Player Matchup

Mulan
Mulan
BLastiN FWM
Mulan
Level 24
God Stats
0W - 2L
1,676 SR
Queue Stats
72W - 85L
1,346 Elo+
Solo
Zeus
Zeus
Elitegamer30883
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 109L
1,360 Elo+
Solo
Merlin
Merlin
Foxy2800
Merlin
Level 6
God Stats
3W - 3L
1,721 SR
Queue Stats
13W - 30L
1,219 Elo+
Solo
Ra
Ra
KoopaCon
Ra
Level 9
God Stats
4W - 2L
1,812 SR
Queue Stats
38W - 42L
1,386 Elo+
Solo
Cupid
Cupid
stivenhnd021
Cupid
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
58W - 63L
1,363 Elo+
Solo
Team Averages
Level 14
1,642 SR
1,335 Elo+

VS

Team Averages
Level 21
1,510 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Panzeer80
Zhong Kui
Level 5
God Stats
4W - 7L
1,153 SR
Queue Stats
4W - 11L
1,033 Elo+
Solo
Cupid
Cupid
Sagan Terror
Cupid
Level 28
God Stats
28W - 23L
1,752 SR
Queue Stats
151W - 142L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Selenia78
Guan Yu
Level 24
God Stats
12W - 7L
1,746 SR
Queue Stats
116W - 127L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Shane4255
Kukulkan
Level 20
God Stats
9W - 13L
1,391 SR
Queue Stats
81W - 104L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Xena903
Nu Wa
Level 28
God Stats
60W - 43L
1,508 SR
Queue Stats
184W - 227L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 17
15,284
1,092
23,147
22,661
24,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 12 / 20
15,746
1,125
27,776
26,905
13,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Foxy2800
Merlin
18
0 / 9 / 17
12,255
875
2,268
20,366
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
11 / 10 / 18
15,677
1,120
28,845
26,985
10,280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
8,620
616
0
1,802
554
Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Panzeer80
Zhong Kui
19
2 / 10 / 8
12,237
874
8,422
21,470
14,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 5 / 10
16,360
1,169
27,232
16,000
6,481
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Selenia78
Guan Yu
20
7 / 6 / 11
14,488
1,035
13,468
26,147
31,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Shane4255
Kukulkan
20
4 / 10 / 11
13,541
967
19,493
18,473
7,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Xena903
Nu Wa
20
6 / 3 / 18
15,919
1,137
24,730
7,327
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
34
Kills
33
33
Deaths
34
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
12
2
17
10.25
L
11
12
20
1.75
L
Merlin
Foxy2800
Merlin
0
9
17
0.94
L
11
10
18
2
W
Zhong Kui
Panzeer80
Zhong Kui
2
10
8
0.6
W
14
5
10
3.8
W
Guan Yu
Selenia78
Guan Yu
7
6
11
2.08
W
Kukulkan
Shane4255
Kukulkan
4
10
11
0.95
W
Nu Wa
Xena903
Nu Wa
6
3
18
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,036
Damage
93,345
98,719
Taken
89,417
56,114
Mitigated
63,121
7,964
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,147
4,954
0
1,092
22,661
24,376
0
12,062
10,599
0
44,531
L
27,776
5,201
554
2,503
26,905
13,768
0
14,218
12,687
65,796
0
L
Merlin
Foxy2800
Merlin
2,268
88
0
820
20,366
7,136
0
10,619
9,747
20,697
0
L
28,845
3,121
1,835
1,160
26,985
10,280
0
13,944
13,041
83,667
0
W
Zhong Kui
Panzeer80
Zhong Kui
8,422
2,727
0
3,329
21,470
14,855
0
14,350
7,120
23,727
0
W
27,232
23,927
520
1,342
16,000
6,481
0
11,921
4,079
0
56,454
W
Guan Yu
Selenia78
Guan Yu
13,468
3,126
1,517
1,568
26,147
31,565
0
13,799
12,265
0
35,166
W
Kukulkan
Shane4255
Kukulkan
19,493
617
0
0
18,473
7,660
0
14,216
4,257
46,637
0
W
Nu Wa
Xena903
Nu Wa
24,730
10,762
134
1,157
7,327
2,560
0
4,603
2,724
57,324
0
L
0
0
0
0
1,802
554
0
1,802
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,582
Gold Earned
72,545
274
Minions Killed
253
1
Camps Cleared
10
861,110
Distance Traveled
1,138,944
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,284
1,092
30
2
1
240,184
0
L
Zeus
15,746
1,125
75
5
0
218,632
0
L
Merlin
12,255
875
38
3
0
142,213
3
L
Ra
15,677
1,120
131
9
0
260,081
0
W
Zhong Kui
12,237
874
23
2
0
166,287
0
W
Cupid
16,360
1,169
55
4
6
217,232
2
W
Guan Yu
14,488
1,035
43
3
2
243,876
0
W
Kukulkan
13,541
967
75
5
0
255,943
0
W
Nu Wa
15,919
1,137
57
4
2
255,606
1
L
Cupid
8,620
616
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role