Player Matchup

Horus
Horus
GuCiBoss
Horus
Level 48
God Stats
26W - 17L
1,679 SR
Queue Stats
61W - 40L
1,649 Elo+
Party 1
Ra
Ra
GuerillaBeatz
Ra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 89L
1,648 Elo+
Party 1
Apollo
Apollo
MCMIKE24
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,599 Elo+

VS

Team Averages
Level 75
1,429 SR
1,340 Elo+
Geb
Geb
EmployeeLounge
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
Its Dirt McGurt
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,323 Elo+
Party 2
Zhong Kui
Zhong Kui
cu3rv00
Zhong Kui
Level 28
God Stats
3W - 5L
1,288 SR
Queue Stats
114W - 146L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GuCiBoss
Horus
10
2 / 0 / 8
7,886
789
3,274
6,641
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 1 / 6
7,618
762
7,291
4,850
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MCMIKE24
Apollo
10
5 / 0 / 4
7,674
767
7,487
6,633
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
7,284
728
3,217
7,397
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
10
0 / 2 / 1
6,671
667
3,565
6,048
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
cu3rv00
Zhong Kui
7
0 / 7 / 0
5,766
577
4,166
9,215
5,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Horus
GuCiBoss
Horus
2
0
8
6
W
3
1
6
6
L
Jing Wei
0
2
1
0.25
W
Apollo
MCMIKE24
Apollo
5
0
4
7
L
Zhong Kui
cu3rv00
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
10,948
18,124
Taken
22,660
8,995
Mitigated
10,995
8,000
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
741
0
2,042
7,397
4,026
0
2,452
4,749
9,893
0
W
Horus
GuCiBoss
Horus
3,274
1,101
341
1,892
6,641
4,800
166
2,671
3,970
0
7,448
W
7,291
922
637
1,598
4,850
1,886
286
1,884
2,966
42,825
0
L
Jing Wei
3,565
2,443
0
1,183
6,048
1,429
0
1,942
3,974
0
27,061
W
Apollo
MCMIKE24
Apollo
7,487
5,056
0
3,532
6,633
2,309
400
2,902
3,731
0
21,883
L
Zhong Kui
cu3rv00
Zhong Kui
4,166
502
0
505
9,215
5,540
0
2,465
6,594
17,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
19,721
131
Minions Killed
98
0
Camps Cleared
0
550,337
Distance Traveled
522,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,284
728
10
1
0
197,128
0
W
Horus
7,886
789
12
1
0
177,408
2
W
Ra
7,618
762
80
8
0
190,765
3
L
Jing Wei
6,671
667
64
6
0
179,054
0
W
Apollo
7,674
767
39
4
0
182,164
0
L
Zhong Kui
5,766
577
24
2
0
146,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role