Player Matchup

Thor
Thor
Aegexen
Thor
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 77L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
Bracydios16
Cernunnos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,720 Elo+
Party 1
Terra
Terra
CappaKi
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,617 Elo+
Party 1
Ymir
Ymir
Rowln
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 48L
1,658 Elo+
Party 1
Baba Yaga
Baba Yaga
iDemoz
Baba Yaga
Level 29
God Stats
4W - 2L
1,405 SR
Queue Stats
81W - 51L
1,733 Elo+
Party 1
Team Averages
Level 38
1,481 SR
1,674 Elo+

VS

Team Averages
Level 72
1,550 SR
1,597 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Herpdederpde
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Solo
Bacchus
Bacchus
LeandroMB
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,735 Elo+
Party 3
Hun Batz
Hun Batz
Stoooooj
Hun Batz
Level 56
God Stats
9W - 1L
1,751 SR
Queue Stats
394W - 289L
1,688 Elo+
Party 2
Chang'e
Chang'e
xXArchWarriorXx
Chang'e
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
364W - 292L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aegexen
Thor
17
5 / 7 / 5
10,359
740
17,887
14,904
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Bracydios16
Cernunnos
15
2 / 10 / 8
9,512
679
10,435
17,224
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Terra
CappaKi
Terra
16
2 / 9 / 8
9,473
677
12,765
25,635
24,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Rowln
Ymir
17
2 / 9 / 7
10,045
718
13,661
24,247
27,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
iDemoz
Baba Yaga
18
4 / 7 / 5
9,700
693
20,394
14,417
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
9 / 3 / 21
12,386
885
21,960
17,543
8,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Herpdederpde
Ganesha
19
1 / 3 / 32
10,867
776
8,344
17,977
23,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
LeandroMB
Bacchus
19
8 / 1 / 26
12,319
880
9,547
28,112
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Stoooooj
Hun Batz
18
7 / 5 / 22
11,650
832
25,568
15,645
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
17 / 3 / 16
12,978
927
22,327
21,004
8,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
159
15
Kills
42
42
Deaths
15
33
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
21
6.5
L
Thor
Aegexen
Thor
5
7
5
1.07
L
Cernunnos
Bracydios16
Cernunnos
2
10
8
0.6
L
Terra
CappaKi
Terra
2
9
8
0.67
W
Ganesha
Herpdederpde
Ganesha
1
3
32
5.67
W
Bacchus
LeandroMB
Bacchus
8
1
26
21
L
Ymir
Rowln
Ymir
2
9
7
0.61
W
Hun Batz
Stoooooj
Hun Batz
7
5
22
3.6
L
Baba Yaga
iDemoz
Baba Yaga
4
7
5
0.93
W
17
3
16
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,142
Damage
87,746
96,427
Taken
100,281
72,747
Mitigated
72,605
20,591
Healing
59,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,960
4,209
3,453
3,606
17,543
8,469
615
7,890
9,227
43,385
0
L
Thor
Aegexen
Thor
17,887
4,020
1,246
1,771
14,904
8,126
0
10,564
4,340
0
22,597
L
Cernunnos
Bracydios16
Cernunnos
10,435
3,797
0
961
17,224
6,375
0
9,570
7,654
0
18,822
L
Terra
CappaKi
Terra
12,765
3,527
5,423
5,535
25,635
24,196
0
15,876
9,759
19,533
0
W
Ganesha
Herpdederpde
Ganesha
8,344
398
434
991
17,977
23,445
831
9,442
8,234
12,812
0
W
Bacchus
LeandroMB
Bacchus
9,547
808
3,735
13,289
28,112
24,782
284
10,149
17,514
16,562
0
L
Ymir
Rowln
Ymir
13,661
3,166
1,046
1,200
24,247
27,587
0
15,349
8,898
28,969
0
W
Hun Batz
Stoooooj
Hun Batz
25,568
8,850
663
1,856
15,645
7,503
1,329
7,027
8,391
0
42,966
L
Baba Yaga
iDemoz
Baba Yaga
20,394
969
765
2,644
14,417
6,463
0
10,819
3,598
36,065
0
W
22,327
2,332
19,893
11,936
21,004
8,406
2,199
11,065
9,435
43,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
60,200
96
Minions Killed
146
0
Camps Cleared
0
936,711
Distance Traveled
1,300,729
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,386
885
41
3
0
224,383
2
L
Thor
10,359
740
7
1
0
183,012
0
L
Cernunnos
9,512
679
13
1
0
152,926
0
L
Terra
9,473
677
14
1
0
214,486
0
W
Ganesha
10,867
776
1
0
0
238,604
1
W
Bacchus
12,319
880
16
1
0
331,577
3
L
Ymir
10,045
718
31
2
0
189,869
0
W
Hun Batz
11,650
832
33
2
0
248,571
2
L
Baba Yaga
9,700
693
31
2
0
196,418
0
W
Chang'e
12,978
927
55
4
0
257,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role