Player Matchup

Chernobog
Chernobog
Chubby199
Chernobog
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,575 Elo+
Party 1
Bellona
Bellona
HappyLaugh
Bellona
Level 13
God Stats
2W - 0L
1,767 SR
Queue Stats
43W - 7L
1,944 Elo+
Party 3
Fenrir
Fenrir
HitMyScreens
Fenrir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 150L
1,628 Elo+
Party 1
Janus
Janus
SudukoLeah
Janus
Level 23
God Stats
2W - 2L
1,669 SR
Queue Stats
45W - 30L
1,666 Elo+
Solo
Anhur
Anhur
ghxstlyy
Anhur
Level 27
God Stats
41W - 14L
2,110 SR
Queue Stats
180W - 61L
1,943 Elo+
Party 3
Team Averages
Level 27
1,709 SR
1,751 Elo+

VS

Team Averages
Level 34
1,428 SR
1,439 Elo+
Cerberus
Cerberus
Alpha20ms
Cerberus
Level 14
God Stats
5W - 10L
1,419 SR
Queue Stats
13W - 22L
1,437 Elo+
Party 2
Apollo
Apollo
BigBabuTang
Apollo
Level 18
God Stats
38W - 43L
1,446 SR
Queue Stats
57W - 75L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
SealsRGnarly
Sun Wukong
Level 17
God Stats
53W - 46L
1,464 SR
Queue Stats
74W - 71L
1,443 Elo+
Party 2
Ares
Ares
Synatrin
Ares
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 107L
1,513 Elo+
Party 2
Merlin
Merlin
Thickcash
Merlin
Level 16
God Stats
2W - 6L
1,311 SR
Queue Stats
39W - 34L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chubby199
Chernobog
9
0 / 2 / 5
5,244
524
2,633
3,284
570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
HappyLaugh
Bellona
12
6 / 0 / 1
7,268
727
4,863
6,239
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
2 / 0 / 5
5,590
559
2,804
6,755
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
12
5 / 0 / 9
7,263
726
5,367
2,634
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ghxstlyy
Anhur
11
6 / 0 / 8
6,784
678
7,315
4,560
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha20ms
Cerberus
7
1 / 2 / 1
4,820
482
3,176
5,969
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 3 / 2
4,484
448
2,238
5,382
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SealsRGnarly
Sun Wukong
8
0 / 5 / 0
4,583
458
3,436
8,977
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
1 / 4 / 0
4,842
484
2,550
8,215
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Thickcash
Merlin
8
0 / 5 / 0
4,524
452
529
4,850
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha20ms
Cerberus
1
2
1
0.75
L
Apollo
0
3
2
0.33
W
Chernobog
Chubby199
Chernobog
0
2
5
1.25
W
Bellona
HappyLaugh
Bellona
6
0
1
6.5
W
Fenrir
2
0
5
4.5
L
Sun Wukong
SealsRGnarly
Sun Wukong
0
5
0
0
W
Janus
5
0
9
9.5
L
Ares
1
4
0
0.25
L
Merlin
Thickcash
Merlin
0
5
0
0
W
Anhur
ghxstlyy
Anhur
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
11,929
23,472
Taken
33,393
9,672
Mitigated
12,290
8,411
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha20ms
Cerberus
3,176
135
0
2,023
5,969
3,067
273
462
5,501
10,642
0
L
Apollo
2,238
1,503
0
1,693
5,382
1,168
627
899
4,439
0
19,027
W
Chernobog
Chubby199
Chernobog
2,633
1,488
0
773
3,284
570
225
1,736
1,548
0
23,281
W
Bellona
HappyLaugh
Bellona
4,863
1,788
0
5,127
6,239
4,160
94
0
6,239
0
38,703
W
Fenrir
2,804
719
0
1,580
6,755
2,866
132
2,396
4,359
0
13,634
L
Sun Wukong
SealsRGnarly
Sun Wukong
3,436
897
0
1,496
8,977
3,701
0
544
8,399
0
22,974
W
Janus
5,367
481
0
250
2,634
806
748
740
1,894
36,372
0
L
Ares
2,550
261
0
2,687
8,215
2,786
0
1,019
7,154
23,412
0
L
Merlin
Thickcash
Merlin
529
40
0
0
4,850
1,568
0
2,119
2,533
13,510
0
W
Anhur
ghxstlyy
Anhur
7,315
2,764
0
681
4,560
1,270
1,125
1,383
3,177
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
23,253
325
Minions Killed
192
0
Camps Cleared
0
1,000,869
Distance Traveled
937,103
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,820
482
37
4
0
192,526
3
L
Apollo
4,484
448
31
3
0
184,720
1
W
Chernobog
5,244
524
49
5
0
177,233
2
W
Bellona
7,268
727
99
10
0
213,284
1
W
Fenrir
5,590
559
20
2
0
201,355
5
L
Sun Wukong
4,583
458
41
4
0
199,676
3
W
Janus
7,263
726
75
8
0
204,568
1
L
Ares
4,842
484
53
5
0
194,497
1
L
Merlin
4,524
452
30
3
0
165,684
2
W
Anhur
6,784
678
82
8
0
204,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role