Player Matchup

Nemesis
Nemesis
KingBabs
Nemesis
Level 84
God Stats
9W - 2L
1,811 SR
Queue Stats
57W - 43L
1,561 Elo+
Party 1
Khepri
Khepri
SNOW-WOLF95
Khepri
Level 82
God Stats
5W - 3L
1,973 SR
Queue Stats
52W - 45L
1,507 Elo+
Party 1
Neith
Neith
UrLocalAutism
Neith
Level 13
God Stats
32W - 30L
1,617 SR
Queue Stats
52W - 47L
1,572 Elo+
Party 1
Olorun
Olorun
Vanterom
Olorun
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
34W - 32L
1,515 Elo+
Solo
Anubis
Anubis
WowiHurtYourKD
Anubis
Level 8
God Stats
6W - 5L
1,712 SR
Queue Stats
34W - 38L
1,530 Elo+
Party 1
Team Averages
Level 43
1,676 SR
1,537 Elo+

VS

Team Averages
Level 18
1,562 SR
1,452 Elo+
Vulcan
Vulcan
AFCTeZZa1991
Vulcan
Level 26
God Stats
4W - 6L
1,642 SR
Queue Stats
186W - 200L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Calamarc7
Sylvanus
Level 26
God Stats
1W - 4L
1,456 SR
Queue Stats
53W - 67L
1,483 Elo+
Solo
Artemis
Artemis
MEGA DUCK 2000
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 227L
1,510 Elo+
Solo
Bellona
Bellona
Tyryane
Bellona
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Sol
Sol
kidcameleon_
Sol
Level 4
God Stats
5W - 3L
1,712 SR
Queue Stats
17W - 21L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingBabs
Nemesis
15
3 / 0 / 16
8,624
1,078
12,549
9,513
4,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
15
3 / 1 / 16
9,449
1,181
6,318
8,873
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 10
7,929
991
2,999
3,147
1,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Vanterom
Olorun
14
4 / 2 / 13
8,855
1,107
5,590
5,984
2,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
11 / 1 / 8
9,963
1,245
21,063
8,674
4,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 8 / 3
7,561
945
8,664
12,740
3,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Calamarc7
Sylvanus
13
0 / 3 / 3
8,129
1,016
2,106
13,674
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 1
7,886
986
10,574
11,997
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Tyryane
Bellona
13
2 / 5 / 1
8,127
1,016
9,588
16,265
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 0
6,471
809
27
906
103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
22
Kills
4
4
Deaths
22
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
8
3
0.19
L
Sylvanus
Calamarc7
Sylvanus
0
3
3
0.5
W
Nemesis
KingBabs
Nemesis
3
0
16
11
L
2
5
1
0.5
W
Khepri
3
1
16
11
L
Bellona
Tyryane
Bellona
2
5
1
0.5
W
1
0
10
6
W
Olorun
Vanterom
Olorun
4
2
13
5.25
W
11
1
8
15
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
30,959
36,191
Taken
55,582
23,558
Mitigated
31,190
14,759
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,664
4,451
597
588
12,740
3,769
0
8,147
4,527
23,737
0
L
Sylvanus
Calamarc7
Sylvanus
2,106
430
1,893
3,096
13,674
10,187
0
8,896
4,672
7,580
0
W
Nemesis
KingBabs
Nemesis
12,549
8,188
0
4,706
9,513
4,432
0
2,339
6,974
0
23,898
L
10,574
5,868
0
2,169
11,997
4,143
0
5,662
6,219
0
26,567
W
Khepri
6,318
380
0
994
8,873
10,181
0
1,954
6,744
11,413
0
L
Bellona
Tyryane
Bellona
9,588
2,360
0
824
16,265
12,988
0
9,561
6,548
0
24,386
W
2,999
1,543
0
1,417
3,147
1,305
0
1,310
1,787
0
15,573
W
Olorun
Vanterom
Olorun
5,590
1,572
1,110
1,835
5,984
2,702
0
1,862
4,047
17,157
0
W
21,063
2,767
0
4,697
8,674
4,938
0
3,332
5,292
41,255
0
L
27
0
0
99
906
103
0
261
645
1,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
38,174
157
Minions Killed
109
6
Camps Cleared
3
737,033
Distance Traveled
538,030
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,561
945
26
3
0
133,389
2
L
Sylvanus
8,129
1,016
5
1
0
94,985
0
W
Nemesis
8,624
1,078
24
3
2
189,012
0
L
Artemis
7,886
986
48
6
1
123,567
1
W
Khepri
9,449
1,181
10
1
1
152,328
0
L
Bellona
8,127
1,016
29
4
1
167,694
0
W
Neith
7,929
991
38
5
1
135,086
0
W
Olorun
8,855
1,107
23
3
0
135,906
1
W
Anubis
9,963
1,245
62
8
2
124,701
0
L
Sol
6,471
809
1
0
1
18,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role