Player Matchup

Thoth
Thoth
DewTheMew
Thoth
Level 143
God Stats
5W - 2L
1,701 SR
Queue Stats
152W - 99L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
Esmaom
Heimdallr
Level 137
God Stats
5W - 3L
1,436 SR
Queue Stats
156W - 63L
1,691 Elo+
Party 2
Fenrir
Fenrir
Oabkrop
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Schelela_
Zhong Kui
Level 85
God Stats
12W - 13L
1,500 SR
Queue Stats
331W - 452L
1,352 Elo+
Party 1
Bastet
Bastet
Zamba77
Bastet
Level 20
God Stats
8W - 14L
1,500 SR
Queue Stats
316W - 449L
1,377 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,521 Elo+

VS

Team Averages
Level 76
1,504 SR
1,489 Elo+
Ravana
Ravana
Doprz
Ravana
Level 108
God Stats
12W - 4L
1,677 SR
Queue Stats
168W - 189L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
HAD3S69
Baba Yaga
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,606 Elo+
Party 3
Kuzenbo
Kuzenbo
NIVEK716
Kuzenbo
Level 28
God Stats
3W - 10L
1,299 SR
Queue Stats
7W - 15L
1,209 Elo+
Party 4
Janus
Janus
full_98felix
Janus
Level 98
God Stats
63W - 90L
1,545 SR
Queue Stats
354W - 511L
1,427 Elo+
Party 4
Skadi
Skadi
regi375
Skadi
Level 121
God Stats
12W - 10L
1,500 SR
Queue Stats
196W - 180L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DewTheMew
Thoth
20
8 / 5 / 12
14,232
619
22,588
13,894
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Esmaom
Heimdallr
20
10 / 1 / 9
14,063
611
17,614
19,100
12,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Oabkrop
Fenrir
18
7 / 2 / 11
12,177
529
9,734
20,669
20,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Schelela_
Zhong Kui
18
0 / 5 / 5
11,895
517
5,873
15,705
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Zamba77
Bastet
17
1 / 4 / 7
11,124
484
3,608
14,362
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Doprz
Ravana
17
7 / 5 / 4
11,171
486
10,200
15,353
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
HAD3S69
Baba Yaga
18
5 / 3 / 3
11,477
499
13,215
16,030
8,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
NIVEK716
Kuzenbo
14
1 / 5 / 4
9,374
408
3,973
18,499
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 6
10,792
469
6,253
17,298
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
regi375
Skadi
15
2 / 5 / 3
9,688
421
5,806
12,048
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
26
Kills
17
17
Deaths
26
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
DewTheMew
Thoth
8
5
12
2.8
L
Ravana
Doprz
Ravana
7
5
4
1.8
W
Heimdallr
Esmaom
Heimdallr
10
1
9
14.5
L
Baba Yaga
HAD3S69
Baba Yaga
5
3
3
2.17
L
Kuzenbo
NIVEK716
Kuzenbo
1
5
4
0.6
W
Fenrir
Oabkrop
Fenrir
7
2
11
6.25
W
Zhong Kui
Schelela_
Zhong Kui
0
5
5
0.5
W
Bastet
Zamba77
Bastet
1
4
7
1.13
L
2
8
6
0.63
L
Skadi
regi375
Skadi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,417
Damage
39,447
83,730
Taken
79,228
56,662
Mitigated
40,672
31,073
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DewTheMew
Thoth
22,588
895
99
3,733
13,894
5,653
2,451
5,389
8,363
108,228
0
L
Ravana
Doprz
Ravana
10,200
1,463
0
1,927
15,353
6,691
0
5,089
10,088
0
74,770
W
Heimdallr
Esmaom
Heimdallr
17,614
11,357
0
13,826
19,100
12,878
7,432
5,515
13,563
0
118,317
L
Baba Yaga
HAD3S69
Baba Yaga
13,215
269
0
2,549
16,030
8,454
550
4,696
11,080
80,242
0
L
Kuzenbo
NIVEK716
Kuzenbo
3,973
1,434
384
3,359
18,499
17,566
0
4,278
14,047
29,720
0
W
Fenrir
Oabkrop
Fenrir
9,734
2,734
367
4,251
20,669
20,892
1,241
4,359
16,220
0
42,009
W
Zhong Kui
Schelela_
Zhong Kui
5,873
893
0
3,643
15,705
11,768
1,289
8,234
7,429
63,622
0
W
Bastet
Zamba77
Bastet
3,608
1,485
0
5,154
14,362
5,471
576
2,749
11,613
0
60,951
L
6,253
400
89
1,903
17,298
4,777
0
9,396
7,408
77,620
0
L
Skadi
regi375
Skadi
5,806
2,503
0
2,806
12,048
3,184
0
3,949
7,967
0
57,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
52,502
597
Minions Killed
527
0
Camps Cleared
0
2,137,988
Distance Traveled
2,217,808
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,232
619
173
8
0
440,682
9
L
Ravana
11,171
486
112
5
0
514,810
3
W
Heimdallr
14,063
611
166
7
0
418,803
3
L
Baba Yaga
11,477
499
132
6
0
423,858
3
L
Kuzenbo
9,374
408
45
2
0
460,224
2
W
Fenrir
12,177
529
38
2
0
459,570
10
W
Zhong Kui
11,895
517
120
5
0
342,775
2
W
Bastet
11,124
484
100
4
0
476,158
9
L
Janus
10,792
469
143
6
0
435,755
6
L
Skadi
9,688
421
95
4
0
383,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role