Player Matchup

Discordia
Discordia
AJayin
Discordia
Level 48
God Stats
7W - 5L
1,760 SR
Queue Stats
126W - 137L
1,488 Elo+
Party 2
Raijin
Raijin
Bruuh Trash
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,580 Elo+
Party 2
Chaac
Chaac
Ko Dope Wave
Chaac
Level 78
God Stats
11W - 2L
1,630 SR
Queue Stats
41W - 33L
1,616 Elo+
Party 2
Team Averages
Level 48
1,630 SR
1,561 Elo+

VS

Team Averages
Level 48
1,548 SR
1,581 Elo+
Danzaburou
Danzaburou
C0-B34R-001
Danzaburou
Level 45
God Stats
3W - 0L
1,661 SR
Queue Stats
35W - 39L
1,425 Elo+
Party 1
Ymir
Ymir
I300Psyched_Ants
Ymir
Level 87
God Stats
2W - 2L
1,482 SR
Queue Stats
56W - 75L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
UlIrmir
Kukulkan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 8L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJayin
Discordia
13
3 / 7 / 5
10,157
635
11,123
8,793
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
11
3 / 6 / 5
9,793
612
7,616
9,275
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 5
9,800
613
8,518
15,687
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0-B34R-001
Danzaburou
13
5 / 4 / 6
11,020
689
6,992
11,030
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
5 / 2 / 12
11,446
715
5,227
14,666
12,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
UlIrmir
Kukulkan
17
8 / 3 / 5
11,781
736
13,358
11,033
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
18
19
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
AJayin
Discordia
3
7
5
0.79
L
Raijin
3
6
5
0.92
W
Danzaburou
C0-B34R-001
Danzaburou
5
4
6
2
W
5
2
12
5.5
L
2
6
5
0.75
W
Kukulkan
UlIrmir
Kukulkan
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
25,577
33,755
Taken
36,729
17,190
Mitigated
20,909
5,724
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AJayin
Discordia
11,123
316
0
0
8,793
3,162
0
4,332
4,316
31,520
0
L
Raijin
7,616
825
330
1,254
9,275
3,187
17
5,051
4,046
32,262
0
W
Danzaburou
C0-B34R-001
Danzaburou
6,992
3,422
0
3,160
11,030
4,042
2,378
6,669
4,084
0
58,368
W
5,227
361
893
2,536
14,666
12,550
552
6,292
7,636
19,478
0
L
8,518
1,216
229
3,911
15,687
10,841
18
8,601
6,746
0
30,054
W
Kukulkan
UlIrmir
Kukulkan
13,358
972
0
1,165
11,033
4,317
430
5,148
5,376
65,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
34,247
139
Minions Killed
205
0
Camps Cleared
0
757,367
Distance Traveled
837,298
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,157
635
45
3
0
257,220
1
L
Raijin
9,793
612
56
4
0
191,272
3
W
Danzaburou
11,020
689
69
4
0
269,159
1
W
Ymir
11,446
715
25
2
0
276,126
1
L
Chaac
9,800
613
38
2
0
308,875
0
W
Kukulkan
11,781
736
111
7
0
292,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role