Player Matchup

Ra
Ra
Gramkar
Ra
Level 137
God Stats
0W - 5L
1,284 SR
Queue Stats
210W - 195L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Lucksterz
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LupoDio
King Arthur
Level 127
God Stats
9W - 8L
1,119 SR
Queue Stats
309W - 339L
1,482 Elo+
Party 1
Geb
Geb
Rewue
Geb
Level 118
God Stats
23W - 18L
1,430 SR
Queue Stats
120W - 131L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Zeehn
Zhong Kui
Level 103
God Stats
27W - 30L
1,444 SR
Queue Stats
173W - 175L
1,495 Elo+
Solo
Team Averages
Level 118
1,355 SR
1,499 Elo+

VS

Team Averages
Level 109
1,416 SR
1,542 Elo+
Mulan
Mulan
Naunaud
Mulan
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 12L
1,584 Elo+
Party 2
Janus
Janus
Omoigakezu
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
TouatiX
Guan Yu
Level 145
God Stats
2W - 1L
1,285 SR
Queue Stats
45W - 41L
1,478 Elo+
Party 3
Anhur
Anhur
ToxineEz
Anhur
Level 108
God Stats
2W - 1L
1,294 SR
Queue Stats
15W - 18L
1,413 Elo+
Party 3
Ganesha
Ganesha
fofotre
Ganesha
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 111L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,420
468
3,447
9,297
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Lucksterz
Heimdallr
15
2 / 4 / 2
8,625
479
11,671
14,145
3,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LupoDio
King Arthur
13
2 / 7 / 2
8,322
462
5,611
16,425
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Rewue
Geb
12
1 / 4 / 3
7,089
394
5,410
13,970
7,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Zeehn
Zhong Kui
12
0 / 10 / 0
7,464
415
9,038
18,568
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Naunaud
Mulan
17
5 / 2 / 4
10,681
593
5,307
11,543
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
16
3 / 1 / 14
10,258
570
11,211
8,135
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TouatiX
Guan Yu
17
15 / 0 / 6
11,354
631
19,485
17,997
12,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
ToxineEz
Anhur
17
6 / 2 / 5
10,591
588
11,463
13,470
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
fofotre
Ganesha
14
0 / 1 / 16
9,527
529
5,133
11,255
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
29
29
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Heimdallr
Lucksterz
Heimdallr
2
4
2
0.75
L
King Arthur
LupoDio
King Arthur
2
7
2
0.43
W
Mulan
Naunaud
Mulan
5
2
4
3.5
W
Janus
3
1
14
10
L
Geb
Rewue
Geb
1
4
3
0.63
W
Guan Yu
TouatiX
Guan Yu
15
0
6
18
W
Anhur
ToxineEz
Anhur
6
2
5
4.25
L
Zhong Kui
Zeehn
Zhong Kui
0
10
0
0
W
Ganesha
fofotre
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
52,599
72,405
Taken
62,400
26,428
Mitigated
33,260
21,577
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,447
188
749
2,373
9,297
2,808
99
4,094
5,033
49,681
0
L
Heimdallr
Lucksterz
Heimdallr
11,671
5,898
0
5,436
14,145
3,861
652
2,274
11,686
0
63,547
L
King Arthur
LupoDio
King Arthur
5,611
1,774
0
4,144
16,425
5,636
0
3,018
13,299
0
64,543
W
Mulan
Naunaud
Mulan
5,307
1,437
0
4,080
11,543
5,127
1,062
2,889
8,592
0
71,824
W
Janus
11,211
1,082
0
1,298
8,135
2,728
552
3,088
4,885
66,443
0
L
Geb
Rewue
Geb
5,410
552
267
2,737
13,970
7,232
0
4,567
8,994
22,965
0
W
Guan Yu
TouatiX
Guan Yu
19,485
4,122
2,339
7,130
17,997
12,204
915
6,238
11,743
0
58,662
W
Anhur
ToxineEz
Anhur
11,463
5,597
0
5,935
13,470
4,649
1,252
2,156
11,258
0
69,113
L
Zhong Kui
Zeehn
Zhong Kui
9,038
1,084
219
5,652
18,568
6,891
0
1,775
16,138
40,875
0
W
Ganesha
fofotre
Ganesha
5,133
144
0
2,749
11,255
8,552
219
3,186
8,027
28,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
52,411
444
Minions Killed
532
0
Camps Cleared
0
1,593,795
Distance Traveled
1,930,470
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,420
468
120
7
0
339,221
2
L
Heimdallr
8,625
479
122
7
0
305,927
4
L
King Arthur
8,322
462
107
6
0
324,915
3
W
Mulan
10,681
593
143
8
0
379,038
0
W
Janus
10,258
570
146
8
0
398,901
3
L
Geb
7,089
394
17
1
0
347,644
3
W
Guan Yu
11,354
631
109
6
0
416,564
8
W
Anhur
10,591
588
125
7
0
331,965
8
L
Zhong Kui
7,464
415
78
4
0
276,088
5
W
Ganesha
9,527
529
9
1
0
404,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role