Player Matchup

Nemesis
Nemesis
Kariire
Nemesis
Level 6
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Matiuns
Bellona
Level 18
God Stats
27W - 17L
1,392 SR
Queue Stats
36W - 26L
1,277 Elo+
Party 2
Artemis
Artemis
Vallfort
Artemis
Level 16
God Stats
3W - 2L
1,485 SR
Queue Stats
18W - 17L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
Wileiner
Baron Samedi
Level 16
God Stats
20W - 15L
1,315 SR
Queue Stats
44W - 42L
1,348 Elo+
Party 2
Ymir
Ymir
june32nd
Ymir
Level 7
God Stats
8W - 8L
1,463 SR
Queue Stats
9W - 13L
1,318 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,355 Elo+

VS

Team Averages
Level 24
1,490 SR
1,417 Elo+
Medusa
Medusa
DSKiller300
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
JB34
Bacchus
Level 51
God Stats
2W - 3L
1,479 SR
Queue Stats
32W - 38L
1,380 Elo+
Party 3
Artemis
Artemis
boigboigboig
Artemis
Level 10
God Stats
1W - 7L
1,471 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 1
Serqet
Serqet
hotanimegirls
Serqet
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
trippieredd
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kariire
Nemesis
10
3 / 2 / 1
6,418
535
2,211
7,036
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Matiuns
Bellona
12
3 / 2 / 1
7,648
637
5,245
6,758
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Vallfort
Artemis
10
1 / 0 / 5
6,140
512
5,955
5,129
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Wileiner
Baron Samedi
12
6 / 1 / 0
7,497
625
3,412
4,902
1,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
3 / 5 / 3
6,475
540
3,277
9,345
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 4 / 0
6,009
501
4,585
5,955
1,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JB34
Bacchus
11
5 / 2 / 1
7,247
604
3,389
7,178
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
boigboigboig
Artemis
9
0 / 3 / 2
5,078
423
2,881
5,436
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 4 / 2
6,322
527
4,580
9,917
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
trippieredd
Poseidon
9
0 / 4 / 0
5,420
452
1,024
4,262
1,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
9
10
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
0
0.75
L
Bacchus
JB34
Bacchus
5
2
1
2.75
W
Nemesis
Kariire
Nemesis
3
2
1
1.75
W
Bellona
Matiuns
Bellona
3
2
1
1.75
W
Artemis
Vallfort
Artemis
1
0
5
3.5
W
Baron Samedi
Wileiner
Baron Samedi
6
1
0
6
L
Artemis
boigboigboig
Artemis
0
3
2
0.33
L
1
4
2
0.5
W
Ymir
3
5
3
0.9
L
Poseidon
trippieredd
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,100
Damage
16,459
33,170
Taken
32,748
14,705
Mitigated
9,821
9,909
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,585
2,220
0
0
5,955
1,720
546
153
5,577
0
22,053
L
Bacchus
JB34
Bacchus
3,389
858
0
2,445
7,178
2,802
0
1,898
5,280
12,717
0
W
Nemesis
Kariire
Nemesis
2,211
1,175
0
3,232
7,036
1,843
0
281
6,755
0
29,318
W
Bellona
Matiuns
Bellona
5,245
1,507
0
1,318
6,758
5,163
950
0
6,758
0
35,216
W
Artemis
Vallfort
Artemis
5,955
3,030
0
2,527
5,129
1,555
450
856
4,273
0
25,121
W
Baron Samedi
Wileiner
Baron Samedi
3,412
234
150
1,420
4,902
1,938
503
781
3,832
28,659
0
L
Artemis
boigboigboig
Artemis
2,881
947
0
976
5,436
1,164
260
740
4,696
0
17,111
L
4,580
2,124
0
3,382
9,917
2,959
0
2,144
7,748
0
35,130
W
Ymir
3,277
1,416
0
1,262
9,345
4,206
482
2,495
6,850
18,917
0
L
Poseidon
trippieredd
Poseidon
1,024
85
0
679
4,262
1,176
0
1,754
2,483
21,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
30,076
290
Minions Killed
192
0
Camps Cleared
0
1,106,370
Distance Traveled
1,095,320
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,009
501
39
3
0
223,986
1
L
Bacchus
7,247
604
14
1
0
227,724
0
W
Nemesis
6,418
535
59
5
0
260,637
3
W
Bellona
7,648
637
94
8
0
244,809
0
W
Artemis
6,140
512
41
3
0
178,977
1
W
Baron Samedi
7,497
625
70
6
0
216,373
2
L
Artemis
5,078
423
27
2
0
191,462
0
L
Serqet
6,322
527
70
6
0
231,683
3
W
Ymir
6,475
540
26
2
0
205,574
8
L
Poseidon
5,420
452
42
4
0
220,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role