Player Matchup

Neith
Neith
DarkSiderVan
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Jormungandr
Jormungandr
PraiseAllah05
Jormungandr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 228L
1,478 Elo+
Solo
Chronos
Chronos
ShotgunHarry
Chronos
Level 8
God Stats
14W - 11L
1,601 SR
Queue Stats
33W - 32L
1,543 Elo+
Solo
Horus
Horus
StaleMemes
Horus
Level 20
God Stats
3W - 0L
1,708 SR
Queue Stats
6W - 0L
1,832 Elo+
Solo
Heimdallr
Heimdallr
Zanapz
Heimdallr
Level 18
God Stats
2W - 2L
1,308 SR
Queue Stats
187W - 132L
1,484 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,548 Elo+

VS

Team Averages
Level 36
1,631 SR
1,546 Elo+
Jing Wei
Jing Wei
Chemicxls
Jing Wei
Level 101
God Stats
17W - 14L
1,742 SR
Queue Stats
54W - 51L
1,552 Elo+
Party 1
Mercury
Mercury
DiaboIic
Mercury
Level 29
God Stats
33W - 27L
1,738 SR
Queue Stats
496W - 533L
1,528 Elo+
Solo
Ymir
Ymir
Mole16
Ymir
Level 8
God Stats
1W - 7L
1,500 SR
Queue Stats
39W - 42L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SLRxDeadBite
Cu Chulainn
Level 25
God Stats
3W - 6L
1,453 SR
Queue Stats
61W - 61L
1,475 Elo+
Solo
Kukulkan
Kukulkan
TazzerPvPxD
Kukulkan
Level 17
God Stats
13W - 6L
1,721 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,891
468
6,753
8,359
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
PraiseAllah05
Jormungandr
13
0 / 3 / 3
7,977
420
5,130
9,027
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
ShotgunHarry
Chronos
17
8 / 1 / 4
11,351
597
10,595
13,813
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
16
2 / 1 / 3
10,283
541
5,019
10,990
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Zanapz
Heimdallr
17
4 / 1 / 2
10,722
564
9,885
11,077
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chemicxls
Jing Wei
13
4 / 5 / 1
8,843
465
9,756
12,449
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DiaboIic
Mercury
17
0 / 1 / 0
9,415
496
1,294
15,024
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Mole16
Ymir
12
0 / 2 / 4
6,730
354
2,266
9,509
5,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SLRxDeadBite
Cu Chulainn
13
3 / 3 / 0
8,325
438
3,482
8,136
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TazzerPvPxD
Kukulkan
14
3 / 6 / 2
8,224
433
6,672
7,231
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
10
10
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chemicxls
Jing Wei
4
5
1
0.9
W
3
4
2
1
L
Mercury
DiaboIic
Mercury
0
1
0
0
L
Ymir
Mole16
Ymir
0
2
4
1
W
Jormungandr
PraiseAllah05
Jormungandr
0
3
3
0.5
L
Cu Chulainn
SLRxDeadBite
Cu Chulainn
3
3
0
1
W
Chronos
ShotgunHarry
Chronos
8
1
4
10
W
Horus
2
1
3
3.5
L
Kukulkan
TazzerPvPxD
Kukulkan
3
6
2
0.67
W
Heimdallr
Zanapz
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
23,470
53,266
Taken
52,349
24,571
Mitigated
23,102
22,831
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chemicxls
Jing Wei
9,756
8,122
0
0
12,449
4,140
0
4,142
8,086
0
45,695
W
6,753
3,146
0
2,008
8,359
3,163
1,722
1,008
7,351
0
38,994
L
Mercury
DiaboIic
Mercury
1,294
626
0
7,535
15,024
5,504
0
1,910
13,114
0
69,590
L
Ymir
Mole16
Ymir
2,266
228
909
1,280
9,509
5,974
0
4,134
4,979
12,755
0
W
Jormungandr
PraiseAllah05
Jormungandr
5,130
629
0
1,800
9,027
5,110
353
3,558
5,469
28,877
0
L
Cu Chulainn
SLRxDeadBite
Cu Chulainn
3,482
629
0
2,086
8,136
4,812
598
1,977
6,137
61
33,091
W
Chronos
ShotgunHarry
Chronos
10,595
2,956
888
7,107
13,813
5,914
3,834
2,630
11,183
72,077
0
W
Horus
5,019
1,787
916
4,462
10,990
5,241
391
1,176
9,814
0
58,176
L
Kukulkan
TazzerPvPxD
Kukulkan
6,672
1,279
0
0
7,231
2,672
0
2,898
4,308
42,548
0
W
Heimdallr
Zanapz
Heimdallr
9,885
5,104
0
5,650
11,077
5,143
5,026
602
10,475
0
75,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
41,537
485
Minions Killed
402
0
Camps Cleared
0
1,750,672
Distance Traveled
1,677,854
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,843
465
78
4
0
357,589
1
W
Neith
8,891
468
66
3
0
307,676
0
L
Mercury
9,415
496
146
8
0
367,109
1
L
Ymir
6,730
354
17
1
0
367,668
1
W
Jormungandr
7,977
420
53
3
0
328,092
0
L
Cu Chulainn
8,325
438
70
4
0
276,527
2
W
Chronos
11,351
597
123
6
0
361,321
2
W
Horus
10,283
541
118
6
0
426,718
0
L
Kukulkan
8,224
433
91
5
0
308,961
1
W
Heimdallr
10,722
564
125
7
0
326,865
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role