Player Matchup

Set
Set
AaronPaul1
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
McJack99
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ShovelAsian
Nemesis
Level 25
God Stats
4W - 1L
1,735 SR
Queue Stats
43W - 35L
1,728 Elo+
Party 1
Jormungandr
Jormungandr
Utegeren
Jormungandr
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
83W - 60L
1,612 Elo+
Party 1
Agni
Agni
ViskiFox
Agni
Level 18
God Stats
2W - 2L
1,870 SR
Queue Stats
189W - 173L
1,637 Elo+
Party 1
Team Averages
Level 31
1,621 SR
1,595 Elo+

VS

Team Averages
Level 19
1,653 SR
1,616 Elo+
Fafnir
Fafnir
DeCrazyDave
Fafnir
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
10W - 8L
1,588 Elo+
Party 2
Neith
Neith
Digixd
Neith
Level 17
God Stats
2W - 3L
1,615 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 2
Tyr
Tyr
KiproZ
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,614 Elo+
Party 2
Arachne
Arachne
MOH22
Arachne
Level 16
God Stats
3W - 2L
1,717 SR
Queue Stats
17W - 21L
1,741 Elo+
Solo
Ah Puch
Ah Puch
porkypigy
Ah Puch
Level 29
God Stats
1W - 2L
1,717 SR
Queue Stats
18W - 18L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 7
8,221
685
8,208
7,345
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
McJack99
Olorun
11
0 / 1 / 7
6,618
552
3,591
6,835
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ShovelAsian
Nemesis
11
8 / 0 / 2
7,377
615
4,629
8,432
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Utegeren
Jormungandr
12
3 / 0 / 6
7,075
590
4,840
4,750
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
11
1 / 1 / 1
6,279
523
1,145
4,254
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 4 / 1
5,135
428
3,079
8,243
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Digixd
Neith
8
0 / 3 / 1
4,902
409
3,330
6,399
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
KiproZ
Tyr
9
0 / 4 / 0
4,965
414
1,971
8,126
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
MOH22
Arachne
9
2 / 6 / 0
5,831
486
3,838
7,660
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
porkypigy
Ah Puch
11
2 / 5 / 0
6,389
532
4,773
5,013
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
4
4
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
Fafnir
0
4
1
0.13
L
Neith
Digixd
Neith
0
3
1
0.17
L
Tyr
KiproZ
Tyr
0
4
0
0
L
Arachne
MOH22
Arachne
2
6
0
0.33
W
Olorun
McJack99
Olorun
0
1
7
3.5
W
Nemesis
ShovelAsian
Nemesis
8
0
2
9
W
Jormungandr
Utegeren
Jormungandr
3
0
6
6
W
Agni
1
1
1
1.5
L
Ah Puch
porkypigy
Ah Puch
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
16,991
31,616
Taken
35,441
13,338
Mitigated
15,823
11,885
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,208
4,232
0
2,240
7,345
3,502
510
1,365
5,980
0
46,485
L
Fafnir
3,079
885
0
1,400
8,243
4,454
0
2,093
6,125
12,757
0
L
Neith
Digixd
Neith
3,330
1,707
0
2,599
6,399
1,721
0
1,411
4,988
0
23,966
L
Tyr
KiproZ
Tyr
1,971
775
0
1,474
8,126
4,480
320
3,792
3,959
0
16,750
L
Arachne
MOH22
Arachne
3,838
2,335
0
1,153
7,660
3,898
22
799
6,802
0
28,157
W
Olorun
McJack99
Olorun
3,591
1,353
239
4,165
6,835
2,317
0
1,921
4,914
42,987
0
W
Nemesis
ShovelAsian
Nemesis
4,629
1,545
0
2,603
8,432
3,628
15
1,978
6,454
0
24,447
W
Jormungandr
Utegeren
Jormungandr
4,840
1,671
0
1,728
4,750
2,524
558
0
4,496
32,271
0
W
Agni
1,145
128
0
910
4,254
1,367
0
2,588
1,666
24,706
0
L
Ah Puch
porkypigy
Ah Puch
4,773
436
0
119
5,013
1,270
0
918
3,991
30,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
27,222
362
Minions Killed
219
0
Camps Cleared
0
1,147,914
Distance Traveled
1,034,098
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,221
685
96
8
0
263,228
1
L
Fafnir
5,135
428
19
2
0
208,611
3
L
Neith
4,902
409
49
4
0
188,327
1
L
Tyr
4,965
414
31
3
0
211,258
0
L
Arachne
5,831
486
53
4
0
223,423
0
W
Olorun
6,618
552
90
8
0
212,007
3
W
Nemesis
7,377
615
41
3
0
251,777
4
W
Jormungandr
7,075
590
56
5
0
214,685
0
W
Agni
6,279
523
79
7
0
206,217
4
L
Ah Puch
6,389
532
67
6
0
202,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role