Player Matchup

Set
Set
ElGrison
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 19L
1,784 Elo+
Party 1
Chiron
Chiron
Finkon
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MatThatK
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 35L
1,459 Elo+
Party 1
Ymir
Ymir
Torken45
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
xxMrLidlxx
Scylla
Level 67
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 6L
1,168 Elo+
Party 1
Team Averages
Level 137
1,553 SR
1,482 Elo+

VS

Team Averages
Level 132
1,569 SR
1,545 Elo+
Thoth
Thoth
AleynaTilki
Thoth
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Batu
Medusa
Level 118
God Stats
42W - 27L
1,595 SR
Queue Stats
195W - 161L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Chapuxero
Kuzenbo
Level 143
God Stats
4W - 1L
1,752 SR
Queue Stats
145W - 169L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Milmagius
Aphrodite
Level 147
God Stats
10W - 9L
1,500 SR
Queue Stats
319W - 319L
1,671 Elo+
Solo
Bellona
Bellona
patteXx
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,616
962
11,628
13,424
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Finkon
Chiron
15
2 / 2 / 0
9,470
947
8,740
8,751
3,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MatThatK
Tsukuyomi
16
2 / 4 / 5
10,109
1,011
9,781
11,880
6,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 3 / 4
9,847
985
7,307
17,312
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
xxMrLidlxx
Scylla
15
3 / 2 / 3
9,777
978
11,847
6,227
2,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

204

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,653
965
9,305
7,974
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Batu
Medusa
16
5 / 1 / 8
10,295
1,030
12,250
7,861
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Chapuxero
Kuzenbo
17
2 / 1 / 11
9,997
1,000
8,673
11,853
15,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Milmagius
Aphrodite
16
1 / 3 / 9
9,660
966
11,771
13,480
8,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
patteXx
Bellona
16
7 / 2 / 7
11,078
1,108
11,675
10,719
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
16
16
Deaths
9
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Medusa
Batu
Medusa
5
1
8
9
W
Kuzenbo
Chapuxero
Kuzenbo
2
1
11
7.5
L
1
5
6
0.8
L
Chiron
Finkon
Chiron
2
2
0
1
L
Tsukuyomi
MatThatK
Tsukuyomi
2
4
5
1.13
W
Aphrodite
Milmagius
Aphrodite
1
3
9
1.83
L
Ymir
1
3
4
1
W
Bellona
patteXx
Bellona
7
2
7
5.25
L
Scylla
xxMrLidlxx
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,303
Damage
53,674
57,594
Taken
51,887
36,909
Mitigated
38,275
4,980
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,305
103
0
0
7,974
2,778
0
2,207
5,767
35,465
0
W
Medusa
Batu
Medusa
12,250
6,746
0
754
7,861
3,514
0
1,781
6,080
0
22,834
W
Kuzenbo
Chapuxero
Kuzenbo
8,673
3,301
0
20
11,853
15,432
0
5,594
6,259
15,728
0
L
11,628
2,823
0
431
13,424
6,298
0
7,692
5,252
0
25,465
L
Chiron
Finkon
Chiron
8,740
4,468
891
2,519
8,751
3,140
0
5,358
3,195
0
34,599
L
Tsukuyomi
MatThatK
Tsukuyomi
9,781
2,222
0
150
11,880
6,875
0
4,098
7,585
0
35,059
W
Aphrodite
Milmagius
Aphrodite
11,771
998
7,629
7,321
13,480
8,697
0
3,949
9,531
37,298
0
L
Ymir
7,307
360
0
989
17,312
18,213
0
8,006
8,767
17,289
0
W
Bellona
patteXx
Bellona
11,675
3,526
0
1,264
10,719
7,854
0
5,623
5,096
0
21,242
L
Scylla
xxMrLidlxx
Scylla
11,847
1,384
0
0
6,227
2,383
0
3,586
2,458
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
50,683
225
Minions Killed
203
10
Camps Cleared
8
1,041,952
Distance Traveled
1,062,723
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,653
965
94
9
0
196,499
2
W
Medusa
10,295
1,030
21
2
2
226,917
1
W
Kuzenbo
9,997
1,000
12
1
0
224,349
3
L
Set
9,616
962
28
3
2
227,365
0
L
Chiron
9,470
947
68
7
3
184,806
1
L
Tsukuyomi
10,109
1,011
41
4
4
238,496
1
W
Aphrodite
9,660
966
55
6
3
211,203
1
L
Ymir
9,847
985
14
1
0
200,307
1
W
Bellona
11,078
1,108
21
2
3
203,755
0
L
Scylla
9,777
978
74
7
1
190,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role