Player Matchup

Persephone
Persephone
ImNotGood900
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,666 Elo+
Solo
Zeus
Zeus
RJmaniac
Zeus
Level 18
God Stats
6W - 2L
1,890 SR
Queue Stats
58W - 25L
1,800 Elo+
Solo
King Arthur
King Arthur
TuChiquitoMiau
King Arthur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,970 Elo+
Party 1
Fenrir
Fenrir
VulcansFury
Fenrir
Level 25
God Stats
19W - 9L
1,823 SR
Queue Stats
57W - 56L
1,761 Elo+
Solo
Kuzenbo
Kuzenbo
memenibba
Kuzenbo
Level 41
God Stats
0W - 2L
1,758 SR
Queue Stats
14W - 10L
1,307 Elo+
Party 1
Team Averages
Level 26
1,694 SR
1,701 Elo+

VS

Team Averages
Level 22
1,545 SR
1,687 Elo+
Nu Wa
Nu Wa
BlueDrago9
Nu Wa
Level 24
God Stats
28W - 28L
1,694 SR
Queue Stats
66W - 72L
1,673 Elo+
Solo
Arachne
Arachne
CovidIsOP
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,950 Elo+
Solo
Zeus
Zeus
JhonaThanSD
Zeus
Level 14
God Stats
2W - 2L
1,740 SR
Queue Stats
16W - 15L
1,637 Elo+
Solo
Kuzenbo
Kuzenbo
KyuuChan9
Kuzenbo
Level 21
God Stats
5W - 1L
1,505 SR
Queue Stats
44W - 70L
1,545 Elo+
Solo
Cupid
Cupid
Niiveon
Cupid
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
58W - 56L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ImNotGood900
Persephone
20
2 / 6 / 10
15,273
1,018
22,193
22,461
8,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
3 / 8 / 14
15,586
1,039
31,540
18,901
6,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TuChiquitoMiau
King Arthur
20
8 / 10 / 13
16,575
1,105
26,290
43,329
43,431
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
19 / 13 / 5
18,564
1,238
35,905
33,745
16,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
memenibba
Kuzenbo
15
0 / 0 / 0
11,090
739
0
3,231
611
Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 7 / 23
16,620
1,108
32,705
21,352
8,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
CovidIsOP
Arachne
20
19 / 6 / 8
18,386
1,226
32,617
37,580
14,361
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 10 / 11
14,620
975
11,633
18,726
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
KyuuChan9
Kuzenbo
20
1 / 2 / 18
14,644
976
10,844
20,803
31,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Niiveon
Cupid
20
9 / 7 / 12
17,009
1,134
27,179
23,722
9,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
109
32
Kills
37
37
Deaths
32
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
7
23
2.5
W
Arachne
CovidIsOP
Arachne
19
6
8
3.83
L
Persephone
ImNotGood900
Persephone
2
6
10
1.17
W
2
10
11
0.75
W
Kuzenbo
KyuuChan9
Kuzenbo
1
2
18
5
W
Cupid
Niiveon
Cupid
9
7
12
2.14
L
Zeus
3
8
14
1.25
L
King Arthur
TuChiquitoMiau
King Arthur
8
10
13
1.45
L
Fenrir
19
13
5
1.65
L
Kuzenbo
memenibba
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,928
Damage
114,978
121,667
Taken
122,183
76,092
Mitigated
69,848
8,552
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
32,705
6,325
544
1,753
21,352
8,164
0
7,122
13,988
49,863
0
W
Arachne
CovidIsOP
Arachne
32,617
19,788
0
5,062
37,580
14,361
0
24,406
12,763
4,746
36,832
L
Persephone
ImNotGood900
Persephone
22,193
2,129
0
1,115
22,461
8,538
0
9,151
13,163
69,831
0
W
11,633
1,081
0
0
18,726
6,233
0
4,623
13,926
57,259
0
W
Kuzenbo
KyuuChan9
Kuzenbo
10,844
3,089
705
1,080
20,803
31,517
0
9,396
11,163
27,883
0
W
Cupid
Niiveon
Cupid
27,179
19,452
1,710
4,582
23,722
9,573
0
6,930
16,610
0
74,832
L
Zeus
31,540
2,855
0
831
18,901
6,679
0
9,425
9,254
101,910
0
L
King Arthur
TuChiquitoMiau
King Arthur
26,290
3,357
0
4,714
43,329
43,431
0
24,370
18,346
0
62,755
L
Fenrir
35,905
11,859
0
1,892
33,745
16,833
0
12,035
21,348
0
60,032
L
Kuzenbo
memenibba
Kuzenbo
0
0
0
0
3,231
611
0
3,080
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,088
Gold Earned
81,279
421
Minions Killed
305
10
Camps Cleared
13
1,162,561
Distance Traveled
1,524,573
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,620
1,108
46
3
3
279,804
0
W
Arachne
18,386
1,226
22
1
1
366,325
0
L
Persephone
15,273
1,018
133
9
3
290,325
3
W
Zeus
14,620
975
111
7
2
255,489
0
W
Kuzenbo
14,644
976
23
2
0
313,233
0
W
Cupid
17,009
1,134
103
7
7
309,722
0
L
Zeus
15,586
1,039
175
12
2
270,721
0
L
King Arthur
16,575
1,105
65
4
1
309,670
1
L
Fenrir
18,564
1,238
48
3
4
291,845
0
L
Kuzenbo
11,090
739
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role