Player Matchup

Apollo
Apollo
Platinum I
Cief01
Apollo
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
Nørsε
Hercules
Platinum I
Level 160
God Stats
1W - 4L
1,285 SR
Queue Stats
106W - 88L
1,967 MMR
Solo
Ganesha
Ganesha
Diamond V
RoninRen
Ganesha
Diamond V
Level 89
God Stats
5W - 11L
1,500 SR
Queue Stats
1,238W - 1,201L
2,012 MMR
Solo
Hel
Hel
Platinum I
Shibα
Hel
Platinum I
Level 160
God Stats
11W - 10L
1,843 SR
Queue Stats
187W - 157L
2,114 MMR
Party 2
Fenrir
Fenrir
Platinum II
VooKa
Fenrir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,526 SR
1,819 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,763 SR
2,017 MMR
Thor
Thor
Platinum I
Cyan
Thor
Platinum I
Level 67
God Stats
3W - 1L
1,864 SR
Queue Stats
75W - 61L
2,037 MMR
Party 1
Cupid
Cupid
Diamond V
Glide
Cupid
Diamond V
Level 154
God Stats
6W - 4L
1,748 SR
Queue Stats
153W - 146L
2,043 MMR
Party 1
Sobek
Sobek
Platinum I
HDCoBRaZ
Sobek
Platinum I
Level 137
God Stats
8W - 10L
1,849 SR
Queue Stats
205W - 187L
1,990 MMR
Solo
Janus
Janus
Diamond IV
duElidan
Janus
Diamond IV
Level 126
God Stats
14W - 13L
1,854 SR
Queue Stats
87W - 83L
2,061 MMR
Solo
Osiris
Osiris
Platinum V
lesttheboss
Osiris
Platinum V
Level 57
God Stats
12W - 4L
1,500 SR
Queue Stats
71W - 41L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cief01
Apollo
16
0 / 8 / 1
9,781
425
9,878
20,461
9,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Nørsε
Hercules
18
0 / 7 / 1
10,691
465
7,906
21,095
18,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
RoninRen
Ganesha
15
0 / 5 / 5
9,391
408
6,059
19,669
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
Shibα
Hel
15
2 / 8 / 3
10,024
436
10,982
19,970
13,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VooKa
Fenrir
19
6 / 3 / 1
11,895
517
8,532
29,377
15,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
The MorriganSetPersephoneAphrodite

VS

Bans
ScyllaChang'eCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cyan
Thor
20
4 / 2 / 9
13,205
574
11,525
14,717
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Glide
Cupid
20
11 / 0 / 7
16,082
699
35,834
15,304
7,632
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
HDCoBRaZ
Sobek
16
1 / 2 / 17
11,542
502
7,254
17,705
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
duElidan
Janus
20
7 / 4 / 0
14,243
619
10,402
11,619
4,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
20
8 / 0 / 8
15,451
672
25,302
28,921
32,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
31
31
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cief01
Apollo
0
8
1
0.06
W
Thor
Cyan
Thor
4
2
9
4.25
W
Cupid
Glide
Cupid
11
0
7
14.5
W
Sobek
HDCoBRaZ
Sobek
1
2
17
4.75
L
Hercules
Nørsε
Hercules
0
7
1
0.07
L
Ganesha
RoninRen
Ganesha
0
5
5
0.5
L
Hel
Shibα
Hel
2
8
3
0.44
L
Fenrir
VooKa
Fenrir
6
3
1
2.17
W
Janus
duElidan
Janus
7
4
0
1.75
W
Osiris
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
90,317
110,572
Taken
88,266
73,673
Mitigated
68,255
31,676
Healing
51,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cief01
Apollo
9,878
5,774
0
4,679
20,461
9,420
0
2,412
18,009
0
82,708
W
Thor
Cyan
Thor
11,525
3,467
0
6,434
14,717
6,524
2,480
4,204
10,513
0
108,846
W
Cupid
Glide
Cupid
35,834
28,011
477
11,583
15,304
7,632
5,392
1,376
13,786
0
149,839
W
Sobek
HDCoBRaZ
Sobek
7,254
1,131
0
7,466
17,705
17,454
76
3,983
12,642
22,446
0
L
Hercules
Nørsε
Hercules
7,906
1,852
0
6,124
21,095
18,375
0
2,111
18,984
0
78,660
L
Ganesha
RoninRen
Ganesha
6,059
417
0
2,581
19,669
16,479
0
3,632
15,963
32,764
0
L
Hel
Shibα
Hel
10,982
788
4,462
7,528
19,970
13,741
0
7,756
12,058
74,485
0
L
Fenrir
VooKa
Fenrir
8,532
2,884
0
6,302
29,377
15,658
0
4,816
24,497
0
83,168
W
Janus
duElidan
Janus
10,402
315
176
2,161
11,619
4,263
2,794
4,269
7,350
115,773
0
W
Osiris
25,302
9,362
0
23,207
28,921
32,382
208
3,549
24,637
20,086
107,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
70,523
642
Minions Killed
838
0
Camps Cleared
0
2,183,865
Distance Traveled
2,368,322
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,781
425
159
7
0
372,302
5
W
Thor
13,205
574
162
7
0
473,706
6
W
Cupid
16,082
699
217
9
0
435,318
6
W
Sobek
11,542
502
17
1
0
500,178
9
L
Hercules
10,691
465
177
8
0
448,238
7
L
Ganesha
9,391
408
26
1
0
439,766
5
L
Hel
10,024
436
155
7
0
437,288
1
L
Fenrir
11,895
517
125
5
0
486,271
5
W
Janus
14,243
619
228
10
0
446,407
7
W
Osiris
15,451
672
214
9
0
512,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role