Player Matchup

Nox
Nox
ArmagedonTyrant
Nox
Level 142
God Stats
8W - 16L
1,559 SR
Queue Stats
272W - 284L
1,524 Elo+
Solo
Heimdallr
Heimdallr
ImDawn
Heimdallr
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 92L
1,570 Elo+
Party 2
Bellona
Bellona
Vizzion Ts
Bellona
Level 120
God Stats
0W - 3L
1,542 SR
Queue Stats
52W - 48L
1,570 Elo+
Party 2
Team Averages
Level 130
1,534 SR
1,555 Elo+

VS

Team Averages
Level 124
1,582 SR
1,516 Elo+
Vulcan
Vulcan
Bacemarck
Vulcan
Level 153
God Stats
29W - 15L
1,695 SR
Queue Stats
86W - 90L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
jakiluk
Kuzenbo
Level 108
God Stats
4W - 8L
1,398 SR
Queue Stats
39W - 42L
1,627 Elo+
Solo
Artemis
Artemis
optimes1
Artemis
Level 110
God Stats
10W - 2L
1,654 SR
Queue Stats
18W - 20L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,718
611
2,303
6,603
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
ImDawn
Heimdallr
10
0 / 2 / 1
6,780
616
5,212
7,589
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Vizzion Ts
Bellona
10
1 / 3 / 0
7,201
655
1,723
9,542
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bacemarck
Vulcan
12
6 / 0 / 2
8,563
778
11,562
3,431
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
jakiluk
Kuzenbo
11
1 / 1 / 7
7,617
692
4,183
6,998
6,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
optimes1
Artemis
11
1 / 0 / 7
7,623
693
4,712
5,571
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Vulcan
Bacemarck
Vulcan
6
0
2
7
L
Heimdallr
ImDawn
Heimdallr
0
2
1
0.25
L
Bellona
Vizzion Ts
Bellona
1
3
0
0.33
W
Kuzenbo
jakiluk
Kuzenbo
1
1
7
4.5
W
Artemis
optimes1
Artemis
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,238
Damage
20,457
23,734
Taken
16,000
10,692
Mitigated
9,817
2,236
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,303
118
0
0
6,603
2,185
0
3,444
3,011
24,926
0
W
Vulcan
Bacemarck
Vulcan
11,562
4,167
0
905
3,431
1,253
398
345
3,076
48,365
0
L
Heimdallr
ImDawn
Heimdallr
5,212
1,938
0
1,150
7,589
2,630
27
5,733
1,614
0
28,211
L
Bellona
Vizzion Ts
Bellona
1,723
288
0
1,086
9,542
5,877
0
5,938
3,320
0
24,949
W
Kuzenbo
jakiluk
Kuzenbo
4,183
1,134
0
1,370
6,998
6,798
349
548
6,388
16,585
0
W
Artemis
optimes1
Artemis
4,712
2,736
0
3,293
5,571
1,766
2,227
1,258
4,221
0
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,699
Gold Earned
23,803
145
Minions Killed
142
0
Camps Cleared
0
611,271
Distance Traveled
663,395
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,718
611
51
5
0
199,840
3
W
Vulcan
8,563
778
71
6
0
254,781
5
L
Heimdallr
6,780
616
52
5
0
198,472
2
L
Bellona
7,201
655
42
4
0
212,959
1
W
Kuzenbo
7,617
692
26
2
0
207,905
3
W
Artemis
7,623
693
45
4
0
200,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role