Player Matchup

The Morrigan
The Morrigan
EscanorSC
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ONeWingedRoX4S
Ymir
Level 85
God Stats
14W - 5L
1,623 SR
Queue Stats
225W - 153L
1,565 Elo+
Party 1
Anhur
Anhur
Tokishii
Anhur
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
245W - 240L
1,455 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,507 Elo+

VS

Team Averages
Level 97
1,460 SR
1,377 Elo+
Anhur
Anhur
Killerdog25
Anhur
Level 104
God Stats
25W - 36L
1,379 SR
Queue Stats
76W - 104L
1,345 Elo+
Solo
Guan Yu
Guan Yu
OMNIVEGETA
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
workdayfall132
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EscanorSC
The Morrigan
10
5 / 1 / 7
7,668
767
7,252
3,201
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 8
7,501
750
6,711
8,523
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Tokishii
Anhur
10
4 / 2 / 6
7,610
761
5,989
6,064
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,732
673
6,221
8,981
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
OMNIVEGETA
Guan Yu
9
1 / 4 / 3
6,918
692
2,265
9,435
3,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
workdayfall132
Baron Samedi
10
2 / 4 / 1
7,149
715
4,568
7,762
2,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
EscanorSC
The Morrigan
5
1
7
8.5
L
1
4
2
0.5
L
Guan Yu
OMNIVEGETA
Guan Yu
1
4
3
0.63
W
3
1
8
7
W
Anhur
Tokishii
Anhur
4
2
6
3.5
L
Baron Samedi
workdayfall132
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
13,054
17,788
Taken
26,178
6,369
Mitigated
8,026
3,740
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
EscanorSC
The Morrigan
7,252
993
336
481
3,201
1,134
216
1,356
1,845
16,380
0
L
6,221
2,370
190
1,958
8,981
2,449
0
4,151
4,344
0
26,700
L
Guan Yu
OMNIVEGETA
Guan Yu
2,265
428
1,526
2,436
9,435
3,261
0
4,583
4,412
0
12,178
W
6,711
837
0
1,630
8,523
3,952
402
1,927
6,596
23,497
0
W
Anhur
Tokishii
Anhur
5,989
2,404
0
1,293
6,064
1,283
292
1,295
4,769
0
17,018
L
Baron Samedi
workdayfall132
Baron Samedi
4,568
537
1,039
2,087
7,762
2,316
0
4,144
3,319
22,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
20,799
85
Minions Killed
92
0
Camps Cleared
0
480,308
Distance Traveled
482,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,668
767
22
2
0
148,116
3
L
Anhur
6,732
673
44
4
0
152,082
1
L
Guan Yu
6,918
692
16
2
0
183,169
3
W
Ymir
7,501
750
38
4
0
178,316
2
W
Anhur
7,610
761
25
3
0
153,876
0
L
Baron Samedi
7,149
715
32
3
0
147,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role