Player Matchup

Nemesis
Nemesis
AvengedSOLDIER7
Nemesis
Level 8
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
GainedDolphin98
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,567 Elo+
Solo
Ares
Ares
ZeroSun78
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Solo
Olorun
Olorun
baseballkid103
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,527 Elo+
Party 1
Terra
Terra
miamiboy2000
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,603 Elo+
Party 1
Team Averages
Level 16
1,550 SR
1,512 Elo+

VS

Team Averages
Level 19
1,528 SR
1,378 Elo+
Cerberus
Cerberus
FicklePlace5541
Cerberus
Level 24
God Stats
5W - 7L
1,642 SR
Queue Stats
39W - 47L
1,484 Elo+
Solo
Thor
Thor
WildKid-14
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,027 Elo+
Solo
Thanatos
Thanatos
atosuro
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,614 Elo+
Solo
Mulan
Mulan
hopeville2018
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,335 Elo+
Solo
Izanami
Izanami
lauwl-
Izanami
Level 23
God Stats
6W - 10L
1,500 SR
Queue Stats
46W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 8
9,245
370
5,101
16,058
6,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
18
6 / 5 / 0
11,478
459
12,285
22,992
29,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
15
5 / 6 / 5
10,369
415
8,511
19,048
21,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
12 / 6 / 1
12,458
498
17,790
25,419
8,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 6
8,840
354
5,175
17,284
6,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 5 / 10
13,484
539
12,979
27,737
21,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 11 / 2
8,969
359
1,296
12,072
3,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
atosuro
Thanatos
20
12 / 4 / 8
14,939
598
22,194
21,491
9,546
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 6
11,359
454
9,678
17,245
12,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lauwl-
Izanami
20
4 / 1 / 10
13,703
548
17,908
13,927
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
23
Kills
26
32
Deaths
26
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
W
Cerberus
6
5
10
2.2
L
Achilles
6
5
0
1.2
W
1
11
2
0.18
L
Ares
5
6
5
1.25
W
Thanatos
atosuro
Thanatos
12
4
8
4
L
12
6
1
2.08
W
3
5
6
1.2
W
Izanami
lauwl-
Izanami
4
1
10
9
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
64,055
100,801
Taken
92,472
71,378
Mitigated
53,180
28,364
Healing
43,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,101
2,192
0
814
16,058
6,130
304
3,596
12,312
0
23,214
W
Cerberus
12,979
1,654
303
11,226
27,737
21,128
2,260
12,338
15,399
84,932
0
L
Achilles
12,285
3,794
0
5,395
22,992
29,025
865
2,064
20,403
0
61,063
W
1,296
705
0
0
12,072
3,927
19
5,735
6,287
0
8,164
L
Ares
8,511
1,117
0
747
19,048
21,353
160
3,793
15,207
41,123
0
W
Thanatos
atosuro
Thanatos
22,194
6,213
0
24,323
21,491
9,546
2,829
7,216
14,225
0
124,562
L
17,790
10,041
2,329
10,605
25,419
8,416
734
5,573
19,821
72,003
0
W
9,678
2,377
0
1,946
17,245
12,170
938
3,472
13,173
0
43,541
W
Izanami
lauwl-
Izanami
17,908
15,732
0
5,566
13,927
6,409
5,080
5,982
7,845
0
104,495
L
5,175
2,490
3,367
5,107
17,284
6,454
240
4,329
12,875
32,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
62,454
313
Minions Killed
610
0
Camps Cleared
0
2,075,647
Distance Traveled
2,015,472
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,245
370
29
1
0
435,427
1
W
Cerberus
13,484
539
187
7
0
434,805
1
L
Achilles
11,478
459
96
4
0
420,488
1
W
Thor
8,969
359
18
1
0
260,268
3
L
Ares
10,369
415
45
2
0
365,872
7
W
Thanatos
14,939
598
147
6
0
498,654
3
L
Olorun
12,458
498
101
4
0
398,555
5
W
Mulan
11,359
454
80
3
0
429,229
0
W
Izanami
13,703
548
178
7
0
392,516
1
L
Terra
8,840
354
42
2
0
455,305
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role