Player Matchup

Cthulhu
Cthulhu
Aiz777
Cthulhu
Level 14
God Stats
0W - 2L
1,831 SR
Queue Stats
14W - 17L
1,588 Elo+
Solo
Odin
Odin
HantsuStark
Odin
Level 7
God Stats
7W - 11L
1,548 SR
Queue Stats
28W - 27L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Onokai1
Jormungandr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 21L
1,525 Elo+
Solo
Hercules
Hercules
shadowtayler77
Hercules
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 284L
1,495 Elo+
Solo
Hachiman
Hachiman
simplord6969
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,441 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,506 Elo+

VS

Team Averages
Level 24
1,586 SR
1,515 Elo+
Pele
Pele
MajBoo77
Pele
Level 27
God Stats
12W - 6L
1,632 SR
Queue Stats
44W - 36L
1,512 Elo+
Solo
King Arthur
King Arthur
TheVirtualGG
King Arthur
Level 24
God Stats
3W - 1L
1,851 SR
Queue Stats
31W - 41L
1,464 Elo+
Solo
Neith
Neith
fed_jarvvy
Neith
Level 29
God Stats
6W - 4L
1,498 SR
Queue Stats
216W - 190L
1,540 Elo+
Solo
Ares
Ares
swede6969
Ares
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 178L
1,436 Elo+
Solo
Anubis
Anubis
yungfudgesicle
Anubis
Level 16
God Stats
11W - 10L
1,447 SR
Queue Stats
496W - 436L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aiz777
Cthulhu
11
0 / 5 / 2
6,755
450
2,962
15,446
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
2 / 9 / 2
7,140
476
6,269
15,022
4,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Onokai1
Jormungandr
13
1 / 3 / 0
7,926
528
8,277
13,234
10,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
10
1 / 7 / 0
6,447
430
4,914
12,540
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
simplord6969
Hachiman
9
0 / 7 / 1
5,614
374
5,421
10,777
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
8 / 0 / 2
9,003
600
9,814
6,094
2,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TheVirtualGG
King Arthur
14
3 / 0 / 3
8,763
584
4,791
10,433
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
14 / 3 / 4
10,379
692
16,028
11,847
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 1 / 11
8,496
566
5,615
12,291
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 1 / 6
9,054
604
13,518
8,936
5,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
31
31
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aiz777
Cthulhu
0
5
2
0.2
L
2
9
2
0.33
W
Pele
8
0
2
9
L
Jormungandr
Onokai1
Jormungandr
1
3
0
0.33
W
King Arthur
TheVirtualGG
King Arthur
3
0
3
4.5
W
Neith
14
3
4
5.33
L
Hercules
1
7
0
0.14
L
Hachiman
simplord6969
Hachiman
0
7
1
0.07
W
Ares
2
1
11
7.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
49,766
67,019
Taken
49,601
32,770
Mitigated
33,018
12,640
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aiz777
Cthulhu
2,962
790
134
375
15,446
7,539
0
7,172
8,249
29,124
0
L
6,269
1,044
0
1,500
15,022
4,874
0
3,767
11,255
0
31,587
W
Pele
9,814
2,574
0
1,399
6,094
2,168
868
1,546
4,548
37
46,194
L
Jormungandr
Onokai1
Jormungandr
8,277
1,572
0
4,573
13,234
10,436
0
1,793
11,066
44,793
0
W
King Arthur
TheVirtualGG
King Arthur
4,791
1,166
0
2,218
10,433
8,661
299
4,547
5,886
0
46,620
W
Neith
16,028
9,277
0
5,601
11,847
4,903
4,456
1,353
10,494
0
63,864
L
Hercules
4,914
2,634
0
4,028
12,540
7,216
0
4,460
8,058
0
37,371
L
Hachiman
simplord6969
Hachiman
5,421
4,501
0
2,030
10,777
2,705
0
1,978
8,799
0
17,031
W
Ares
5,615
558
0
2,654
12,291
12,013
638
1,556
10,735
15,111
0
W
13,518
2,025
0
5,475
8,936
5,273
1,075
2,237
6,699
59,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
45,695
266
Minions Killed
409
0
Camps Cleared
0
1,287,651
Distance Traveled
1,396,766
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,755
450
38
3
0
286,585
5
L
Odin
7,140
476
58
4
0
249,003
1
W
Pele
9,003
600
82
5
0
346,574
3
L
Jormungandr
7,926
528
95
6
0
235,374
2
W
King Arthur
8,763
584
103
7
0
319,564
2
W
Neith
10,379
692
108
7
0
211,889
0
L
Hercules
6,447
430
55
4
0
285,060
2
L
Hachiman
5,614
374
20
1
0
231,629
0
W
Ares
8,496
566
19
1
0
258,852
2
W
Anubis
9,054
604
97
6
0
259,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role