Player Matchup

Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DucksThatQuac
He Bo
Level 126
God Stats
3W - 1L
1,727 SR
Queue Stats
76W - 52L
1,558 Elo+
Party 1
Bastet
Bastet
FrostedFrickz
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,834 Elo+
Party 3
Chaac
Chaac
ItsSubset
Chaac
Level 25
God Stats
5W - 0L
1,827 SR
Queue Stats
275W - 259L
1,492 Elo+
Party 1
Anhur
Anhur
Sirensnake
Anhur
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 158L
1,620 Elo+
Party 3
Team Averages
Level 70
1,611 SR
1,601 Elo+

VS

Team Averages
Level 58
1,695 SR
1,589 Elo+
Pele
Pele
BoldWords
Pele
Level 67
God Stats
3W - 2L
1,879 SR
Queue Stats
243W - 205L
1,605 Elo+
Party 4
Scylla
Scylla
EmiBRMG
Scylla
Level 149
God Stats
4W - 5L
1,824 SR
Queue Stats
392W - 396L
1,574 Elo+
Party 2
Hades
Hades
OwynDeWolfe
Hades
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
63W - 67L
1,615 Elo+
Party 4
Awilix
Awilix
PokeViga
Awilix
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 61L
1,573 Elo+
Party 2
Odin
Odin
TeethRattler
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 135L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 4 / 18
10,082
720
6,280
16,295
18,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
10 / 5 / 13
12,031
859
19,846
10,216
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 3 / 19
11,562
826
16,260
18,133
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
ItsSubset
Chaac
17
7 / 3 / 14
10,670
762
12,952
16,916
14,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
19
7 / 2 / 16
11,502
822
13,714
13,121
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 8 / 9
8,466
605
9,208
16,759
5,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
EmiBRMG
Scylla
20
12 / 5 / 1
11,882
849
22,764
12,154
4,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 11
10,014
715
14,152
16,548
16,781
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Awilix
PokeViga
Awilix
14
1 / 10 / 4
8,925
638
2,279
13,958
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 5 / 5
8,967
641
6,966
14,394
12,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
34
Kills
17
17
Deaths
34
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
18
3
L
Pele
1
8
9
0.69
W
10
5
13
3.3
L
Scylla
EmiBRMG
Scylla
12
5
1
2.5
W
7
3
19
5.5
W
Chaac
ItsSubset
Chaac
7
3
14
4.67
L
2
6
11
1.25
L
Awilix
PokeViga
Awilix
1
10
4
0.3
W
Anhur
7
2
16
7.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,052
Damage
55,369
74,681
Taken
73,813
57,132
Mitigated
43,778
32,068
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,280
714
5,487
3,413
16,295
18,726
207
8,184
8,111
11,018
0
L
Pele
9,208
1,243
1,440
2,883
16,759
5,557
0
5,461
11,123
0
16,152
W
19,846
961
1,810
2,196
10,216
4,338
1,024
4,929
5,287
34,653
0
L
Scylla
EmiBRMG
Scylla
22,764
1,271
2,331
3,252
12,154
4,402
212
4,436
7,593
47,753
0
W
16,260
3,811
501
5,835
18,133
14,116
242
4,859
13,274
0
28,306
W
Chaac
ItsSubset
Chaac
12,952
1,602
2,154
4,908
16,916
14,531
873
10,102
6,814
0
28,143
L
14,152
1,141
531
2,132
16,548
16,781
90
5,262
11,187
24,395
0
L
Awilix
PokeViga
Awilix
2,279
514
231
481
13,958
4,821
0
4,972
8,811
0
4,904
W
Anhur
13,714
7,100
693
5,071
13,121
5,421
3,367
8,842
4,279
0
33,721
L
6,966
1,001
1,686
3,819
14,394
12,217
0
5,995
8,224
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
48,254
133
Minions Killed
131
0
Camps Cleared
0
1,154,024
Distance Traveled
1,093,105
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,082
720
6
0
0
219,883
1
L
Pele
8,466
605
20
1
0
211,263
0
W
He Bo
12,031
859
32
2
0
227,511
0
L
Scylla
11,882
849
64
5
0
228,775
1
W
Bastet
11,562
826
33
2
0
271,697
1
W
Chaac
10,670
762
24
2
0
230,974
0
L
Hades
10,014
715
24
2
0
209,395
0
L
Awilix
8,925
638
6
0
0
193,559
0
W
Anhur
11,502
822
38
3
0
203,959
1
L
Odin
8,967
641
17
1
0
250,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role