Player Matchup

Apollo
Apollo
Platinum III
MA1D_GL0RY
Apollo
Platinum III
Level 160
God Stats
5W - 1L
1,987 SR
Queue Stats
161W - 147L
1,828 MMR
Solo
Ravana
Ravana
Gold I
MortenH01
Ravana
Gold I
Level 148
God Stats
2W - 5L
1,771 SR
Queue Stats
182W - 182L
1,852 MMR
Solo
Sol
Sol
Gold IV
PeoplesGM
Sol
Gold IV
Level 83
God Stats
3W - 1L
1,866 SR
Queue Stats
38W - 35L
1,688 MMR
Party 2
Cabrakan
Cabrakan
Gold II
TwoMode
Cabrakan
Gold II
Level 142
God Stats
11W - 5L
1,905 SR
Queue Stats
125W - 70L
1,856 MMR
Solo
Nike
Nike
Platinum I
chobubo
Nike
Platinum I
Level 98
God Stats
17W - 16L
1,733 SR
Queue Stats
247W - 218L
1,961 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,852 SR
1,837 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,639 SR
1,839 MMR
Cupid
Cupid
Platinum II
BigPoppasYacht
Cupid
Platinum II
Level 154
God Stats
33W - 26L
1,710 SR
Queue Stats
442W - 426L
1,879 MMR
Party 1
Chang'e
Chang'e
Platinum II
BobbyShmurdasCap
Chang'e
Platinum II
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
131W - 119L
1,879 MMR
Party 1
Ares
Ares
Platinum V
DaLurgyDisher
Ares
Platinum V
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 109L
1,815 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
DeckyGillen67
Erlang Shen
Platinum IV
Level 121
God Stats
8W - 3L
1,831 SR
Queue Stats
63W - 59L
1,822 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
SippleNlippage
Guan Yu
Platinum IV
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 248L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MA1D_GL0RY
Apollo
18
10 / 0 / 4
11,164
657
9,823
9,419
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
MortenH01
Ravana
16
5 / 0 / 13
9,617
566
9,609
7,320
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 7
9,713
571
13,648
11,001
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
TwoMode
Cabrakan
13
3 / 3 / 14
9,077
534
8,197
13,898
13,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
chobubo
Nike
14
1 / 0 / 0
8,520
501
2,264
9,635
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
JanusNu WaSetNemesisDanzaburou

VS

Bans
Cu ChulainnAphroditeKumbhakarnaScyllaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,168
539
3,466
9,203
3,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,753
456
7,013
10,072
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 2
6,862
404
5,602
16,673
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
DeckyGillen67
Erlang Shen
14
1 / 6 / 3
8,084
476
6,708
14,778
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 0
8,973
528
10,812
13,890
9,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
21
Kills
5
5
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
4
2
0.25
L
1
8
2
0.25
L
Erlang Shen
DeckyGillen67
Erlang Shen
1
6
3
0.42
W
Apollo
MA1D_GL0RY
Apollo
10
0
4
12
W
Ravana
MortenH01
Ravana
5
0
13
11.5
W
2
2
7
2.75
L
2
2
0
1
W
Cabrakan
TwoMode
Cabrakan
3
3
14
3.33
W
Nike
chobubo
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
33,601
51,273
Taken
64,616
31,040
Mitigated
36,498
25,005
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
2,201
310
4,579
9,203
3,066
486
1,888
7,315
0
73,851
L
7,013
328
480
3,117
10,072
3,207
0
2,866
7,206
49,545
0
L
5,602
345
0
1,921
16,673
11,077
0
7,648
9,025
19,343
0
L
Erlang Shen
DeckyGillen67
Erlang Shen
6,708
3,062
0
2,690
14,778
9,917
0
6,745
8,033
0
50,799
W
Apollo
MA1D_GL0RY
Apollo
9,823
6,214
0
6,260
9,419
4,235
2,797
3,362
5,886
0
75,600
W
Ravana
MortenH01
Ravana
9,609
3,097
0
3,265
7,320
3,330
1,128
2,018
5,179
0
63,513
W
13,648
4,946
0
6,950
11,001
5,585
1,903
2,504
8,432
82,261
3,950
L
10,812
1,196
187
4,309
13,890
9,231
0
2,242
11,348
0
52,774
W
Cabrakan
TwoMode
Cabrakan
8,197
1,410
0
4,518
13,898
13,852
114
4,287
9,526
21,552
0
W
Nike
chobubo
Nike
2,264
379
0
4,012
9,635
4,038
822
0
9,635
0
42,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
40,840
518
Minions Killed
478
0
Camps Cleared
0
1,671,097
Distance Traveled
1,572,333
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,168
539
152
9
0
320,185
7
L
Chang'e
7,753
456
112
7
0
308,587
4
L
Ares
6,862
404
25
1
0
301,263
5
L
Erlang Shen
8,084
476
87
5
0
312,240
5
W
Apollo
11,164
657
154
9
0
314,899
2
W
Ravana
9,617
566
78
5
0
390,626
5
W
Sol
9,713
571
163
10
0
306,981
5
L
Guan Yu
8,973
528
102
6
0
330,058
2
W
Cabrakan
9,077
534
19
1
0
339,315
7
W
Nike
8,520
501
104
6
0
319,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role