Player Matchup

Bakasura
Bakasura
DaBrightDiamond
Bakasura
Level 129
God Stats
1W - 0L
1,255 SR
Queue Stats
57W - 52L
1,585 Elo+
Party 1
He Bo
He Bo
SymphicPulse_YT
He Bo
Level 86
God Stats
9W - 2L
1,618 SR
Queue Stats
49W - 45L
1,565 Elo+
Party 1
Cerberus
Cerberus
cumminsboy498
Cerberus
Level 25
God Stats
8W - 2L
1,517 SR
Queue Stats
17W - 16L
1,423 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,524 Elo+

VS

Team Averages
Level 13
1,401 SR
1,254 Elo+
Bellona
Bellona
Chito-elGorila
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 95L
1,397 Elo+
Party 2
Neith
Neith
JM3S
Neith
Level 5
God Stats
0W - 5L
1,154 SR
Queue Stats
1W - 8L
1,047 Elo+
Solo
Ra
Ra
The_Bros_002
Ra
Level 17
God Stats
0W - 3L
1,548 SR
Queue Stats
81W - 107L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 2 / 5
10,116
843
6,671
9,573
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 5 / 5
10,288
857
14,301
10,285
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
cumminsboy498
Cerberus
11
1 / 5 / 9
9,196
766
1,805
11,054
9,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 6
8,053
671
3,842
13,398
7,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
JM3S
Neith
5
0 / 3 / 3
6,585
549
1,033
2,536
724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 3 / 2
10,319
860
12,308
10,341
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
10
12
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Bakasura
6
2
5
4.25
L
Neith
JM3S
Neith
0
3
3
0.5
W
7
5
5
1.9
L
8
3
2
3
W
Cerberus
cumminsboy498
Cerberus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
17,183
30,912
Taken
26,275
18,699
Mitigated
11,340
10,393
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
932
0
75
13,398
7,081
0
9,321
3,559
0
14,644
W
Bakasura
6,671
4,568
0
4,820
9,573
5,897
2,477
4,259
5,114
0
43,264
L
Neith
JM3S
Neith
1,033
465
0
100
2,536
724
0
1,313
1,117
0
3,253
W
14,301
962
0
3,866
10,285
3,326
541
3,562
6,489
50,671
0
L
12,308
1,138
158
3,830
10,341
3,535
0
5,488
3,907
56,679
0
W
Cerberus
cumminsboy498
Cerberus
1,805
138
0
1,707
11,054
9,476
140
4,066
6,756
8,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
24,957
164
Minions Killed
120
0
Camps Cleared
0
643,381
Distance Traveled
446,822
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,053
671
21
2
0
186,267
0
W
Bakasura
10,116
843
87
7
0
250,045
4
L
Neith
6,585
549
4
0
0
41,551
0
W
He Bo
10,288
857
66
6
0
201,239
1
L
Ra
10,319
860
95
8
0
219,004
4
W
Cerberus
9,196
766
11
1
0
192,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role