Player Matchup

Chang'e
Chang'e
GloRogan
Chang'e
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
163W - 97L
1,744 Elo+
Party 2
Ganesha
Ganesha
HeWhoWrangles
Ganesha
Level 89
God Stats
17W - 24L
1,549 SR
Queue Stats
612W - 553L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
theYeezyF
Erlang Shen
Level 105
God Stats
13W - 8L
1,578 SR
Queue Stats
108W - 89L
1,603 Elo+
Party 2
Team Averages
Level 69
1,542 SR
1,648 Elo+

VS

Team Averages
Level 59
1,550 SR
1,710 Elo+
Janus
Janus
Denied4075
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,758 Elo+
Party 1
Neith
Neith
Styx01
Neith
Level 45
God Stats
1W - 1L
1,463 SR
Queue Stats
8W - 5L
1,758 Elo+
Party 1
Sobek
Sobek
THE Pink Muslim
Sobek
Level 127
God Stats
5W - 4L
1,686 SR
Queue Stats
357W - 376L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GloRogan
Chang'e
14
2 / 8 / 1
10,526
554
9,304
13,939
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
14
0 / 6 / 2
11,240
592
6,256
23,246
24,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
theYeezyF
Erlang Shen
13
2 / 6 / 1
10,928
575
6,782
19,570
12,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
11 / 0 / 9
13,477
709
20,452
6,803
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Styx01
Neith
16
9 / 3 / 9
13,270
698
17,420
11,110
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 18
11,337
597
8,899
16,164
17,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
20
20
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
11
0
9
15.5
L
Chang'e
GloRogan
Chang'e
2
8
1
0.31
L
Ganesha
0
6
2
0.17
W
Neith
Styx01
Neith
9
3
9
4.5
W
0
1
18
9
L
Erlang Shen
theYeezyF
Erlang Shen
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
46,771
56,755
Taken
34,077
42,005
Mitigated
25,477
15,113
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
20,452
758
0
413
6,803
2,055
335
3,390
3,230
76,847
0
L
Chang'e
GloRogan
Chang'e
9,304
480
2,470
2,445
13,939
5,149
0
6,981
6,762
54,337
0
L
Ganesha
6,256
161
0
4,607
23,246
24,259
0
11,246
11,570
31,994
0
W
Neith
Styx01
Neith
17,420
8,570
0
1,447
11,110
5,532
2,591
5,103
5,814
0
68,378
W
8,899
220
0
6,982
16,164
17,890
138
6,286
9,433
21,453
0
L
Erlang Shen
theYeezyF
Erlang Shen
6,782
3,603
0
5,591
19,570
12,597
0
10,168
8,990
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
38,084
163
Minions Killed
211
0
Camps Cleared
0
993,537
Distance Traveled
1,043,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,477
709
123
6
0
379,208
0
L
Chang'e
10,526
554
110
6
0
303,093
6
L
Ganesha
11,240
592
4
0
0
338,143
1
W
Neith
13,270
698
81
4
0
312,734
2
W
Sobek
11,337
597
7
0
0
351,727
4
L
Erlang Shen
10,928
575
49
3
0
352,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role