Player Matchup

Aphrodite
Aphrodite
Hilo55
Aphrodite
Level 62
God Stats
7W - 4L
1,714 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ravenloss1
Tsukuyomi
Level 38
God Stats
17W - 7L
1,500 SR
Queue Stats
156W - 127L
1,556 Elo+
Party 2
Hel
Hel
RudyyB
Hel
Level 25
God Stats
1W - 4L
1,406 SR
Queue Stats
64W - 68L
1,509 Elo+
Party 3
Neith
Neith
jericeek
Neith
Level 38
God Stats
2W - 3L
1,134 SR
Queue Stats
73W - 83L
1,468 Elo+
Party 3
Osiris
Osiris
littlespooderman
Osiris
Level 31
God Stats
38W - 42L
1,479 SR
Queue Stats
77W - 96L
1,498 Elo+
Party 2
Team Averages
Level 39
1,447 SR
1,513 Elo+

VS

Team Averages
Level 68
1,553 SR
1,521 Elo+
Hun Batz
Hun Batz
Cynder9
Hun Batz
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 120L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
KultaJyrki
Ao Kuang
Level 27
God Stats
10W - 10L
1,535 SR
Queue Stats
50W - 49L
1,531 Elo+
Party 1
Medusa
Medusa
TheDuddeli
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,527 Elo+
Party 1
Ra
Ra
marsTAK
Ra
Level 146
God Stats
3W - 5L
1,731 SR
Queue Stats
241W - 215L
1,459 Elo+
Solo
Cabrakan
Cabrakan
nakkis69
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hilo55
Aphrodite
10
1 / 4 / 1
6,657
416
2,520
7,335
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Ravenloss1
Tsukuyomi
10
0 / 5 / 2
6,228
389
6,350
12,606
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
RudyyB
Hel
10
3 / 5 / 2
6,898
431
5,105
7,008
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jericeek
Neith
10
1 / 2 / 4
6,365
398
4,138
7,077
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
6,634
415
3,054
7,966
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cynder9
Hun Batz
12
0 / 1 / 4
7,275
455
2,088
7,295
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
KultaJyrki
Ao Kuang
17
10 / 0 / 0
10,488
656
11,035
13,547
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
TheDuddeli
Medusa
13
6 / 1 / 6
8,570
536
9,356
6,414
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 0 / 5
9,649
603
4,334
8,275
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
nakkis69
Cabrakan
11
1 / 3 / 8
7,457
466
4,756
8,619
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
20
20
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cynder9
Hun Batz
0
1
4
2
L
Aphrodite
Hilo55
Aphrodite
1
4
1
0.38
W
Ao Kuang
KultaJyrki
Ao Kuang
10
0
0
10
L
Tsukuyomi
Ravenloss1
Tsukuyomi
0
5
2
0.2
L
Hel
RudyyB
Hel
3
5
2
0.8
W
Medusa
TheDuddeli
Medusa
6
1
6
9
L
Neith
jericeek
Neith
1
2
4
1.5
L
0
4
0
0
W
3
0
5
5.5
W
Cabrakan
nakkis69
Cabrakan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
31,569
41,992
Taken
44,150
15,868
Mitigated
22,855
15,428
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cynder9
Hun Batz
2,088
165
0
3,386
7,295
2,492
0
1,309
5,986
0
34,858
L
Aphrodite
Hilo55
Aphrodite
2,520
397
1,865
2,235
7,335
3,335
0
3,938
3,365
16,188
0
W
Ao Kuang
KultaJyrki
Ao Kuang
11,035
2,501
0
8,674
13,547
5,920
552
817
12,730
68,130
0
L
Tsukuyomi
Ravenloss1
Tsukuyomi
6,350
1,273
0
4,585
12,606
4,014
0
5,682
6,784
0
34,706
L
Hel
RudyyB
Hel
5,105
244
1,754
2,068
7,008
1,720
0
1,410
5,598
35,081
0
W
Medusa
TheDuddeli
Medusa
9,356
3,869
0
2,081
6,414
3,489
1,962
2,244
4,170
0
46,594
L
Neith
jericeek
Neith
4,138
1,823
0
1,651
7,077
1,959
0
2,617
4,432
0
28,864
L
3,054
902
0
1,270
7,966
4,840
0
5,968
1,688
0
29,458
W
4,334
583
1,270
4,030
8,275
3,636
790
849
7,426
84,620
0
W
Cabrakan
nakkis69
Cabrakan
4,756
871
0
1,524
8,619
7,318
448
2,406
6,213
13,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
43,439
294
Minions Killed
457
0
Camps Cleared
0
1,533,551
Distance Traveled
1,530,469
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,275
455
70
4
0
328,281
5
L
Aphrodite
6,657
416
33
2
0
296,726
9
W
Ao Kuang
10,488
656
139
9
0
292,385
3
L
Tsukuyomi
6,228
389
66
4
0
328,917
4
L
Hel
6,898
431
81
5
0
308,966
4
W
Medusa
8,570
536
86
5
0
303,167
3
L
Neith
6,365
398
58
4
0
289,160
4
L
Osiris
6,634
415
56
4
0
309,782
3
W
Ra
9,649
603
149
9
0
301,035
0
W
Cabrakan
7,457
466
13
1
0
305,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role