Player Matchup

Agni
Agni
BlackDiabl01
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Displxys
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,972 Elo+
Solo
Awilix
Awilix
GrandPepega
Awilix
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 16L
1,718 Elo+
Solo
Ares
Ares
WhiteRavenaClone
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
peti09
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,638 Elo+

VS

Team Averages
Level 22
1,617 SR
1,510 Elo+
Fenrir
Fenrir
Przemo6626
Fenrir
Level 22
God Stats
3W - 6L
1,480 SR
Queue Stats
59W - 46L
1,514 Elo+
Party 1
Ra
Ra
SlenderJester
Ra
Level 15
God Stats
3W - 2L
1,732 SR
Queue Stats
38W - 26L
1,536 Elo+
Party 1
Ares
Ares
jasiek1212
Ares
Level 29
God Stats
5W - 6L
1,298 SR
Queue Stats
62W - 61L
1,522 Elo+
Party 1
Bellona
Bellona
pAciag100
Bellona
Level 21
God Stats
12W - 8L
1,956 SR
Queue Stats
235W - 176L
1,514 Elo+
Party 1
Izanami
Izanami
remediees
Izanami
Level 24
God Stats
23W - 15L
1,618 SR
Queue Stats
43W - 39L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 1
7,366
737
8,349
3,533
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Displxys
Sylvanus
9
2 / 0 / 3
5,761
576
2,469
5,506
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
12
1 / 1 / 0
6,504
650
3,557
6,741
2,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
4 / 1 / 7
5,803
580
5,748
5,903
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
peti09
Neith
9
0 / 0 / 9
5,080
508
3,410
3,637
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Przemo6626
Fenrir
8
0 / 5 / 1
4,934
493
2,164
8,770
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,843
484
2,277
3,739
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,982
498
1,696
6,322
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
pAciag100
Bellona
12
2 / 1 / 0
6,660
666
4,307
6,891
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
remediees
Izanami
7
0 / 5 / 0
4,480
448
2,429
7,285
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
W
Sylvanus
Displxys
Sylvanus
2
0
3
3.5
W
Awilix
1
1
0
1
L
Fenrir
Przemo6626
Fenrir
0
5
1
0.1
L
0
3
0
0
W
4
1
7
7.5
L
0
3
0
0
L
Bellona
pAciag100
Bellona
2
1
0
2
W
Neith
peti09
Neith
0
0
9
4.5
L
Izanami
remediees
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
12,873
25,320
Taken
33,007
10,084
Mitigated
13,978
10,560
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
704
0
1,663
3,533
959
0
217
3,316
39,893
0
W
Sylvanus
Displxys
Sylvanus
2,469
539
988
2,992
5,506
2,894
0
1,481
4,025
13,201
0
W
Awilix
3,557
779
0
2,413
6,741
2,710
0
0
6,741
0
42,525
L
Fenrir
Przemo6626
Fenrir
2,164
968
0
2,669
8,770
2,743
0
4,966
3,644
0
23,401
L
2,277
184
172
902
3,739
1,163
0
3,030
437
22,324
0
W
5,748
259
0
1,043
5,903
2,497
0
1,368
4,535
22,183
0
L
1,696
0
0
932
6,322
2,329
0
2,818
3,420
11,446
0
L
Bellona
pAciag100
Bellona
4,307
1,320
0
2,698
6,891
5,741
0
909
5,946
0
39,552
W
Neith
peti09
Neith
3,410
1,562
0
1,461
3,637
1,024
0
907
2,730
0
24,148
L
Izanami
remediees
Izanami
2,429
1,324
111
1,860
7,285
2,002
321
4,211
2,994
0
21,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
25,899
295
Minions Killed
273
0
Camps Cleared
0
1,012,344
Distance Traveled
983,430
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,366
737
86
9
0
223,206
1
W
Sylvanus
5,761
576
14
1
0
167,940
5
W
Awilix
6,504
650
101
10
0
228,956
5
L
Fenrir
4,934
493
49
5
0
207,087
1
L
Ra
4,843
484
44
4
0
217,645
0
W
Ares
5,803
580
32
3
0
213,456
1
L
Ares
4,982
498
28
3
0
192,126
3
L
Bellona
6,660
666
104
10
0
206,557
2
W
Neith
5,080
508
62
6
0
178,786
1
L
Izanami
4,480
448
48
5
0
160,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role