Player Matchup

Bakasura
Bakasura
CapnnKidd
Bakasura
Level 82
God Stats
6W - 4L
1,695 SR
Queue Stats
119W - 112L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Dusk-n-Dark
Aphrodite
Level 16
God Stats
18W - 14L
1,540 SR
Queue Stats
21W - 22L
1,394 Elo+
Party 1
Kali
Kali
JCrew4
Kali
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 6L
1,342 Elo+
Party 1
Hun Batz
Hun Batz
StarvingWolf
Hun Batz
Level 29
God Stats
3W - 3L
1,249 SR
Queue Stats
141W - 170L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
mechewpanda
Kuzenbo
Level 29
God Stats
30W - 25L
1,557 SR
Queue Stats
57W - 64L
1,462 Elo+
Solo
Team Averages
Level 35
1,508 SR
1,413 Elo+

VS

Team Averages
Level 17
1,581 SR
1,409 Elo+
Bellona
Bellona
Bshadow85
Bellona
Level 23
God Stats
7W - 6L
1,875 SR
Queue Stats
104W - 135L
1,396 Elo+
Party 2
Ymir
Ymir
ICoNtRaC-KiL3rI
Ymir
Level 5
God Stats
13W - 11L
1,500 SR
Queue Stats
166W - 142L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
SonicStriker09
Tsukuyomi
Level 18
God Stats
17W - 16L
1,408 SR
Queue Stats
51W - 52L
1,384 Elo+
Party 2
Agni
Agni
SxpremeJuulPods
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,480 Elo+
Solo
Cernunnos
Cernunnos
sanehyperion167
Cernunnos
Level 23
God Stats
30W - 29L
1,620 SR
Queue Stats
161W - 187L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CapnnKidd
Bakasura
16
6 / 3 / 8
10,616
559
21,692
16,930
14,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Dusk-n-Dark
Aphrodite
17
8 / 2 / 3
10,552
555
8,259
12,527
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
JCrew4
Kali
13
0 / 7 / 3
7,890
415
3,895
13,040
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
StarvingWolf
Hun Batz
13
0 / 3 / 2
7,977
420
1,514
11,527
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
mechewpanda
Kuzenbo
11
0 / 1 / 3
7,477
394
5,641
8,330
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bshadow85
Bellona
14
1 / 3 / 2
8,186
431
3,871
8,142
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 7
7,310
385
4,261
14,960
7,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
SonicStriker09
Tsukuyomi
12
3 / 1 / 4
7,916
417
7,099
11,517
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 3 / 0
9,036
476
8,243
9,411
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
sanehyperion167
Cernunnos
13
7 / 4 / 1
8,445
444
11,118
14,225
4,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
15
16
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bshadow85
Bellona
1
3
2
0.67
W
Bakasura
CapnnKidd
Bakasura
6
3
8
3.33
W
Aphrodite
Dusk-n-Dark
Aphrodite
8
2
3
4.75
L
1
4
7
1.13
W
Kali
JCrew4
Kali
0
7
3
0.21
L
Tsukuyomi
SonicStriker09
Tsukuyomi
3
1
4
5
W
Hun Batz
StarvingWolf
Hun Batz
0
3
2
0.33
L
3
3
0
1
W
Kuzenbo
mechewpanda
Kuzenbo
0
1
3
1.5
L
Cernunnos
sanehyperion167
Cernunnos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
34,592
62,354
Taken
58,255
37,088
Mitigated
25,345
23,340
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bshadow85
Bellona
3,871
1,332
0
1,429
8,142
5,713
652
1,427
5,733
0
34,803
W
Bakasura
CapnnKidd
Bakasura
21,692
16,176
0
4,844
16,930
14,738
816
2,555
14,197
0
68,286
W
Aphrodite
Dusk-n-Dark
Aphrodite
8,259
1,542
3,522
6,658
12,527
7,771
242
3,646
8,515
52,553
0
L
4,261
909
0
670
14,960
7,930
238
5,274
8,342
19,696
0
W
Kali
JCrew4
Kali
3,895
1,172
0
1,763
13,040
4,003
1,690
2,420
10,560
0
32,501
L
Tsukuyomi
SonicStriker09
Tsukuyomi
7,099
2,377
0
4,806
11,517
3,844
0
1,336
9,727
0
34,542
W
Hun Batz
StarvingWolf
Hun Batz
1,514
0
159
4,848
11,527
3,741
228
1,385
10,050
0
48,853
L
8,243
798
0
1,250
9,411
3,107
263
2,468
6,731
57,011
0
W
Kuzenbo
mechewpanda
Kuzenbo
5,641
2,686
99
1,447
8,330
6,835
288
1,780
6,528
23,223
0
L
Cernunnos
sanehyperion167
Cernunnos
11,118
5,490
0
4,236
14,225
4,751
25
3,395
10,046
0
50,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
40,893
384
Minions Killed
341
0
Camps Cleared
0
1,796,953
Distance Traveled
1,551,710
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,186
431
75
4
0
298,058
5
W
Bakasura
10,616
559
124
7
0
401,359
1
W
Aphrodite
10,552
555
85
4
0
348,894
0
L
Ymir
7,310
385
41
2
0
297,451
5
W
Kali
7,890
415
65
3
0
368,968
0
L
Tsukuyomi
7,916
417
55
3
0
405,276
6
W
Hun Batz
7,977
420
82
4
0
374,365
7
L
Agni
9,036
476
97
5
0
294,581
1
W
Kuzenbo
7,477
394
28
1
0
303,367
4
L
Cernunnos
8,445
444
73
4
0
256,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role