Player Matchup

Nike
Nike
ArthurNegoseki47
Nike
Level 107
God Stats
12W - 10L
1,189 SR
Queue Stats
150W - 256L
1,474 Elo+
Party 2
Loki
Loki
Duuh-22sk
Loki
Level 115
God Stats
18W - 20L
1,657 SR
Queue Stats
459W - 654L
1,443 Elo+
Party 2
Vulcan
Vulcan
LegoshiBlack
Vulcan
Level 103
God Stats
12W - 10L
1,583 SR
Queue Stats
344W - 511L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
heloiisamore
Danzaburou
Level 101
God Stats
23W - 26L
1,379 SR
Queue Stats
267W - 358L
1,386 Elo+
Party 2
Chaac
Chaac
lalau-o-matador
Chaac
Level 125
God Stats
6W - 9L
1,400 SR
Queue Stats
39W - 38L
1,697 Elo+
Solo
Team Averages
Level 110
1,442 SR
1,495 Elo+

VS

Team Averages
Level 53
1,681 SR
1,559 Elo+
Chiron
Chiron
EmuA98
Chiron
Level 26
God Stats
8W - 7L
1,717 SR
Queue Stats
96W - 57L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
MMTRISTE
Amaterasu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Osiris
Osiris
MaverickXXIV
Osiris
Level 110
God Stats
5W - 2L
1,959 SR
Queue Stats
100W - 68L
1,570 Elo+
Party 1
Raijin
Raijin
Rebelde_Samurai
Raijin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Zotalez
Ne Zha
Level 47
God Stats
1W - 1L
1,727 SR
Queue Stats
50W - 24L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,145
510
6,452
14,396
6,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
1 / 7 / 2
6,681
477
3,265
10,525
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
12
2 / 4 / 0
7,225
516
5,189
6,378
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
heloiisamore
Danzaburou
8
0 / 8 / 0
5,387
385
1,586
10,929
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
6,028
431
3,914
9,585
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EmuA98
Chiron
15
6 / 0 / 8
8,905
636
7,854
7,318
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MMTRISTE
Amaterasu
11
1 / 3 / 2
6,789
485
3,043
7,492
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
16
6 / 0 / 6
9,896
707
9,797
7,245
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 1 / 5
8,780
627
8,125
5,004
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Zotalez
Ne Zha
13
9 / 0 / 8
9,074
648
8,916
10,317
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
27
28
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Loki
1
7
2
0.29
W
Chiron
EmuA98
Chiron
6
0
8
10
L
Vulcan
2
4
0
0.5
W
Amaterasu
MMTRISTE
Amaterasu
1
3
2
0.67
W
Osiris
6
0
6
9
W
5
1
5
7.5
W
Ne Zha
Zotalez
Ne Zha
9
0
8
13
L
Danzaburou
heloiisamore
Danzaburou
0
8
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
37,735
51,813
Taken
37,376
20,048
Mitigated
20,542
8,813
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,452
1,375
0
1,683
14,396
6,755
552
0
13,948
176
39,832
L
Loki
3,265
898
0
2,802
10,525
2,557
0
2,245
8,189
0
36,015
W
Chiron
EmuA98
Chiron
7,854
4,684
1,004
4,167
7,318
2,308
1,555
1,109
6,084
0
54,707
L
Vulcan
5,189
869
0
500
6,378
2,116
0
2,415
3,778
42,851
0
W
Amaterasu
MMTRISTE
Amaterasu
3,043
1,360
0
1,548
7,492
5,052
1,222
224
7,243
0
16,006
W
Osiris
9,797
5,140
0
695
7,245
6,905
1,188
1,033
6,192
0
71,666
W
8,125
1,161
0
421
5,004
1,567
791
1,419
3,450
51,250
0
W
Ne Zha
Zotalez
Ne Zha
8,916
3,703
0
3,182
10,317
4,710
761
1,346
8,667
0
39,296
L
Danzaburou
heloiisamore
Danzaburou
1,586
588
0
1,704
10,929
2,354
0
100
10,808
0
20,002
L
3,914
181
0
2,124
9,585
6,266
0
2,938
6,506
0
27,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
43,444
320
Minions Killed
440
0
Camps Cleared
0
1,248,137
Distance Traveled
1,334,365
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,145
510
79
6
0
230,577
5
L
Loki
6,681
477
71
5
0
278,559
3
W
Chiron
8,905
636
114
8
0
236,577
6
L
Vulcan
7,225
516
90
6
0
258,820
0
W
Amaterasu
6,789
485
38
3
0
223,507
0
W
Osiris
9,896
707
131
9
0
330,751
0
W
Raijin
8,780
627
114
8
0
239,264
5
W
Ne Zha
9,074
648
43
3
0
304,266
6
L
Danzaburou
5,387
385
30
2
0
214,284
5
L
Chaac
6,028
431
50
4
0
265,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role