Player Matchup

Thoth
Thoth
Restart Prodigy
Thoth
Level 83
God Stats
6W - 6L
1,281 SR
Queue Stats
111W - 88L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
SYMORE DEATH
Erlang Shen
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,673 Elo+
Party 1
Pele
Pele
Unnoted Prodigy
Pele
Level 98
God Stats
3W - 4L
1,511 SR
Queue Stats
166W - 160L
1,534 Elo+
Party 1
Team Averages
Level 99
1,430 SR
1,572 Elo+

VS

Team Averages
Level 112
1,575 SR
1,574 Elo+
Pele
Pele
MrGingr
Pele
Level 144
God Stats
3W - 2L
1,725 SR
Queue Stats
270W - 234L
1,556 Elo+
Solo
Ganesha
Ganesha
XxPublic_ENMY1xX
Ganesha
Level 89
God Stats
8W - 7L
1,500 SR
Queue Stats
637W - 542L
1,538 Elo+
Solo
Zeus
Zeus
druromu
Zeus
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
282W - 227L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
11,405
671
11,427
11,061
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
SYMORE DEATH
Erlang Shen
13
1 / 7 / 8
9,809
577
8,561
16,864
14,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 6 / 3
11,249
662
13,795
16,612
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MrGingr
Pele
15
6 / 4 / 6
12,070
710
9,664
14,358
9,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
1 / 0 / 15
12,078
710
9,894
22,799
22,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
druromu
Zeus
17
10 / 6 / 7
12,626
743
18,759
9,211
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
17
17
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
MrGingr
Pele
6
4
6
2.25
L
3
4
6
1.5
L
Erlang Shen
SYMORE DEATH
Erlang Shen
1
7
8
0.71
L
6
6
3
1.25
W
1
0
15
8.5
W
Zeus
druromu
Zeus
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
38,317
44,537
Taken
46,368
23,952
Mitigated
34,892
8,719
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
MrGingr
Pele
9,664
3,254
0
4,034
14,358
9,033
1,706
3,537
10,821
0
62,155
L
11,427
489
0
2,862
11,061
3,943
238
6,596
4,345
56,702
0
L
Erlang Shen
SYMORE DEATH
Erlang Shen
8,561
4,023
0
1,750
16,864
14,360
555
10,650
5,909
0
25,663
L
13,795
4,024
0
4,107
16,612
5,649
203
10,758
5,562
0
43,910
W
9,894
1,369
0
8,976
22,799
22,958
336
4,888
17,911
34,774
0
W
Zeus
druromu
Zeus
18,759
2,548
0
1,388
9,211
2,901
970
3,192
6,019
59,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
36,774
181
Minions Killed
207
0
Camps Cleared
0
818,037
Distance Traveled
806,586
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,070
710
93
5
0
255,640
1
L
Thoth
11,405
671
96
6
0
269,411
5
L
Erlang Shen
9,809
577
31
2
0
270,784
3
L
Pele
11,249
662
54
3
0
277,842
0
W
Ganesha
12,078
710
14
1
0
296,322
2
W
Zeus
12,626
743
100
6
0
254,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role