Player Matchup

Tsukuyomi
Tsukuyomi
Kazhaam
Tsukuyomi
Level 124
God Stats
2W - 1L
1,496 SR
Queue Stats
157W - 166L
1,470 Elo+
Party 1
Chang'e
Chang'e
Martuspkmn
Chang'e
Level 86
God Stats
1W - 1L
1,531 SR
Queue Stats
6W - 5L
1,177 Elo+
Party 1
Geb
Geb
SanDooWish
Geb
Level 37
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Eset
Eset
Senshins
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Neith
Neith
hino79
Neith
Level 68
God Stats
0W - 3L
1,422 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,236 Elo+

VS

Team Averages
Level 64
1,420 SR
1,440 Elo+
Bakasura
Bakasura
ChanceTour188
Bakasura
Level 53
God Stats
1W - 1L
1,209 SR
Queue Stats
59W - 53L
1,414 Elo+
Party 2
Janus
Janus
DEVAS859TATOR
Janus
Level 78
God Stats
13W - 9L
1,500 SR
Queue Stats
481W - 463L
1,493 Elo+
Solo
Artemis
Artemis
G3AR4 KoNoah
Artemis
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 77L
1,446 Elo+
Party 2
Hel
Hel
Meydarah
Hel
Level 87
God Stats
4W - 3L
1,394 SR
Queue Stats
73W - 86L
1,457 Elo+
Party 2
Chaac
Chaac
ozone921
Chaac
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 241L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kazhaam
Tsukuyomi
16
4 / 7 / 3
10,628
462
9,691
20,539
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Martuspkmn
Chang'e
17
2 / 5 / 0
10,092
439
9,079
17,253
12,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 3
7,894
343
5,314
21,563
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
16
2 / 4 / 5
10,103
439
8,409
11,107
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
hino79
Neith
13
1 / 10 / 3
8,641
376
6,966
16,673
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChanceTour188
Bakasura
19
8 / 5 / 5
12,518
544
10,390
21,490
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 8
12,918
562
16,245
8,350
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
G3AR4 KoNoah
Artemis
17
9 / 3 / 10
11,613
505
15,716
18,264
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 12
11,878
516
13,215
13,979
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ozone921
Chaac
20
4 / 0 / 6
13,440
584
12,043
14,427
14,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
9
Kills
36
36
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChanceTour188
Bakasura
8
5
5
2.1
W
8
1
8
12
W
Artemis
G3AR4 KoNoah
Artemis
9
3
10
4.67
L
Tsukuyomi
Kazhaam
Tsukuyomi
4
7
3
0.79
L
Chang'e
Martuspkmn
Chang'e
2
5
0
0.4
W
7
1
12
13
L
0
10
3
0.15
L
Eset
2
4
5
1.13
L
Neith
hino79
Neith
1
10
3
0.25
W
Chaac
ozone921
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
67,609
87,135
Taken
76,510
43,263
Mitigated
41,646
20,466
Healing
41,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChanceTour188
Bakasura
10,390
7,012
901
6,978
21,490
10,280
1,552
4,555
16,729
0
89,728
W
16,245
0
0
2,173
8,350
3,096
99
1,531
6,637
86,825
0
W
Artemis
G3AR4 KoNoah
Artemis
15,716
8,609
0
8,288
18,264
6,874
1,712
5,115
13,031
74
65,318
L
Tsukuyomi
Kazhaam
Tsukuyomi
9,691
1,982
0
5,468
20,539
8,902
0
4,771
15,175
0
69,261
L
Chang'e
Martuspkmn
Chang'e
9,079
783
794
7,336
17,253
12,246
0
602
15,148
57,389
0
W
13,215
2,087
5,255
8,998
13,979
6,636
1,828
4,141
9,618
73,523
0
L
5,314
281
446
2,169
21,563
12,655
140
10,601
10,745
13,549
0
L
Eset
8,409
231
135
2,029
11,107
3,935
702
6,264
4,344
53,280
0
L
Neith
hino79
Neith
6,966
2,277
0
2,089
16,673
5,525
1,020
6,629
9,787
0
50,163
W
Chaac
ozone921
Chaac
12,043
2,347
0
8,537
14,427
14,760
1,335
6,710
7,693
0
85,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
62,367
419
Minions Killed
651
0
Camps Cleared
0
1,877,843
Distance Traveled
2,149,114
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,518
544
133
6
0
439,312
0
W
Janus
12,918
562
164
7
0
486,818
2
W
Artemis
11,613
505
75
3
0
361,281
2
L
Tsukuyomi
10,628
462
107
5
0
399,003
9
L
Chang'e
10,092
439
104
5
0
391,944
4
W
Hel
11,878
516
121
5
0
434,103
2
L
Geb
7,894
343
14
1
0
390,056
3
L
Eset
10,103
439
117
5
0
360,790
4
L
Neith
8,641
376
77
3
0
336,050
1
W
Chaac
13,440
584
158
7
0
427,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role