Player Matchup

Bellona
Bellona
Neptun315810
Bellona
Level 25
God Stats
10W - 9L
1,551 SR
Queue Stats
138W - 143L
1,506 Elo+
Party 1
Arachne
Arachne
Otuz1Gerne
Arachne
Level 29
God Stats
62W - 50L
1,767 SR
Queue Stats
190W - 186L
1,550 Elo+
Party 1
Chernobog
Chernobog
Rumpark
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 52L
1,531 Elo+
Party 1
Hel
Hel
ViktoriaSlums67
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 96L
1,563 Elo+
Party 1
Geb
Geb
rehber09
Geb
Level 40
God Stats
12W - 7L
1,585 SR
Queue Stats
559W - 552L
1,505 Elo+
Party 1
Team Averages
Level 28
1,581 SR
1,531 Elo+

VS

Team Averages
Level 18
1,489 SR
1,499 Elo+
Chronos
Chronos
AJay974867
Chronos
Level 24
God Stats
7W - 6L
1,610 SR
Queue Stats
48W - 55L
1,621 Elo+
Solo
Jing Wei
Jing Wei
BeerMaragh
Jing Wei
Level 8
God Stats
64W - 63L
1,202 SR
Queue Stats
121W - 128L
1,160 Elo+
Solo
Pele
Pele
Shxwty5780
Pele
Level 13
God Stats
8W - 4L
1,633 SR
Queue Stats
20W - 12L
1,721 Elo+
Solo
Kukulkan
Kukulkan
Vernelen
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Solo
Khepri
Khepri
limoneti2
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 172L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Neptun315810
Bellona
19
8 / 3 / 10
12,459
498
15,804
19,849
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Otuz1Gerne
Arachne
20
15 / 4 / 5
13,723
549
23,983
24,322
11,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Rumpark
Chernobog
20
9 / 3 / 4
13,636
545
26,676
24,366
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 6
10,906
436
8,580
18,328
10,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 1 / 15
12,119
485
8,627
18,364
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AJay974867
Chronos
16
1 / 6 / 3
10,038
402
14,222
20,811
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BeerMaragh
Jing Wei
15
2 / 10 / 3
10,625
425
10,186
18,924
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 7 / 3
10,792
432
21,282
21,714
17,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Vernelen
Kukulkan
16
2 / 7 / 0
10,868
435
14,176
15,740
6,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
limoneti2
Khepri
17
4 / 4 / 1
11,087
443
13,436
22,255
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
34
Kills
17
17
Deaths
34
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
AJay974867
Chronos
1
6
3
0.42
L
Jing Wei
BeerMaragh
Jing Wei
2
10
3
0.35
W
Bellona
Neptun315810
Bellona
8
3
10
4.33
W
Arachne
Otuz1Gerne
Arachne
15
4
5
4.38
W
Chernobog
Rumpark
Chernobog
9
3
4
3.67
L
8
7
3
1.36
L
Kukulkan
Vernelen
Kukulkan
2
7
0
0.29
W
1
6
6
0.67
L
Khepri
limoneti2
Khepri
4
4
1
1.13
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,670
Damage
73,302
105,229
Taken
99,444
70,423
Mitigated
60,472
42,106
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AJay974867
Chronos
14,222
3,806
0
3,960
20,811
7,779
477
3,385
17,176
65,945
0
L
Jing Wei
BeerMaragh
Jing Wei
10,186
7,613
0
250
18,924
6,881
70
5,349
13,300
0
45,277
W
Bellona
Neptun315810
Bellona
15,804
3,328
0
2,582
19,849
17,326
2,856
7,682
12,167
0
57,903
W
Arachne
Otuz1Gerne
Arachne
23,983
18,263
0
9,947
24,322
11,856
278
9,707
14,615
0
79,142
W
Chernobog
Rumpark
Chernobog
26,676
16,238
0
15,159
24,366
12,166
6,799
9,800
14,566
0
121,796
L
21,282
5,579
0
5,420
21,714
17,157
0
2,220
19,319
0
68,228
L
Kukulkan
Vernelen
Kukulkan
14,176
1,525
243
3,296
15,740
6,850
278
2,948
12,767
62,219
0
W
8,580
1,476
4,126
6,205
18,328
10,033
219
7,106
11,222
53,058
0
L
Khepri
limoneti2
Khepri
13,436
1,212
402
2,261
22,255
21,805
0
3,305
18,875
62,064
0
W
8,627
2,515
0
4,087
18,364
19,042
1,244
7,539
10,825
25,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
53,410
528
Minions Killed
468
0
Camps Cleared
0
2,393,891
Distance Traveled
2,281,830
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,038
402
112
4
0
530,007
4
L
Jing Wei
10,625
425
98
4
0
396,693
4
W
Bellona
12,459
498
107
4
0
492,411
0
W
Arachne
13,723
549
115
5
0
540,047
4
W
Chernobog
13,636
545
196
8
0
421,848
5
L
Pele
10,792
432
92
4
0
472,112
3
L
Kukulkan
10,868
435
107
4
0
436,269
5
W
Hel
10,906
436
80
3
0
432,683
1
L
Khepri
11,087
443
59
2
0
446,749
0
W
Geb
12,119
485
30
1
0
506,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role