Player Matchup

Scylla
Scylla
It4chi93
Scylla
Level 42
God Stats
12W - 8L
1,440 SR
Queue Stats
18W - 29L
1,379 Elo+
Party 2
Erlang Shen
Erlang Shen
SmackDeinDad69
Erlang Shen
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 61L
1,359 Elo+
Party 2
Xbalanque
Xbalanque
gutenmorgen666
Xbalanque
Level 49
God Stats
8W - 2L
1,266 SR
Queue Stats
422W - 429L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hallo565
Tsukuyomi
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 77L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
hallo566
Cthulhu
Level 46
God Stats
27W - 25L
1,429 SR
Queue Stats
50W - 67L
1,388 Elo+
Party 2
Team Averages
Level 44
1,427 SR
1,390 Elo+

VS

Team Averages
Level 37
1,488 SR
1,462 Elo+
Fenrir
Fenrir
Nero223432
Fenrir
Level 28
God Stats
30W - 28L
1,463 SR
Queue Stats
382W - 424L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ravenloss1
Tsukuyomi
Level 38
God Stats
17W - 7L
1,299 SR
Queue Stats
156W - 127L
1,540 Elo+
Party 3
Anhur
Anhur
SkyeTheCat
Anhur
Level 68
God Stats
1W - 2L
1,720 SR
Queue Stats
358W - 399L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Tanjiro909
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
littlespooderman
Osiris
Level 32
God Stats
38W - 42L
1,455 SR
Queue Stats
77W - 96L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
It4chi93
Scylla
14
6 / 3 / 7
8,965
527
10,701
6,166
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SmackDeinDad69
Erlang Shen
12
0 / 6 / 7
7,637
449
10,790
12,837
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
gutenmorgen666
Xbalanque
13
4 / 3 / 7
8,114
477
5,083
7,733
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
hallo565
Tsukuyomi
14
11 / 6 / 5
9,383
552
13,502
12,333
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
hallo566
Cthulhu
13
6 / 2 / 13
9,412
554
11,777
9,611
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nero223432
Fenrir
13
5 / 4 / 6
8,634
508
9,072
10,933
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Ravenloss1
Tsukuyomi
12
1 / 7 / 5
7,664
451
5,827
14,419
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
7 / 4 / 4
8,873
522
7,987
10,800
3,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tanjiro909
Jormungandr
11
5 / 6 / 3
7,677
452
12,196
20,015
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 6 / 2
6,629
390
1,915
9,678
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
27
Kills
19
20
Deaths
27
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
It4chi93
Scylla
6
3
7
3.17
L
Fenrir
Nero223432
Fenrir
5
4
6
2
L
Tsukuyomi
Ravenloss1
Tsukuyomi
1
7
5
0.5
L
Anhur
7
4
4
2.25
W
Erlang Shen
SmackDeinDad69
Erlang Shen
0
6
7
0.58
L
Jormungandr
Tanjiro909
Jormungandr
5
6
3
1.08
W
Xbalanque
gutenmorgen666
Xbalanque
4
3
7
2.5
W
Tsukuyomi
hallo565
Tsukuyomi
11
6
5
2.25
W
Cthulhu
hallo566
Cthulhu
6
2
13
6.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,853
Damage
36,997
48,680
Taken
65,845
23,786
Mitigated
27,502
8,941
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
It4chi93
Scylla
10,701
355
0
0
6,166
1,689
488
829
5,337
41,329
0
L
Fenrir
Nero223432
Fenrir
9,072
1,998
0
1,390
10,933
4,478
192
4,017
6,852
0
27,079
L
Tsukuyomi
Ravenloss1
Tsukuyomi
5,827
1,208
0
4,757
14,419
4,489
0
4,429
9,898
0
46,461
L
Anhur
7,987
3,841
0
1,489
10,800
3,549
264
4,502
6,272
0
32,511
W
Erlang Shen
SmackDeinDad69
Erlang Shen
10,790
6,185
0
1,750
12,837
7,559
525
5,573
7,264
0
32,101
L
Jormungandr
Tanjiro909
Jormungandr
12,196
3,461
0
443
20,015
7,665
308
4,907
14,994
34,469
0
W
Xbalanque
gutenmorgen666
Xbalanque
5,083
2,731
0
1,524
7,733
2,104
1,212
2,006
5,727
0
25,066
W
Tsukuyomi
hallo565
Tsukuyomi
13,502
3,208
0
2,856
12,333
3,971
0
1,467
10,866
0
46,650
W
Cthulhu
hallo566
Cthulhu
11,777
513
560
2,251
9,611
8,463
0
2,321
7,290
28,322
0
L
1,915
838
0
1,277
9,678
7,321
1,254
4,163
5,351
0
17,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
39,477
285
Minions Killed
270
0
Camps Cleared
0
1,618,180
Distance Traveled
1,521,497
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,965
527
66
4
0
298,616
0
L
Fenrir
8,634
508
35
2
0
332,771
3
L
Tsukuyomi
7,664
451
87
5
0
322,384
3
L
Anhur
8,873
522
63
4
0
303,114
1
W
Erlang Shen
7,637
449
57
3
0
316,948
0
L
Jormungandr
7,677
452
48
3
0
257,457
0
W
Xbalanque
8,114
477
57
3
0
313,147
0
W
Tsukuyomi
9,383
552
71
4
0
343,256
2
W
Cthulhu
9,412
554
34
2
0
346,213
2
L
Osiris
6,629
390
37
2
0
305,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role