320
0
3,553
3,696
16,814
0
W
Hercules
2,500
709
0
2,022
4,218
1,513
94
0
4,218
0
26,104
L
3,263
2,728
0
1,580
5,963
1,314
0
412
5,551
0
26,864
L
1,721
891
0
3,042
7,314
2,201
0
615
6,683
0
26,804
W
5,168
356
0
750
2,911
848
560
621
2,182
31,377
0
W
Apollo
scylr
Apollo
6,342
3,732
0
2,476
5,097
1,709
689
420
4,677
0
31,922
L
Bacchus
xXRevaniteXx
Bacchus
669
105
0
0
5,024
3,167
0
1,637
3,387
4,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
24,241
325
Minions Killed
188
0
Camps Cleared
0
1,042,481
Distance Traveled
882,288
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,820
482
57
6
0
222,502
0
W
Tyr
6,857
686
99
10
0
218,852
0
W
Ares
6,632
663
31
3
0
204,200
2
L
Ao Kuang
4,619
462
33
3
0
176,029
2
W
Hercules
6,340
634
62
6
0
240,694
1
L
Rama
5,358
536
50
5
0
144,932
0
L
Neith
5,280
528
44
4
0
173,872
2
W
Merlin
6,513
651
73
7
0
206,112
3
W
Apollo
5,832
583
60
6
0
172,623
3
L
Bacchus
4,164
416
4
0
0
164,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role