Player Matchup

Serqet
Serqet
ItzDOBBY
Serqet
Level 146
God Stats
6W - 7L
1,429 SR
Queue Stats
142W - 118L
1,488 Elo+
Party 1
Discordia
Discordia
Liccle Domi x
Discordia
Level 146
God Stats
2W - 3L
1,152 SR
Queue Stats
297W - 288L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Matty873
Cthulhu
Level 15
God Stats
3W - 4L
1,543 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Artemis
Artemis
Reidy12124
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
il0123
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Party 1
Team Averages
Level 66
1,425 SR
1,451 Elo+

VS

Team Averages
Level 21
1,535 SR
1,524 Elo+
Artemis
Artemis
Chuzenso
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
HannahHays
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheJoriath
Bellona
Level 28
God Stats
3W - 4L
1,676 SR
Queue Stats
27W - 37L
1,489 Elo+
Solo
Hel
Hel
VerrueckterPanda
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
sulis2021
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ItzDOBBY
Serqet
16
11 / 1 / 6
10,239
569
9,768
10,994
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Liccle Domi x
Discordia
14
6 / 2 / 7
9,673
537
9,500
7,157
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Matty873
Cthulhu
15
4 / 1 / 10
9,304
517
10,875
15,167
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Reidy12124
Artemis
12
4 / 4 / 7
7,947
442
6,458
9,289
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
il0123
Kumbhakarna
12
3 / 4 / 15
8,780
488
6,385
14,361
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chuzenso
Artemis
11
1 / 9 / 4
7,086
394
6,750
15,041
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
HannahHays
Tsukuyomi
15
7 / 3 / 0
9,674
537
5,116
12,251
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
TheJoriath
Bellona
12
0 / 5 / 1
7,441
413
4,363
13,086
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 5
9,038
502
13,416
14,651
4,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
10
0 / 10 / 1
6,257
348
2,966
9,901
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
28
Kills
12
12
Deaths
30
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chuzenso
Artemis
1
9
4
0.33
L
Tsukuyomi
HannahHays
Tsukuyomi
7
3
0
2.33
W
Serqet
ItzDOBBY
Serqet
11
1
6
14
W
Discordia
Liccle Domi x
Discordia
6
2
7
4.75
W
Cthulhu
Matty873
Cthulhu
4
1
10
9
W
Artemis
Reidy12124
Artemis
4
4
7
1.88
L
Bellona
TheJoriath
Bellona
0
5
1
0.1
L
4
3
5
2.17
W
Kumbhakarna
il0123
Kumbhakarna
3
4
15
2.63
L
Agni
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
32,611
56,968
Taken
64,930
36,125
Mitigated
28,606
14,803
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chuzenso
Artemis
6,750
2,777
0
2,047
15,041
4,472
693
6,284
8,226
0
20,707
L
Tsukuyomi
HannahHays
Tsukuyomi
5,116
1,686
0
5,535
12,251
4,076
733
1,806
10,151
0
59,132
W
Serqet
ItzDOBBY
Serqet
9,768
1,924
0
3,768
10,994
4,190
1,819
1,821
9,044
0
52,571
W
Discordia
Liccle Domi x
Discordia
9,500
1,123
0
1,000
7,157
2,425
1,688
3,360
3,555
63,925
0
W
Cthulhu
Matty873
Cthulhu
10,875
995
1,272
5,842
15,167
13,743
1,304
4,364
10,288
49,737
0
W
Artemis
Reidy12124
Artemis
6,458
2,820
0
2,177
9,289
2,753
1,333
3,108
6,027
0
24,725
L
Bellona
TheJoriath
Bellona
4,363
1,470
0
695
13,086
12,240
1,893
6,605
5,855
0
38,751
L
13,416
666
2,222
7,471
14,651
4,973
0
6,157
7,518
55,396
0
W
Kumbhakarna
il0123
Kumbhakarna
6,385
657
0
744
14,361
13,014
489
3,007
11,252
27,678
0
L
Agni
2,966
686
0
0
9,901
2,845
385
4,235
5,439
19,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
39,496
391
Minions Killed
353
0
Camps Cleared
0
1,676,594
Distance Traveled
1,426,144
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,086
394
32
2
0
259,461
4
L
Tsukuyomi
9,674
537
106
6
0
319,267
3
W
Serqet
10,239
569
88
5
0
398,804
5
W
Discordia
9,673
537
108
6
0
313,093
1
W
Cthulhu
9,304
517
103
6
0
342,709
0
W
Artemis
7,947
442
49
3
0
288,190
4
L
Bellona
7,441
413
72
4
0
272,137
0
L
Hel
9,038
502
114
6
0
335,744
0
W
Kumbhakarna
8,780
488
43
2
0
333,798
4
L
Agni
6,257
348
29
2
0
239,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role