Player Matchup

Ares
Ares
CaptainSnake131
Ares
Level 5
God Stats
0W - 10L
1,500 SR
Queue Stats
82W - 132L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
DrunkCardi4k
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,795 Elo+
Party 1
Nike
Nike
MASSMAT1C
Nike
Level 17
God Stats
4W - 6L
1,768 SR
Queue Stats
8W - 8L
1,808 Elo+
Party 1
Danzaburou
Danzaburou
brenoloko991
Danzaburou
Level 23
God Stats
20W - 11L
1,639 SR
Queue Stats
27W - 16L
1,604 Elo+
Solo
Arachne
Arachne
thejlas1
Arachne
Level 29
God Stats
23W - 24L
1,722 SR
Queue Stats
408W - 421L
1,480 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,610 Elo+

VS

Team Averages
Level 21
1,560 SR
1,446 Elo+
Vamana
Vamana
CommandoAce7
Vamana
Level 19
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 2
Loki
Loki
NumbAspect
Loki
Level 32
God Stats
2W - 0L
1,491 SR
Queue Stats
84W - 84L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
RustyBuckled
Danzaburou
Level 26
God Stats
22W - 21L
1,457 SR
Queue Stats
75W - 85L
1,437 Elo+
Party 3
Bellona
Bellona
WheezyBear101
Bellona
Level 8
God Stats
1W - 2L
1,467 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 2
Ra
Ra
YUNG_RUBBER
Ra
Level 22
God Stats
8W - 4L
1,664 SR
Queue Stats
142W - 117L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
7,102
395
4,151
18,243
8,923
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
DrunkCardi4k
Erlang Shen
10
0 / 10 / 4
6,617
368
5,486
15,834
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
10
1 / 11 / 1
7,163
398
7,645
18,748
6,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
brenoloko991
Danzaburou
11
1 / 6 / 2
7,558
420
7,791
14,201
6,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
thejlas1
Arachne
16
9 / 4 / 0
9,872
548
11,768
15,186
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 3 / 7
8,776
488
7,205
13,841
7,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 1 / 7
10,995
611
13,664
10,256
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RustyBuckled
Danzaburou
16
12 / 4 / 7
10,743
597
15,303
11,882
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
15
7 / 2 / 4
9,532
530
10,822
11,025
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 2 / 12
9,949
553
18,147
14,251
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
12
Kills
42
42
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Vamana
2
3
7
1.83
L
Erlang Shen
DrunkCardi4k
Erlang Shen
0
10
4
0.2
L
Nike
1
11
1
0.14
W
11
1
7
14.5
W
Danzaburou
RustyBuckled
Danzaburou
12
4
7
3.88
W
Bellona
7
2
4
4.5
W
10
2
12
8
L
Danzaburou
brenoloko991
Danzaburou
1
6
2
0.33
L
Arachne
thejlas1
Arachne
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
65,141
82,212
Taken
61,255
38,138
Mitigated
30,348
10,665
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,151
1,131
0
276
18,243
8,923
229
3,799
14,128
15,963
0
W
Vamana
7,205
3,704
475
5,839
13,841
7,284
744
995
12,796
0
46,628
L
Erlang Shen
DrunkCardi4k
Erlang Shen
5,486
2,808
171
1,985
15,834
7,675
0
3,015
12,819
0
16,688
L
Nike
7,645
1,604
135
630
18,748
6,487
0
4,563
14,160
0
24,742
W
13,664
4,119
0
3,092
10,256
3,950
1,559
167
10,089
0
70,457
W
Danzaburou
RustyBuckled
Danzaburou
15,303
8,552
636
1,981
11,882
4,469
1,533
489
11,193
0
56,154
W
Bellona
10,822
4,704
0
771
11,025
9,003
894
1,685
9,340
0
50,222
W
18,147
2,458
1,596
5,912
14,251
5,642
475
815
13,286
55,980
0
L
Danzaburou
brenoloko991
Danzaburou
7,791
3,245
0
3,064
14,201
6,259
902
4,769
9,307
0
39,088
L
Arachne
thejlas1
Arachne
11,768
7,375
0
4,404
15,186
8,794
0
2,001
13,119
0
67,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
49,995
248
Minions Killed
452
0
Camps Cleared
0
1,424,176
Distance Traveled
1,630,593
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,102
395
17
1
0
235,358
0
W
Vamana
8,776
488
81
5
0
305,028
5
L
Erlang Shen
6,617
368
15
1
0
266,833
0
L
Nike
7,163
398
39
2
0
289,362
0
W
Loki
10,995
611
128
7
0
351,796
0
W
Danzaburou
10,743
597
96
5
0
293,673
2
W
Bellona
9,532
530
69
4
0
377,914
0
W
Ra
9,949
553
78
4
0
302,182
1
L
Danzaburou
7,558
420
66
4
0
311,316
1
L
Arachne
9,872
548
111
6
0
321,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role