Player Matchup

Anhur
Anhur
 
Anhur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JerboiZoobat
Nemesis
Level 19
God Stats
42W - 25L
1,567 SR
Queue Stats
263W - 247L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
UnfeignedRook8
Jormungandr
Level 18
God Stats
3W - 2L
1,604 SR
Queue Stats
25W - 41L
1,583 Elo+
Solo
Cthulhu
Cthulhu
llRonBurgundyll
Cthulhu
Level 16
God Stats
51W - 31L
1,671 SR
Queue Stats
180W - 168L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
llTREKYll
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 66L
1,489 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,488 Elo+

VS

Team Averages
Level 18
1,375 SR
1,320 Elo+
Izanami
Izanami
Nameless Emu
Izanami
Level 34
God Stats
1W - 2L
1,302 SR
Queue Stats
127W - 129L
1,446 Elo+
Party 3
Cerberus
Cerberus
NimblePayload85
Cerberus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 81L
1,401 Elo+
Party 3
King Arthur
King Arthur
TnT-Dark-Boy-_-
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 2
Sol
Sol
TnT-Davi
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Zeus
Zeus
imnotvitor
Zeus
Level 29
God Stats
8W - 19L
1,072 SR
Queue Stats
375W - 480L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 1 / 6
9,301
443
5,103
9,019
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
JerboiZoobat
Nemesis
20
18 / 0 / 1
12,813
610
16,965
13,212
4,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
UnfeignedRook8
Jormungandr
12
1 / 4 / 4
8,113
386
3,638
9,123
3,654
17
6 / 1 / 7
10,597
505
14,307
17,669
13,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
llTREKYll
Guan Yu
18
3 / 1 / 4
10,142
483
6,964
16,911
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nameless Emu
Izanami
14
2 / 6 / 2
8,891
423
15,814
17,129
6,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
2 / 6 / 3
9,645
459
9,174
18,926
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
TnT-Dark-Boy-_-
King Arthur
14
3 / 8 / 0
8,999
429
3,543
16,161
7,452
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 9 / 2
8,061
384
5,459
14,329
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 2
9,224
439
11,482
13,362
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
32
Kills
7
7
Deaths
34
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
W
Nemesis
JerboiZoobat
Nemesis
18
0
1
18.5
L
Izanami
Nameless Emu
Izanami
2
6
2
0.5
L
Cerberus
2
6
3
0.58
L
King Arthur
TnT-Dark-Boy-_-
King Arthur
3
8
0
0.38
L
0
9
2
0.11
W
Jormungandr
UnfeignedRook8
Jormungandr
1
4
4
0.75
L
0
5
2
0.2
W
6
1
7
9.5
W
Guan Yu
llTREKYll
Guan Yu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,977
Damage
45,472
65,934
Taken
79,907
37,552
Mitigated
38,185
26,480
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,103
2,043
0
3,120
9,019
4,258
993
3,592
5,427
0
28,031
W
Nemesis
JerboiZoobat
Nemesis
16,965
11,935
0
8,897
13,212
4,853
2,297
3,297
9,915
0
94,581
L
Izanami
Nameless Emu
Izanami
15,814
10,416
114
6,752
17,129
6,144
1,856
3,606
13,298
0
81,767
L
Cerberus
9,174
724
714
4,825
18,926
16,009
362
2,255
16,171
29,045
0
L
King Arthur
TnT-Dark-Boy-_-
King Arthur
3,543
1,088
0
260
16,161
7,452
271
2,636
13,476
0
22,918
L
5,459
855
0
3,947
14,329
4,008
477
2,736
11,518
28,022
0
W
Jormungandr
UnfeignedRook8
Jormungandr
3,638
907
0
0
9,123
3,654
189
3,684
5,439
18,497
0
L
11,482
1,725
0
3,818
13,362
4,572
742
6,150
6,762
61,804
0
W
14,307
1,179
313
5,469
17,669
13,288
799
9,456
8,213
50,993
0
W
Guan Yu
llTREKYll
Guan Yu
6,964
1,228
748
7,933
16,911
11,499
811
6,086
10,825
222
53,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
44,820
407
Minions Killed
345
0
Camps Cleared
0
1,854,637
Distance Traveled
1,720,234
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,301
443
47
2
0
347,378
0
W
Nemesis
12,813
610
134
6
0
402,887
0
L
Izanami
8,891
423
131
6
0
325,573
5
L
Cerberus
9,645
459
46
2
0
359,619
1
L
King Arthur
8,999
429
30
1
0
325,313
0
L
Sol
8,061
384
55
3
0
335,608
0
W
Jormungandr
8,113
386
28
1
0
305,399
1
L
Zeus
9,224
439
83
4
0
374,121
1
W
Cthulhu
10,597
505
99
5
0
429,883
0
W
Guan Yu
10,142
483
99
5
0
369,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role