Player Matchup

Chernobog
Chernobog
AnnaH15
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,358 Elo+
Party 3
Raijin
Raijin
Arczeals
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,259 Elo+
Party 4
Ymir
Ymir
Dimariavodka
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,302 Elo+
Party 3
Poseidon
Poseidon
Lahjak
Poseidon
Level 16
God Stats
9W - 9L
1,354 SR
Queue Stats
24W - 22L
1,311 Elo+
Party 4
Ne Zha
Ne Zha
Maaacys
Ne Zha
Level 10
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 7L
1,239 Elo+
Party 3
Team Averages
Level 16
1,511 SR
1,294 Elo+

VS

Team Averages
Level 22
1,610 SR
1,279 Elo+
Olorun
Olorun
AhMeDoW
Olorun
Level 20
God Stats
8W - 6L
1,630 SR
Queue Stats
32W - 32L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
LaureAlatariel
Aphrodite
Level 6
God Stats
7W - 6L
1,752 SR
Queue Stats
7W - 15L
1,193 Elo+
Party 2
Hou Yi
Hou Yi
RomanoBarjot
Hou Yi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,168 Elo+
Party 1
Da Ji
Da Ji
SaruXCl
Da Ji
Level 26
God Stats
19W - 13L
1,795 SR
Queue Stats
81W - 86L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
Yamelo1
Amaterasu
Level 7
God Stats
14W - 11L
1,370 SR
Queue Stats
23W - 19L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnnaH15
Chernobog
19
1 / 5 / 16
12,344
950
6,851
17,815
12,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Arczeals
Raijin
20
10 / 9 / 8
14,870
1,144
25,243
21,215
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 13 / 15
13,785
1,060
6,776
32,933
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
Lahjak
Poseidon
20
6 / 10 / 15
14,050
1,081
32,335
21,559
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Maaacys
Ne Zha
19
6 / 4 / 10
13,284
1,022
15,987
18,143
9,832
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AhMeDoW
Olorun
20
15 / 8 / 18
16,418
1,263
40,188
32,813
15,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
LaureAlatariel
Aphrodite
20
0 / 7 / 25
12,770
982
11,181
17,368
12,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
20
8 / 2 / 23
14,966
1,151
23,540
12,326
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
SaruXCl
Da Ji
20
6 / 4 / 18
13,141
1,011
7,335
14,132
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Yamelo1
Amaterasu
20
12 / 5 / 17
15,688
1,207
24,555
19,557
18,287
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
142
26
Kills
41
41
Deaths
26
64
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Olorun
AhMeDoW
Olorun
15
8
18
3
L
Chernobog
AnnaH15
Chernobog
1
5
16
1.8
L
Raijin
Arczeals
Raijin
10
9
8
1.56
L
3
13
15
0.81
L
Poseidon
Lahjak
Poseidon
6
10
15
1.35
W
Aphrodite
LaureAlatariel
Aphrodite
0
7
25
1.79
L
Ne Zha
Maaacys
Ne Zha
6
4
10
2.75
W
Hou Yi
8
2
23
9.75
W
Da Ji
SaruXCl
Da Ji
6
4
18
3.75
W
Amaterasu
Yamelo1
Amaterasu
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,192
Damage
106,799
111,665
Taken
96,196
60,081
Mitigated
57,712
3,750
Healing
33,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AhMeDoW
Olorun
40,188
24,425
1,299
13,233
32,813
15,433
0
23,279
9,509
77,626
0
L
Chernobog
AnnaH15
Chernobog
6,851
4,829
0
640
17,815
12,399
0
3,969
13,771
0
24,876
L
Raijin
Arczeals
Raijin
25,243
4,527
0
0
21,215
9,532
0
11,813
9,277
41,258
0
L
6,776
1,577
0
1,278
32,933
19,292
0
20,754
12,004
14,865
0
L
Poseidon
Lahjak
Poseidon
32,335
2,972
0
0
21,559
9,026
0
7,598
13,886
83,227
0
W
Aphrodite
LaureAlatariel
Aphrodite
11,181
3,529
6,410
7,062
17,368
12,721
0
13,239
4,104
35,725
0
L
Ne Zha
Maaacys
Ne Zha
15,987
4,234
0
1,832
18,143
9,832
0
7,552
10,470
0
33,485
W
Hou Yi
23,540
13,563
0
3,169
12,326
4,462
0
9,754
2,572
0
50,199
W
Da Ji
SaruXCl
Da Ji
7,335
923
0
323
14,132
6,809
0
7,786
6,321
0
18,551
W
Amaterasu
Yamelo1
Amaterasu
24,555
9,892
0
2,075
19,557
18,287
0
10,296
9,136
1,059
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,333
Gold Earned
72,983
231
Minions Killed
285
4
Camps Cleared
11
1,125,551
Distance Traveled
1,097,170
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,418
1,263
103
8
1
190,572
0
L
Chernobog
12,344
950
27
2
0
210,575
0
L
Raijin
14,870
1,144
30
2
1
220,798
0
L
Ymir
13,785
1,060
30
2
0
191,922
1
L
Poseidon
14,050
1,081
124
10
1
234,999
0
W
Aphrodite
12,770
982
59
5
0
172,196
0
L
Ne Zha
13,284
1,022
20
2
2
267,257
0
W
Hou Yi
14,966
1,151
71
5
3
240,939
0
W
Da Ji
13,141
1,011
21
2
0
229,458
0
W
Amaterasu
15,688
1,207
31
2
7
264,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role