Player Matchup

Cerberus
Cerberus
B1oodbath999
Cerberus
Level 9
God Stats
33W - 23L
1,928 SR
Queue Stats
43W - 47L
1,413 Elo+
Party 1
Fenrir
Fenrir
Bierfest
Fenrir
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 243L
1,443 Elo+
Solo
Danzaburou
Danzaburou
MARKMANIAKO
Danzaburou
Level 22
God Stats
18W - 14L
1,397 SR
Queue Stats
54W - 72L
1,311 Elo+
Solo
Neith
Neith
blckjzz
Neith
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
scream808
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,433 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,420 Elo+

VS

Team Averages
Level 10
1,415 SR
1,367 Elo+
Scylla
Scylla
Grrachi
Scylla
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 11L
1,547 Elo+
Party 2
Nemesis
Nemesis
MrB00LB00L
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 3
Neith
Neith
Pudss
Neith
Level 7
God Stats
2W - 2L
1,720 SR
Queue Stats
4W - 3L
1,730 Elo+
Party 2
Bellona
Bellona
avielsofer
Bellona
Level 6
God Stats
1W - 7L
1,237 SR
Queue Stats
6W - 17L
1,217 Elo+
Party 3
Nu Wa
Nu Wa
thedctimes
Nu Wa
Level 18
God Stats
22W - 27L
1,316 SR
Queue Stats
74W - 106L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1oodbath999
Cerberus
14
0 / 0 / 0
9,290
619
0
433
161
Fenrir
Bierfest
Fenrir
20
7 / 16 / 31
16,719
1,115
17,606
36,805
21,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MARKMANIAKO
Danzaburou
14
0 / 0 / 0
9,290
619
0
433
161
Neith
blckjzz
Neith
20
22 / 3 / 17
20,044
1,336
51,938
27,319
12,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
scream808
Baron Samedi
20
16 / 9 / 20
18,843
1,256
33,780
29,068
14,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grrachi
Scylla
20
2 / 6 / 18
14,941
996
13,012
19,392
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MrB00LB00L
Nemesis
20
0 / 14 / 16
13,562
904
5,542
25,320
9,976
Neith
Pudss
Neith
20
13 / 7 / 11
17,698
1,180
32,471
17,958
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
avielsofer
Bellona
20
6 / 12 / 13
15,654
1,044
19,990
34,146
38,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
7 / 6 / 13
15,131
1,009
19,480
18,639
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
99
45
Kills
28
28
Deaths
45
68
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B1oodbath999
Cerberus
0
0
0
0
W
Fenrir
Bierfest
Fenrir
7
16
31
1.41
L
Scylla
Grrachi
Scylla
2
6
18
1.83
W
Danzaburou
MARKMANIAKO
Danzaburou
0
0
0
0
L
Nemesis
MrB00LB00L
Nemesis
0
14
16
0.57
L
Neith
Pudss
Neith
13
7
11
2.64
L
Bellona
avielsofer
Bellona
6
12
13
1.04
W
Neith
blckjzz
Neith
22
3
17
10.17
W
Baron Samedi
scream808
Baron Samedi
16
9
20
2.89
L
Nu Wa
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,324
Damage
90,495
94,058
Taken
115,455
48,080
Mitigated
66,925
20,815
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B1oodbath999
Cerberus
0
0
0
0
433
161
0
433
0
0
0
W
Fenrir
Bierfest
Fenrir
17,606
5,289
134
2,363
36,805
21,232
0
13,723
22,600
0
24,633
L
Scylla
Grrachi
Scylla
13,012
2,361
0
1,112
19,392
5,831
0
5,834
13,558
29,893
0
W
Danzaburou
MARKMANIAKO
Danzaburou
0
0
0
0
433
161
0
433
0
0
0
L
Nemesis
MrB00LB00L
Nemesis
5,542
1,267
0
2,671
25,320
9,976
0
6,810
18,510
0
19,580
L
Neith
Pudss
Neith
32,471
17,311
0
4,133
17,958
6,457
0
4,972
12,986
0
82,653
L
Bellona
avielsofer
Bellona
19,990
7,934
0
1,306
34,146
38,308
0
7,210
26,936
1,575
48,112
W
Neith
blckjzz
Neith
51,938
27,377
0
9,857
27,319
12,065
0
9,797
17,142
0
120,422
W
Baron Samedi
scream808
Baron Samedi
33,780
1,871
3,181
5,280
29,068
14,461
0
9,000
19,732
78,173
0
L
Nu Wa
19,480
6,974
0
568
18,639
6,353
0
8,954
9,685
42,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,186
Gold Earned
76,986
274
Minions Killed
281
2
Camps Cleared
11
740,839
Distance Traveled
1,313,939
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,290
619
0
0
0
0
0
W
Fenrir
16,719
1,115
13
1
1
250,923
0
L
Scylla
14,941
996
63
4
1
274,036
0
W
Danzaburou
9,290
619
0
0
0
0
0
L
Nemesis
13,562
904
26
2
2
252,672
3
L
Neith
17,698
1,180
123
8
1
246,323
0
L
Bellona
15,654
1,044
33
2
6
300,572
4
W
Neith
20,044
1,336
152
10
0
258,567
0
W
Baron Samedi
18,843
1,256
109
7
1
231,349
0
L
Nu Wa
15,131
1,009
36
2
1
240,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role