Player Matchup

Arachne
Arachne
Giyuui
Arachne
Level 28
God Stats
6W - 3L
1,764 SR
Queue Stats
145W - 129L
1,472 Elo+
Party 2
Chernobog
Chernobog
Kaguyaix
Chernobog
Level 28
God Stats
18W - 12L
1,475 SR
Queue Stats
155W - 134L
1,531 Elo+
Party 2
Bacchus
Bacchus
NagiEklerek
Bacchus
Level 22
God Stats
12W - 9L
1,543 SR
Queue Stats
44W - 39L
1,471 Elo+
Solo
Ra
Ra
meldinedz
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,209 Elo+
Solo
Heimdallr
Heimdallr
o-mega13d
Heimdallr
Level 29
God Stats
18W - 17L
1,535 SR
Queue Stats
60W - 58L
1,537 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,444 Elo+

VS

Team Averages
Level 10
1,467 SR
1,456 Elo+
Freya
Freya
Queen_julia_1st
Freya
Level 6
God Stats
5W - 4L
1,496 SR
Queue Stats
57W - 55L
1,330 Elo+
Party 1
Medusa
Medusa
TheMamaDusa
Medusa
Level 4
God Stats
34W - 51L
1,500 SR
Queue Stats
88W - 117L
1,670 Elo+
Solo
Cthulhu
Cthulhu
evilhon3yB33
Cthulhu
Level 16
God Stats
4W - 9L
1,508 SR
Queue Stats
126W - 133L
1,460 Elo+
Party 1
Bellona
Bellona
kopulasty_ogonek
Bellona
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo
Thanatos
Thanatos
slaughtersnail
Thanatos
Level 17
God Stats
38W - 33L
1,542 SR
Queue Stats
109W - 119L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Giyuui
Arachne
19
19 / 1 / 6
12,584
662
18,877
11,722
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Kaguyaix
Chernobog
17
7 / 0 / 8
11,418
601
14,549
12,103
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NagiEklerek
Bacchus
15
3 / 1 / 11
10,298
542
7,104
9,524
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 6
10,100
532
5,887
6,270
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
o-mega13d
Heimdallr
15
7 / 3 / 8
9,922
522
9,450
10,105
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,509
395
2,449
15,609
5,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
11
2 / 8 / 1
7,033
370
3,408
9,332
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
evilhon3yB33
Cthulhu
12
3 / 7 / 3
8,325
438
10,788
17,631
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 1
6,983
368
9,528
16,999
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
15
2 / 7 / 2
9,298
489
4,096
18,980
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
38
Kills
7
7
Deaths
38
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Giyuui
Arachne
19
1
6
22
W
Chernobog
Kaguyaix
Chernobog
7
0
8
11
W
Bacchus
NagiEklerek
Bacchus
3
1
11
8.5
L
0
9
1
0.06
L
Medusa
2
8
1
0.31
L
Cthulhu
evilhon3yB33
Cthulhu
3
7
3
0.64
L
0
7
1
0.07
W
2
2
6
2.5
W
Heimdallr
o-mega13d
Heimdallr
7
3
8
3.67
L
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,867
Damage
30,269
49,724
Taken
78,551
32,524
Mitigated
40,825
16,824
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Giyuui
Arachne
18,877
12,719
0
4,427
11,722
8,316
466
3,118
8,516
0
87,759
W
Chernobog
Kaguyaix
Chernobog
14,549
11,322
0
6,465
12,103
5,016
4,752
978
10,725
0
68,693
W
Bacchus
NagiEklerek
Bacchus
7,104
1,256
0
1,085
9,524
12,291
1,510
2,733
6,791
23,128
0
L
2,449
949
0
3,345
15,609
5,345
433
5,021
10,588
29,770
0
L
Medusa
3,408
2,125
0
0
9,332
3,105
102
1,913
7,419
0
19,781
L
Cthulhu
evilhon3yB33
Cthulhu
10,788
845
534
3,866
17,631
11,229
0
3,229
14,402
40,298
0
L
9,528
4,091
0
1,014
16,999
14,350
0
562
16,437
0
33,278
W
5,887
1,193
145
1,738
6,270
2,535
1,550
2,919
3,351
49,681
0
W
Heimdallr
o-mega13d
Heimdallr
9,450
2,830
0
2,964
10,105
4,366
3,762
3,489
6,616
0
46,870
L
Thanatos
4,096
2,222
0
12,680
18,980
6,796
0
2,266
16,714
0
61,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,322
Gold Earned
39,148
454
Minions Killed
310
0
Camps Cleared
0
1,695,289
Distance Traveled
1,611,654
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,584
662
127
7
0
391,041
4
W
Chernobog
11,418
601
127
7
0
334,760
4
W
Bacchus
10,298
542
34
2
0
375,918
2
L
Freya
7,509
395
51
3
0
267,086
1
L
Medusa
7,033
370
34
2
0
323,500
1
L
Cthulhu
8,325
438
62
3
0
390,084
0
L
Bellona
6,983
368
50
3
0
271,139
0
W
Ra
10,100
532
82
4
0
254,162
2
W
Heimdallr
9,922
522
84
4
0
339,408
4
L
Thanatos
9,298
489
113
6
0
359,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role