Player Matchup

Cerberus
Cerberus
HTTBMT
Cerberus
Level 6
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
LoliBestHenTaiz
Cthulhu
Level 4
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Medusa
Medusa
ShalomJackie97
Medusa
Level 12
God Stats
1W - 3L
1,284 SR
Queue Stats
36W - 41L
1,295 Elo+
Party 2
Ne Zha
Ne Zha
XVangxAnhX
Ne Zha
Level 6
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Chaac
Chaac
Zulbor
Chaac
Level 27
God Stats
4W - 3L
1,478 SR
Queue Stats
38W - 35L
1,321 Elo+
Party 2
Team Averages
Level 11
1,318 SR
1,199 Elo+

VS

Team Averages
Level 16
1,504 SR
1,497 Elo+
Anubis
Anubis
ItsRealxMeat
Anubis
Level 25
God Stats
27W - 20L
1,512 SR
Queue Stats
63W - 40L
1,556 Elo+
Solo
Cernunnos
Cernunnos
LamaKarena
Cernunnos
Level 6
God Stats
1W - 0L
1,399 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Megimo
Medusa
Level 17
God Stats
18W - 9L
1,500 SR
Queue Stats
328W - 342L
1,500 Elo+
Solo
Bellona
Bellona
NaightMair
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
VERSUSKOSOVO
Erlang Shen
Level 29
God Stats
85W - 77L
1,607 SR
Queue Stats
488W - 536L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HTTBMT
Cerberus
17
2 / 5 / 2
9,507
475
3,568
23,552
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 7 / 4
9,466
473
8,279
15,434
22,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 7 / 7
9,485
474
14,523
18,943
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
XVangxAnhX
Ne Zha
14
3 / 5 / 2
9,264
463
6,273
19,989
7,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Zulbor
Chaac
18
5 / 4 / 2
11,066
553
18,297
18,000
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 4 / 4
12,429
621
21,221
12,072
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
LamaKarena
Cernunnos
17
4 / 5 / 8
10,936
547
10,299
15,834
6,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Megimo
Medusa
17
8 / 6 / 4
11,450
573
15,148
14,930
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
NaightMair
Bellona
18
4 / 2 / 5
11,292
565
7,584
14,822
9,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
VERSUSKOSOVO
Erlang Shen
18
6 / 4 / 3
12,043
602
12,837
17,258
9,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
20
Kills
28
28
Deaths
21
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HTTBMT
Cerberus
2
5
2
0.6
W
Anubis
6
4
4
2
W
Cernunnos
LamaKarena
Cernunnos
4
5
8
1.6
L
7
7
4
1.29
W
Medusa
Megimo
Medusa
8
6
4
1.67
W
Bellona
NaightMair
Bellona
4
2
5
3.25
L
3
7
7
0.93
W
Erlang Shen
VERSUSKOSOVO
Erlang Shen
6
4
3
1.88
L
Ne Zha
XVangxAnhX
Ne Zha
3
5
2
0.8
L
Chaac
Zulbor
Chaac
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
67,089
95,918
Taken
74,916
71,612
Mitigated
38,830
22,706
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HTTBMT
Cerberus
3,568
290
0
4,019
23,552
12,037
440
12,335
11,217
46,982
0
W
Anubis
21,221
859
0
3,482
12,072
7,654
2,930
3,818
8,254
76,817
0
W
Cernunnos
LamaKarena
Cernunnos
10,299
7,423
453
4,806
15,834
6,199
1,761
4,091
11,743
0
54,870
L
8,279
848
127
0
15,434
22,082
245
1,141
14,293
27,138
0
W
Medusa
Megimo
Medusa
15,148
7,906
0
4,017
14,930
5,529
3,110
3,203
11,727
0
63,416
W
Bellona
NaightMair
Bellona
7,584
2,509
0
1,272
14,822
9,823
1,278
222
14,125
0
54,012
L
14,523
6,716
0
6,810
18,943
6,884
589
1,893
17,050
0
56,675
W
Erlang Shen
VERSUSKOSOVO
Erlang Shen
12,837
8,808
0
6,421
17,258
9,625
3,313
513
16,302
0
68,166
L
Ne Zha
XVangxAnhX
Ne Zha
6,273
2,727
0
4,348
19,989
7,705
0
5,677
14,312
0
44,941
L
Chaac
Zulbor
Chaac
18,297
4,503
0
7,402
18,000
22,904
534
175
17,825
0
74,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
58,150
461
Minions Killed
528
0
Camps Cleared
0
1,625,260
Distance Traveled
1,604,730
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,507
475
102
5
0
285,078
0
W
Anubis
12,429
621
127
6
0
303,474
6
W
Cernunnos
10,936
547
87
4
0
294,187
1
L
Cthulhu
9,466
473
31
2
0
307,380
2
W
Medusa
11,450
573
103
5
0
289,030
3
W
Bellona
11,292
565
90
5
0
341,616
5
L
Medusa
9,485
474
106
5
0
315,721
1
W
Erlang Shen
12,043
602
121
6
0
376,423
4
L
Ne Zha
9,264
463
73
4
0
344,982
0
L
Chaac
11,066
553
149
7
0
372,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role