Player Matchup

Scylla
Scylla
HeirOfTheo
Scylla
Level 62
God Stats
2W - 4L
1,440 SR
Queue Stats
76W - 82L
1,437 Elo+
Party 2
Bellona
Bellona
I_tibogamer_
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TarmacRumble62
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,476 SR
Queue Stats
4W - 9L
1,208 Elo+
Party 2
Team Averages
Level 36
1,472 SR
1,353 Elo+

VS

Team Averages
Level 46
1,661 SR
1,559 Elo+
Danzaburou
Danzaburou
Nboy013
Danzaburou
Level 18
God Stats
30W - 19L
1,523 SR
Queue Stats
121W - 102L
1,536 Elo+
Party 1
Ra
Ra
maxjlynch135
Ra
Level 14
God Stats
51W - 33L
1,611 SR
Queue Stats
89W - 61L
1,505 Elo+
Solo
Chaac
Chaac
runnincorona
Chaac
Level 105
God Stats
7W - 4L
1,849 SR
Queue Stats
200W - 185L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeirOfTheo
Scylla
15
1 / 3 / 1
11,297
538
6,913
12,852
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
I_tibogamer_
Bellona
14
1 / 3 / 3
11,270
537
5,823
14,901
11,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
TarmacRumble62
Ah Muzen Cab
16
2 / 1 / 1
11,696
557
9,455
13,602
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nboy013
Danzaburou
16
2 / 1 / 5
13,722
653
6,660
10,311
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 4
11,975
570
9,547
8,903
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 3
12,639
602
20,707
16,277
18,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
HeirOfTheo
Scylla
1
3
1
0.5
L
Bellona
I_tibogamer_
Bellona
1
3
3
0.83
W
Danzaburou
Nboy013
Danzaburou
2
1
5
4.5
L
Ah Muzen Cab
TarmacRumble62
Ah Muzen Cab
2
1
1
2.5
W
1
1
4
3
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
36,914
41,355
Taken
35,491
21,678
Mitigated
25,856
10,279
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HeirOfTheo
Scylla
6,913
337
0
1,136
12,852
4,314
0
1,787
10,841
47,624
0
L
Bellona
I_tibogamer_
Bellona
5,823
632
0
2,550
14,901
11,820
0
3,532
10,877
0
25,085
W
Danzaburou
Nboy013
Danzaburou
6,660
3,165
0
5,475
10,311
3,883
1,631
2,882
7,291
0
116,555
L
Ah Muzen Cab
TarmacRumble62
Ah Muzen Cab
9,455
4,353
0
6,593
13,602
5,544
0
3,150
10,022
0
62,177
W
9,547
168
861
3,934
8,903
3,218
919
2,328
6,331
47,833
0
W
20,707
1,397
0
10,092
16,277
18,755
51
1,900
14,155
0
50,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
38,336
208
Minions Killed
288
0
Camps Cleared
0
1,121,655
Distance Traveled
1,136,577
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,297
538
111
5
0
372,103
8
L
Bellona
11,270
537
26
1
0
386,537
2
W
Danzaburou
13,722
653
149
7
0
381,148
0
L
Ah Muzen Cab
11,696
557
71
3
0
363,015
0
W
Ra
11,975
570
91
4
0
337,760
2
W
Chaac
12,639
602
48
2
0
417,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role