Player Matchup

Cerberus
Cerberus
CaseComet630612
Cerberus
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
13W - 18L
1,248 Elo+
Solo
Bellona
Bellona
The_RickSanchez
Bellona
Level 4
God Stats
0W - 2L
1,182 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Neith
Neith
XxPaperxX4613
Neith
Level 24
God Stats
18W - 13L
1,500 SR
Queue Stats
331W - 394L
1,443 Elo+
Solo
Ares
Ares
Zerg1k
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
kaiquelaugusto
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Team Averages
Level 9
1,481 SR
1,319 Elo+

VS

Team Averages
Level 23
1,539 SR
1,378 Elo+
Set
Set
Daniel10258326
Set
Level 29
God Stats
6W - 6L
1,412 SR
Queue Stats
308W - 363L
1,373 Elo+
Solo
Yemoja
Yemoja
PlastiqueBag166
Yemoja
Level 27
God Stats
3W - 2L
1,529 SR
Queue Stats
16W - 25L
1,372 Elo+
Solo
Ra
Ra
Sin of pride4
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 273L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suratic
Tsukuyomi
Level 19
God Stats
14W - 16L
1,532 SR
Queue Stats
33W - 40L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
yose1
Sun Wukong
Level 17
God Stats
3W - 2L
1,725 SR
Queue Stats
22W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
6 / 4 / 1
6,329
575
3,735
10,647
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,660
333
0
0
0
8
3 / 3 / 0
5,685
517
2,516
5,500
1,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Zerg1k
Ares
5
0 / 2 / 2
4,323
393
268
4,358
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 2
4,541
413
1,440
5,520
2,291
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,725
520
2,075
5,431
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 2 / 1
7,390
672
6,268
5,051
2,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 6
5,613
510
3,060
5,061
1,534
Tsukuyomi
Suratic
Tsukuyomi
10
4 / 1 / 2
6,158
560
4,059
6,339
1,902
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
yose1
Sun Wukong
7
0 / 2 / 0
4,654
423
1,776
4,508
1,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
12
12
Deaths
13
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
4
1
1.63
W
1
4
2
0.5
W
7
2
1
3.75
W
0
4
6
0.75
W
Tsukuyomi
Suratic
Tsukuyomi
4
1
2
5
L
0
0
0
0
L
3
3
0
1
L
Ares
Zerg1k
Ares
0
2
2
0.5
L
1
3
2
0.67
W
Sun Wukong
yose1
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,959
Damage
17,238
26,025
Taken
26,390
9,235
Mitigated
10,285
3,635
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,735
394
0
1,960
10,647
3,681
122
5,389
5,233
18,957
0
W
2,075
609
0
120
5,431
2,991
924
194
5,237
0
23,396
W
6,268
2,504
321
86
5,051
2,336
899
554
4,497
34,399
0
W
3,060
1,369
174
348
5,061
1,534
771
2,639
2,422
16,893
0
W
Tsukuyomi
Suratic
Tsukuyomi
4,059
1,859
0
2,805
6,339
1,902
91
83
6,256
0
29,530
L
0
0
0
0
0
0
0
0
0
0
0
L
2,516
1,053
0
1,351
5,500
1,583
450
1,873
3,527
0
17,433
L
Ares
Zerg1k
Ares
268
63
0
324
4,358
1,680
0
1,063
3,220
1,838
0
L
1,440
257
0
0
5,520
2,291
0
1,003
4,517
0
8,356
W
Sun Wukong
yose1
Sun Wukong
1,776
875
0
0
4,508
1,522
0
533
3,975
0
9,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
29,540
77
Minions Killed
213
0
Camps Cleared
0
556,766
Distance Traveled
974,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,329
575
41
4
0
173,416
0
W
Set
5,725
520
40
4
0
212,908
3
W
Yemoja
7,390
672
80
7
0
159,844
0
W
Ra
5,613
510
25
2
0
161,804
0
W
Tsukuyomi
6,158
560
59
5
0
223,790
0
L
Bellona
3,660
333
0
0
0
0
0
L
Neith
5,685
517
28
3
0
152,881
0
L
Ares
4,323
393
0
0
0
94,272
0
L
Thor
4,541
413
8
1
0
136,197
1
W
Sun Wukong
4,654
423
9
1
0
216,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role