Player Matchup

Ymir
Ymir
DarkKenpachi145
Ymir
Level 15
God Stats
3W - 2L
1,547 SR
Queue Stats
71W - 67L
1,473 Elo+
Party 3
Poseidon
Poseidon
EternalLight598
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,433 Elo+
Party 3
Fenrir
Fenrir
InsOasch21
Fenrir
Level 14
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 2
Loki
Loki
Loki99Joker
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 2
Thor
Thor
apolocreed95
Thor
Level 4
God Stats
0W - 3L
1,071 SR
Queue Stats
0W - 4L
1,162 Elo+
Solo
Team Averages
Level 16
1,383 SR
1,446 Elo+

VS

Team Averages
Level 20
1,617 SR
1,470 Elo+
King Arthur
King Arthur
EnoughHoopla
King Arthur
Level 28
God Stats
13W - 0L
1,873 SR
Queue Stats
66W - 52L
1,510 Elo+
Party 4
Baron Samedi
Baron Samedi
Motn-hp
Baron Samedi
Level 21
God Stats
24W - 7L
1,544 SR
Queue Stats
94W - 78L
1,465 Elo+
Party 4
Fenrir
Fenrir
claymore_03
Fenrir
Level 29
God Stats
26W - 19L
1,729 SR
Queue Stats
486W - 484L
1,553 Elo+
Party 1
Arachne
Arachne
hamza_prt
Arachne
Level 11
God Stats
3W - 2L
1,242 SR
Queue Stats
39W - 41L
1,445 Elo+
Party 1
Ymir
Ymir
r30godzilla383
Ymir
Level 11
God Stats
9W - 5L
1,698 SR
Queue Stats
134W - 126L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 5
9,506
864
10,132
19,984
14,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
14
2 / 10 / 2
9,733
885
16,467
18,584
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
InsOasch21
Fenrir
16
5 / 9 / 3
10,779
980
11,136
18,596
7,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 7
11,213
1,019
8,152
14,455
5,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
8,581
780
5,335
10,923
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnoughHoopla
King Arthur
19
6 / 2 / 27
12,253
1,114
15,527
18,844
15,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Motn-hp
Baron Samedi
19
6 / 2 / 25
12,439
1,131
19,482
6,538
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
14 / 1 / 11
12,516
1,138
14,725
10,568
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
hamza_prt
Arachne
17
9 / 4 / 15
11,000
1,000
12,528
13,428
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 30
12,968
1,179
14,297
11,038
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
149
10
Kills
41
41
Deaths
10
18
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
King Arthur
EnoughHoopla
King Arthur
6
2
27
9.75
L
Poseidon
2
10
2
0.3
L
Fenrir
InsOasch21
Fenrir
5
9
3
0.72
L
2
6
7
0.92
W
Baron Samedi
Motn-hp
Baron Samedi
6
2
25
9.25
L
0
6
1
0.08
W
Fenrir
14
1
11
19.5
W
Arachne
hamza_prt
Arachne
9
4
15
4.13
W
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
76,559
82,542
Taken
60,416
37,206
Mitigated
39,571
1,037
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
931
0
135
19,984
14,319
0
7,736
12,248
21,522
0
W
King Arthur
EnoughHoopla
King Arthur
15,527
1,864
0
6,566
18,844
15,080
0
8,524
10,320
118
37,295
L
Poseidon
16,467
2,951
0
0
18,584
6,183
0
9,919
8,665
30,135
0
L
Fenrir
InsOasch21
Fenrir
11,136
968
0
124
18,596
7,230
0
7,392
11,204
0
20,178
L
8,152
1,953
0
323
14,455
5,734
0
6,274
8,181
0
32,166
W
Baron Samedi
Motn-hp
Baron Samedi
19,482
983
4,140
1,858
6,538
2,841
0
2,814
3,724
42,357
0
L
5,335
1,917
0
455
10,923
3,740
0
2,555
8,368
0
10,865
W
Fenrir
14,725
5,324
0
1,129
10,568
4,527
0
3,699
6,869
0
28,005
W
Arachne
hamza_prt
Arachne
12,528
9,440
0
2,078
13,428
5,490
0
5,371
8,057
0
21,669
W
14,297
3,802
0
846
11,038
11,633
0
6,191
4,847
25,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
61,176
138
Minions Killed
175
3
Camps Cleared
10
825,845
Distance Traveled
1,011,867
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,506
864
42
4
0
153,779
0
W
King Arthur
12,253
1,114
49
4
0
200,977
0
L
Poseidon
9,733
885
35
3
1
164,353
1
L
Fenrir
10,779
980
22
2
0
200,667
1
L
Loki
11,213
1,019
31
3
2
183,838
0
W
Baron Samedi
12,439
1,131
65
6
0
205,654
1
L
Thor
8,581
780
8
1
0
123,208
0
W
Fenrir
12,516
1,138
18
2
9
222,587
0
W
Arachne
11,000
1,000
13
1
0
193,125
0
W
Ymir
12,968
1,179
30
3
1
189,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role