Player Matchup

Loki
Loki
D-one13
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TheFLO_177
Jormungandr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
The_13eef
Ratatoskr
Level 13
God Stats
0W - 2L
1,172 SR
Queue Stats
4W - 4L
1,413 Elo+
Solo
Xbalanque
Xbalanque
rodrigarak
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Osiris
Osiris
soul23departed
Osiris
Level 28
God Stats
5W - 3L
1,743 SR
Queue Stats
22W - 35L
1,279 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,438 Elo+

VS

Team Averages
Level 18
1,335 SR
1,280 Elo+
Pele
Pele
HaveNoSanity
Pele
Level 9
God Stats
3W - 8L
1,029 SR
Queue Stats
163W - 181L
891 Elo+
Solo
Achilles
Achilles
YungGotenks
Achilles
Level 14
God Stats
8W - 11L
1,351 SR
Queue Stats
57W - 72L
1,365 Elo+
Solo
Anubis
Anubis
marinspidey
Anubis
Level 20
God Stats
3W - 8L
1,210 SR
Queue Stats
166W - 207L
1,314 Elo+
Solo
Nemesis
Nemesis
parent_ninja
Nemesis
Level 28
God Stats
5W - 6L
1,632 SR
Queue Stats
133W - 146L
1,452 Elo+
Solo
Cerberus
Cerberus
xBioformx
Cerberus
Level 18
God Stats
30W - 18L
1,453 SR
Queue Stats
140W - 122L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
D-one13
Loki
8
3 / 6 / 0
6,036
464
4,375
6,881
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheFLO_177
Jormungandr
8
0 / 5 / 1
5,179
398
4,317
9,394
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
The_13eef
Ratatoskr
9
1 / 2 / 0
5,681
437
2,215
6,632
1,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
rodrigarak
Xbalanque
5
0 / 4 / 0
4,559
351
1,723
5,014
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,487
499
1,959
4,729
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,428
571
6,056
4,938
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
YungGotenks
Achilles
10
1 / 0 / 5
5,832
449
2,890
6,793
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
3 / 2 / 3
7,230
556
2,974
4,441
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
parent_ninja
Nemesis
11
5 / 1 / 2
7,048
542
5,011
6,208
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
xBioformx
Cerberus
11
2 / 1 / 2
6,977
537
3,247
6,907
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
20
20
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
D-one13
Loki
3
6
0
0.5
W
9
1
2
10
L
Jormungandr
TheFLO_177
Jormungandr
0
5
1
0.1
L
Ratatoskr
The_13eef
Ratatoskr
1
2
0
0.5
W
Achilles
YungGotenks
Achilles
1
0
5
3.5
W
Anubis
3
2
3
2.25
W
Nemesis
parent_ninja
Nemesis
5
1
2
6
L
Xbalanque
rodrigarak
Xbalanque
0
4
0
0
L
1
3
1
0.5
W
Cerberus
xBioformx
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
20,178
32,650
Taken
29,287
11,666
Mitigated
14,001
3,742
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
D-one13
Loki
4,375
1,207
0
166
6,881
1,806
0
859
6,022
0
15,803
W
6,056
1,694
0
1,335
4,938
1,397
878
682
4,256
0
32,364
L
Jormungandr
TheFLO_177
Jormungandr
4,317
1,264
0
158
9,394
3,739
140
2,910
6,484
20,136
0
L
Ratatoskr
The_13eef
Ratatoskr
2,215
496
0
1,870
6,632
1,696
0
240
6,392
0
22,622
W
Achilles
YungGotenks
Achilles
2,890
789
0
2,048
6,793
2,727
31
227
6,566
0
13,014
W
Anubis
2,974
490
0
1,167
4,441
1,966
747
493
3,948
34,600
0
W
Nemesis
parent_ninja
Nemesis
5,011
1,992
0
1,124
6,208
3,872
108
744
5,464
0
44,598
L
Xbalanque
rodrigarak
Xbalanque
1,723
1,371
0
838
5,014
976
0
375
4,639
0
9,990
L
1,959
935
0
710
4,729
3,449
0
1,837
2,892
205
27,156
W
Cerberus
xBioformx
Cerberus
3,247
293
0
921
6,907
4,039
67
2,213
4,694
39,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
34,515
186
Minions Killed
327
0
Camps Cleared
0
1,128,197
Distance Traveled
1,157,563
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,036
464
35
3
0
266,861
0
W
Pele
7,428
571
64
5
0
284,079
0
L
Jormungandr
5,179
398
24
2
0
244,416
0
L
Ratatoskr
5,681
437
59
5
0
254,779
2
W
Achilles
5,832
449
26
2
0
179,277
0
W
Anubis
7,230
556
77
6
0
176,568
4
W
Nemesis
7,048
542
82
6
0
287,723
6
L
Xbalanque
4,559
351
16
1
0
136,483
0
L
Osiris
6,487
499
52
4
0
225,658
4
W
Cerberus
6,977
537
78
6
0
229,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role