Player Matchup

Scylla
Scylla
DJSparker
Scylla
Level 28
God Stats
11W - 2L
1,887 SR
Queue Stats
177W - 138L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
MadTomb145
Nu Wa
Level 17
God Stats
4W - 2L
1,485 SR
Queue Stats
240W - 249L
1,467 Elo+
Party 2
Neith
Neith
TheSh4rd
Neith
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
412W - 367L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
electrogloglo
Xing Tian
Level 18
God Stats
1W - 2L
1,272 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 3
Horus
Horus
gabbo877
Horus
Level 9
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 8L
1,459 Elo+
Party 3
Team Averages
Level 18
1,585 SR
1,485 Elo+

VS

Team Averages
Level 21
1,420 SR
1,488 Elo+
Sol
Sol
Bud Bot 5002
Sol
Level 28
God Stats
6W - 9L
1,512 SR
Queue Stats
213W - 237L
1,453 Elo+
Party 1
Izanami
Izanami
Hannahbanana290
Izanami
Level 24
God Stats
25W - 24L
1,487 SR
Queue Stats
115W - 165L
1,474 Elo+
Party 1
Mulan
Mulan
PurpleDerple05
Mulan
Level 28
God Stats
1W - 6L
1,098 SR
Queue Stats
214W - 251L
1,491 Elo+
Party 1
Fenrir
Fenrir
fenriryes
Fenrir
Level 25
God Stats
15W - 14L
1,500 SR
Queue Stats
174W - 209L
1,522 Elo+
Party 1
Nemesis
Nemesis
xd30fps2onTwitch
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJSparker
Scylla
20
13 / 0 / 4
14,199
617
27,801
13,251
4,916
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
9 / 8 / 8
10,861
472
16,215
13,404
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TheSh4rd
Neith
20
15 / 3 / 4
13,892
604
22,407
16,628
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
electrogloglo
Xing Tian
17
10 / 0 / 7
12,507
544
6,099
13,329
12,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
gabbo877
Horus
13
1 / 8 / 12
9,233
401
4,136
15,614
8,165
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,142
397
9,093
16,945
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 10 / 3
9,892
430
8,778
21,106
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 11 / 2
9,319
405
6,848
20,886
7,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
fenriryes
Fenrir
17
11 / 8 / 1
11,451
498
16,178
21,516
7,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 14 / 3
7,927
345
2,772
16,960
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
48
Kills
17
19
Deaths
48
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Scylla
DJSparker
Scylla
13
0
4
15
L
0
10
3
0.15
W
Nu Wa
9
8
8
1.63
L
4
11
2
0.45
W
Neith
TheSh4rd
Neith
15
3
4
5.67
W
Xing Tian
electrogloglo
Xing Tian
10
0
7
13.5
L
Fenrir
fenriryes
Fenrir
11
8
1
1.44
W
Horus
gabbo877
Horus
1
8
12
0.88
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,658
Damage
43,669
72,226
Taken
97,413
37,379
Mitigated
34,745
22,079
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,093
588
699
6,282
16,945
7,165
892
3,756
13,171
43,069
0
W
Scylla
DJSparker
Scylla
27,801
2,209
1,056
6,829
13,251
4,916
3,638
602
12,649
105,692
0
L
8,778
7,117
0
2,114
21,106
7,695
2,042
19,403
1,135
0
70,214
W
Nu Wa
16,215
6,960
0
1,768
13,404
4,383
859
764
12,640
30,793
0
L
6,848
1,775
0
1,943
20,886
7,772
555
7,029
13,821
0
32,996
W
Neith
TheSh4rd
Neith
22,407
13,168
0
6,635
16,628
7,766
6,307
2,519
14,109
0
112,204
W
Xing Tian
electrogloglo
Xing Tian
6,099
899
227
1,746
13,329
12,149
1,388
924
12,405
56,003
0
L
Fenrir
fenriryes
Fenrir
16,178
5,160
0
3,676
21,516
7,103
0
11,485
9,959
0
61,558
W
Horus
gabbo877
Horus
4,136
2,583
1,433
2,385
15,614
8,165
541
4,284
11,330
0
20,612
L
2,772
1,866
0
1,574
16,960
5,010
0
7,698
9,212
0
30,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
47,731
518
Minions Killed
404
0
Camps Cleared
0
2,010,464
Distance Traveled
1,851,779
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,142
397
86
4
0
399,489
0
W
Scylla
14,199
617
193
8
0
408,288
0
L
Izanami
9,892
430
138
6
0
318,175
0
W
Nu Wa
10,861
472
29
1
0
359,176
6
L
Mulan
9,319
405
50
2
0
399,884
0
W
Neith
13,892
604
179
8
0
395,376
1
W
Xing Tian
12,507
544
88
4
0
455,388
3
L
Fenrir
11,451
498
80
3
0
416,423
0
W
Horus
9,233
401
29
1
0
392,236
4
L
Nemesis
7,927
345
50
2
0
317,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role