Player Matchup

Zeus
Zeus
BlacJac02
Zeus
Level 16
God Stats
21W - 30L
1,353 SR
Queue Stats
165W - 243L
1,281 Elo+
Party 2
Ymir
Ymir
MRkiller109
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ScarredFace1
Jormungandr
Level 16
God Stats
7W - 15L
1,490 SR
Queue Stats
157W - 245L
1,084 Elo+
Party 2
Nemesis
Nemesis
Zwaynee
Nemesis
Level 14
God Stats
14W - 24L
1,233 SR
Queue Stats
188W - 269L
1,136 Elo+
Party 2
Izanami
Izanami
lambda8145
Izanami
Level 16
God Stats
18W - 17L
1,503 SR
Queue Stats
297W - 397L
1,106 Elo+
Party 2
Team Averages
Level 13
1,416 SR
1,221 Elo+

VS

Team Averages
Level 20
1,583 SR
1,451 Elo+
Danzaburou
Danzaburou
ADGermany
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,363 Elo+
Solo
Yemoja
Yemoja
Kotobulka
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Pele
Pele
Laki0
Pele
Level 29
God Stats
6W - 2L
1,616 SR
Queue Stats
51W - 55L
1,352 Elo+
Solo
Hel
Hel
ShinkiroEjji
Hel
Level 27
God Stats
5W - 1L
1,730 SR
Queue Stats
28W - 18L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
thebatzel
Sun Wukong
Level 25
God Stats
44W - 26L
1,568 SR
Queue Stats
123W - 87L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 11 / 2
8,363
380
16,128
17,039
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 0
9,677
440
6,563
16,658
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ScarredFace1
Jormungandr
13
2 / 6 / 5
8,909
405
10,741
15,596
14,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Zwaynee
Nemesis
15
5 / 9 / 2
9,520
433
14,125
17,384
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
lambda8145
Izanami
16
5 / 7 / 6
10,274
467
9,542
18,983
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADGermany
Danzaburou
14
1 / 5 / 11
10,204
464
7,556
15,833
5,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kotobulka
Yemoja
12
1 / 8 / 11
9,423
428
1,953
18,626
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Laki0
Pele
19
9 / 1 / 9
12,431
565
13,348
19,808
10,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
17 / 0 / 9
13,199
600
21,746
15,565
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
thebatzel
Sun Wukong
19
11 / 1 / 13
12,612
573
19,303
19,567
13,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
15
Kills
39
40
Deaths
15
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADGermany
Danzaburou
1
5
11
1.3
L
Zeus
2
11
2
0.27
W
Yemoja
Kotobulka
Yemoja
1
8
11
0.81
W
Pele
Laki0
Pele
9
1
9
13.5
L
1
7
0
0.14
L
Jormungandr
ScarredFace1
Jormungandr
2
6
5
0.75
W
17
0
9
21.5
L
Nemesis
Zwaynee
Nemesis
5
9
2
0.67
L
Izanami
lambda8145
Izanami
5
7
6
1.14
W
Sun Wukong
thebatzel
Sun Wukong
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,099
Damage
63,906
85,660
Taken
89,399
47,288
Mitigated
49,618
11,570
Healing
47,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADGermany
Danzaburou
7,556
2,490
0
3,361
15,833
5,588
1,671
5,499
10,192
0
41,330
L
Zeus
16,128
2,296
0
2,373
17,039
4,971
698
9,037
7,644
46,499
0
W
Yemoja
Kotobulka
Yemoja
1,953
874
1,918
778
18,626
13,411
596
5,514
12,784
13,011
0
W
Pele
Laki0
Pele
13,348
3,327
1,039
6,483
19,808
10,332
3,948
8,235
11,377
0
79,467
L
6,563
1,725
0
1,023
16,658
13,922
331
1,889
14,652
43,950
0
L
Jormungandr
ScarredFace1
Jormungandr
10,741
1,833
0
368
15,596
14,470
580
3,379
12,065
44,258
0
W
21,746
664
12,974
11,528
15,565
7,061
3,015
4,233
11,156
101,232
0
L
Nemesis
Zwaynee
Nemesis
14,125
7,523
0
1,874
17,384
7,562
0
4,524
12,720
0
64,398
L
Izanami
lambda8145
Izanami
9,542
7,672
0
5,932
18,983
6,363
1,989
3,993
14,880
0
67,198
W
Sun Wukong
thebatzel
Sun Wukong
19,303
3,484
0
9,177
19,567
13,226
763
9,106
10,273
0
70,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
57,869
399
Minions Killed
480
0
Camps Cleared
0
1,741,729
Distance Traveled
2,066,834
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,204
464
52
2
0
413,213
1
L
Zeus
8,363
380
55
3
0
319,498
0
W
Yemoja
9,423
428
23
1
0
311,775
2
W
Pele
12,431
565
142
6
0
458,242
3
L
Ymir
9,677
440
79
4
0
311,307
6
L
Jormungandr
8,909
405
72
3
0
334,614
0
W
Hel
13,199
600
161
7
0
464,983
4
L
Nemesis
9,520
433
92
4
0
416,928
0
L
Izanami
10,274
467
101
5
0
359,382
0
W
Sun Wukong
12,612
573
102
5
0
418,621
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role