Player Matchup

Freya
Freya
AngryB3AR
Freya
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,523 Elo+
Solo
Xbalanque
Xbalanque
CrimsonXDolphin
Xbalanque
Level 12
God Stats
4W - 3L
1,544 SR
Queue Stats
25W - 21L
1,733 Elo+
Solo
Janus
Janus
DISNOTME
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 34L
1,498 Elo+
Solo
Ymir
Ymir
SikoLogik
Ymir
Level 28
God Stats
143W - 115L
1,558 SR
Queue Stats
497W - 477L
1,576 Elo+
Solo
Horus
Horus
StaleMemes
Horus
Level 20
God Stats
3W - 0L
1,846 SR
Queue Stats
6W - 0L
1,873 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,640 Elo+

VS

Team Averages
Level 41
1,609 SR
1,654 Elo+
Fafnir
Fafnir
ShotgunHarry
Fafnir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,562 Elo+
Solo
Bellona
Bellona
TomIsHigh
Bellona
Level 6
God Stats
26W - 13L
1,986 SR
Queue Stats
47W - 28L
1,910 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zanapz
Cu Chulainn
Level 18
God Stats
2W - 3L
1,502 SR
Queue Stats
187W - 132L
1,523 Elo+
Solo
Apollo
Apollo
mimn
Apollo
Level 142
God Stats
5W - 8L
1,312 SR
Queue Stats
296W - 288L
1,592 Elo+
Party 1
Janus
Janus
yourgaydad
Janus
Level 28
God Stats
3W - 4L
1,746 SR
Queue Stats
114W - 86L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AngryB3AR
Freya
13
5 / 3 / 2
7,349
612
7,109
9,498
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CrimsonXDolphin
Xbalanque
13
0 / 2 / 4
6,956
580
4,964
7,842
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
DISNOTME
Janus
11
3 / 4 / 2
6,903
575
5,781
6,221
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
3 / 2 / 1
6,052
504
3,430
8,194
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
10
3 / 3 / 1
6,375
531
3,313
8,529
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
3 / 3 / 0
6,600
550
4,521
9,411
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TomIsHigh
Bellona
13
9 / 0 / 2
7,946
662
8,006
9,551
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Zanapz
Cu Chulainn
11
0 / 4 / 3
6,396
533
4,347
7,750
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
mimn
Apollo
9
0 / 4 / 3
5,857
488
3,610
6,615
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
2 / 4 / 4
7,157
596
5,856
5,688
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
14
Kills
14
14
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
AngryB3AR
Freya
5
3
2
2
W
Xbalanque
CrimsonXDolphin
Xbalanque
0
2
4
1
W
Janus
DISNOTME
Janus
3
4
2
1
L
Fafnir
3
3
0
1
W
Ymir
3
2
1
1.75
W
Horus
3
3
1
1.17
L
Bellona
TomIsHigh
Bellona
9
0
2
10
L
Cu Chulainn
Zanapz
Cu Chulainn
0
4
3
0.38
L
Apollo
mimn
Apollo
0
4
3
0.38
L
Janus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
26,340
40,284
Taken
39,015
14,333
Mitigated
22,734
13,094
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AngryB3AR
Freya
7,109
2,536
0
4,860
9,498
3,192
276
1,214
8,242
35,017
0
W
Xbalanque
CrimsonXDolphin
Xbalanque
4,964
2,831
0
3,093
7,842
2,332
1,228
1,682
6,160
0
45,567
W
Janus
DISNOTME
Janus
5,781
468
0
0
6,221
2,068
0
3,251
2,842
39,232
0
L
Fafnir
4,521
1,307
357
3,270
9,411
7,638
0
3,597
5,764
15,612
0
W
Ymir
3,430
1,271
197
2,273
8,194
3,316
222
3,011
5,123
26,158
0
W
Horus
3,313
1,815
346
2,325
8,529
3,425
59
905
7,540
0
25,821
L
Bellona
TomIsHigh
Bellona
8,006
3,720
0
2,105
9,551
6,371
0
1,726
7,743
0
42,715
L
Cu Chulainn
Zanapz
Cu Chulainn
4,347
833
0
2,066
7,750
3,923
964
5,456
2,294
0
30,537
L
Apollo
mimn
Apollo
3,610
1,710
0
1,230
6,615
2,885
144
2,596
3,967
0
29,039
L
Janus
5,856
272
0
420
5,688
1,917
0
2,638
2,927
41,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
33,956
332
Minions Killed
294
0
Camps Cleared
0
1,128,485
Distance Traveled
1,077,120
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,349
612
62
5
0
206,661
1
W
Xbalanque
6,956
580
97
8
0
195,668
2
W
Janus
6,903
575
75
6
0
242,645
5
L
Fafnir
6,600
550
12
1
0
227,429
1
W
Ymir
6,052
504
44
4
0
219,689
2
W
Horus
6,375
531
54
5
0
263,822
1
L
Bellona
7,946
662
70
6
0
237,228
2
L
Cu Chulainn
6,396
533
64
5
0
185,248
3
L
Apollo
5,857
488
60
5
0
201,724
2
L
Janus
7,157
596
88
7
0
225,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role