Player Matchup

Arachne
Arachne
Atomic-justice2
Arachne
Level 28
God Stats
8W - 12L
1,290 SR
Queue Stats
1,541W - 1,534L
1,637 Elo+
Solo
Geb
Geb
RobinOfLoxly
Geb
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,648 Elo+
Solo
Cupid
Cupid
Tardaniqqo
Cupid
Level 14
God Stats
5W - 4L
1,553 SR
Queue Stats
5W - 4L
1,640 Elo+
Solo
Izanami
Izanami
UndeadCurly10
Izanami
Level 8
God Stats
37W - 32L
1,785 SR
Queue Stats
79W - 83L
1,651 Elo+
Party 1
Zeus
Zeus
lord derpingham
Zeus
Level 68
God Stats
3W - 3L
1,526 SR
Queue Stats
36W - 37L
1,668 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,649 Elo+

VS

Team Averages
Level 18
1,614 SR
1,562 Elo+
Nu Wa
Nu Wa
ExtremelyUnique_
Nu Wa
Level 28
God Stats
11W - 9L
1,523 SR
Queue Stats
33W - 38L
1,650 Elo+
Solo
Odin
Odin
IronMNKY
Odin
Level 6
God Stats
2W - 3L
1,802 SR
Queue Stats
14W - 11L
1,555 Elo+
Solo
Bakasura
Bakasura
KatXZD
Bakasura
Level 25
God Stats
1W - 1L
1,516 SR
Queue Stats
9W - 11L
1,578 Elo+
Solo
King Arthur
King Arthur
Maui0009
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo
Neith
Neith
mumfaud
Neith
Level 25
God Stats
284W - 219L
1,729 SR
Queue Stats
285W - 220L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 19
12,328
1,121
14,079
14,231
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 24
12,059
1,096
11,218
11,015
11,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
19
9 / 4 / 25
12,708
1,155
17,260
11,569
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
17
5 / 3 / 15
10,899
991
9,320
10,943
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 22
13,657
1,242
30,916
8,059
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 8
12,322
1,120
18,506
17,706
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
1 / 9 / 8
10,445
950
6,941
23,490
20,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
KatXZD
Bakasura
15
2 / 5 / 5
10,028
912
5,319
15,639
9,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Maui0009
King Arthur
16
1 / 12 / 6
10,088
917
4,777
20,928
24,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
mumfaud
Neith
17
4 / 2 / 8
11,803
1,073
15,313
10,866
4,097
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
48
37
Kills
13
13
Deaths
37
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
19
6.17
L
5
9
8
1
L
Odin
1
9
8
0.56
L
Bakasura
KatXZD
Bakasura
2
5
5
0.9
L
King Arthur
Maui0009
King Arthur
1
12
6
0.33
W
3
1
24
15
W
Cupid
9
4
25
5.38
W
Izanami
5
3
15
4.17
W
11
2
22
11
L
Neith
mumfaud
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,793
Damage
50,856
55,817
Taken
88,629
28,994
Mitigated
64,196
9,119
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,079
10,153
0
3,619
14,231
6,095
0
3,534
10,171
0
21,217
L
18,506
3,996
0
907
17,706
5,834
0
8,561
9,145
64,083
0
L
Odin
6,941
1,932
0
375
23,490
20,596
0
12,192
11,298
0
18,793
L
Bakasura
KatXZD
Bakasura
5,319
3,970
1,170
1,364
15,639
9,003
0
4,779
10,860
346
11,202
L
King Arthur
Maui0009
King Arthur
4,777
808
0
400
20,928
24,666
0
9,478
11,450
0
11,632
W
11,218
1,024
575
1,239
11,015
11,059
0
3,013
7,391
24,123
0
W
Cupid
17,260
11,937
279
3,158
11,569
4,685
0
2,423
8,560
0
42,017
W
Izanami
9,320
7,794
0
249
10,943
3,973
0
5,296
5,293
0
41,519
W
30,916
3,415
0
0
8,059
3,182
0
3,592
4,132
63,185
0
L
Neith
mumfaud
Neith
15,313
11,313
414
2,280
10,866
4,097
0
7,124
3,742
0
40,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
54,686
268
Minions Killed
235
7
Camps Cleared
6
1,008,594
Distance Traveled
911,155
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,328
1,121
18
2
0
217,317
0
L
Nu Wa
12,322
1,120
129
12
2
179,074
0
L
Odin
10,445
950
17
2
0
226,541
0
L
Bakasura
10,028
912
21
2
1
174,692
1
L
King Arthur
10,088
917
19
2
0
160,690
0
W
Geb
12,059
1,096
20
2
0
247,801
3
W
Cupid
12,708
1,155
57
5
1
165,612
0
W
Izanami
10,899
991
86
8
0
177,408
0
W
Zeus
13,657
1,242
87
8
6
200,456
0
L
Neith
11,803
1,073
49
4
3
170,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role