Player Matchup

Odin
Odin
ChampDaddyAP
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,541 Elo+
Party 3
Baba Yaga
Baba Yaga
ChampMommyAP
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,426 Elo+
Party 3
Nemesis
Nemesis
HAPPY PAPPY 771
Nemesis
Level 4
God Stats
2W - 0L
1,703 SR
Queue Stats
10W - 7L
1,548 Elo+
Party 2
Yemoja
Yemoja
Jimjim3411
Yemoja
Level 57
God Stats
5W - 8L
1,564 SR
Queue Stats
379W - 378L
1,443 Elo+
Party 2
Ra
Ra
Rest Bright
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 59L
1,510 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,493 Elo+

VS

Team Averages
Level 17
1,602 SR
1,384 Elo+
Athena
Athena
ChroIo
Athena
Level 25
God Stats
1W - 2L
1,684 SR
Queue Stats
15W - 12L
1,350 Elo+
Party 1
Medusa
Medusa
SubparGrain4831
Medusa
Level 25
God Stats
7W - 5L
1,779 SR
Queue Stats
122W - 138L
1,483 Elo+
Solo
Arachne
Arachne
Superwill3000
Arachne
Level 28
God Stats
1W - 2L
1,366 SR
Queue Stats
13W - 9L
1,350 Elo+
Party 1
Cerberus
Cerberus
elgatocosmico74
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Kukulkan
Kukulkan
sprt1987
Kukulkan
Level 5
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,942
585
6,665
8,024
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
ChampMommyAP
Baba Yaga
13
6 / 4 / 4
9,025
531
7,004
9,957
4,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 3
8,906
524
4,472
9,427
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Jimjim3411
Yemoja
13
2 / 3 / 12
9,190
541
6,969
12,283
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
12 / 1 / 10
10,621
625
16,902
10,303
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChroIo
Athena
11
2 / 4 / 2
7,262
427
5,774
10,159
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 8 / 3
7,984
470
8,679
15,078
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
12
5 / 4 / 3
8,449
497
8,376
14,170
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
9
0 / 11 / 0
6,363
374
2,813
13,635
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
sprt1987
Kukulkan
2
0 / 5 / 0
4,764
280
497
2,738
623
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
32
Kills
9
10
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Baba Yaga
ChampMommyAP
Baba Yaga
6
4
4
2
L
Athena
ChroIo
Athena
2
4
2
0.75
W
6
2
3
3.75
W
Yemoja
Jimjim3411
Yemoja
2
3
12
2.67
W
12
1
10
17
L
2
8
3
0.44
L
Arachne
5
4
3
1.63
L
Cerberus
0
11
0
0
L
Kukulkan
sprt1987
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
26,139
49,994
Taken
55,780
29,086
Mitigated
28,695
17,856
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,665
1,332
0
1,946
8,024
6,018
1,233
2,131
5,893
0
56,595
W
Baba Yaga
ChampMommyAP
Baba Yaga
7,004
378
0
2,493
9,957
4,561
1,516
3,970
5,987
37,809
0
L
Athena
ChroIo
Athena
5,774
1,966
0
375
10,159
6,047
390
7,113
3,021
21,926
0
W
4,472
1,887
0
3,811
9,427
3,177
0
1,630
7,797
0
47,005
W
Yemoja
Jimjim3411
Yemoja
6,969
2,112
1,280
2,056
12,283
11,503
334
2,695
9,588
32,877
0
W
16,902
1,938
1,494
4,776
10,303
3,827
1,019
3,812
6,491
66,668
0
L
8,679
4,091
0
3,130
15,078
4,991
882
8,875
6,203
0
41,962
L
Arachne
8,376
5,441
0
4,396
14,170
7,359
468
7,019
7,129
0
41,211
L
Cerberus
2,813
724
0
1,270
13,635
9,675
910
6,896
6,589
18,276
0
L
Kukulkan
sprt1987
Kukulkan
497
333
0
0
2,738
623
0
1,146
1,567
1,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,684
Gold Earned
34,822
429
Minions Killed
224
0
Camps Cleared
0
1,583,250
Distance Traveled
1,215,053
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,942
585
124
7
0
305,217
5
W
Baba Yaga
9,025
531
57
3
0
261,256
2
L
Athena
7,262
427
38
2
0
274,735
0
W
Nemesis
8,906
524
78
5
0
379,969
3
W
Yemoja
9,190
541
54
3
0
313,596
0
W
Ra
10,621
625
116
7
0
323,212
3
L
Medusa
7,984
470
70
4
0
262,080
0
L
Arachne
8,449
497
67
4
0
290,692
0
L
Cerberus
6,363
374
48
3
0
287,004
2
L
Kukulkan
4,764
280
1
0
0
100,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role